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danceyes: MAME ROM Information.


History:

Dancing Eyes (c) 1996 Namco.


A typically Japanese flavoured puzzle game in which the idea is to 'colour in' areas of women's clothing in order to strip them to their underwear. Gameplay is a variation on Konami's popular and much-copied 1981 classic, "Amidar". Once a level is completed, the player can watch their on-screen female counterpart 'dance', during which the player can use the joystick to move the in-game camera.


- TECHNICAL -


Namco System 11 hardware

Game ID : DC


Main CPU : PSX (@ 16.9344 Mhz), M37702 (@ 16.384 Mhz)

Sound Chips : C352 (@ 16.384 Mhz)


Screen orientation : Horizontal

Video resolution : 640 x 480 pixels

Screen refresh : 60.00 Hz

Palette colors : 65536


Players : 4

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Released in August 1996.


One of the girls in the game wears a "Soul Edge" t-shirt from Namco's 1995 game.


- UPDATES -


DC1/VER.A : Japan release, 15:44:41, AUG 27 1996


- TIPS AND TRICKS -


* See Through Mode : at the stage select screen press Up(x2), Down(x2), Left(x2), Right(x2), Up(x2), Down(x2), Left(x2), Right(x2).


* Kansai-ben Mode : hold Left and Button1 then press START after inserting a credit. If this code is accepted correctly, a voice is changed.


Another View Change : in Show Time, press Player-2's UP or DOWN to enjoy another view.


- STAFF -


Concept and game designer : Masateru Umeda

Game coordinate : Kohji Kenjoh

Game programmer : Kyota Tanaka

Visual programmer : Kohji Yamaguchi

System programmer : Kiyoshi Minami

Art directors : Youichiro Komoriya, Satoshi Yamaguchi

Stage designers : Miki Maemori, Kanako Doi, Masanori Kimura, Satoshi Mori, Hisaharu Takahashi, Kohji Mitsunaga, Takashi Imaizumi, Mitsuru Fukuoka, Shigeo Sasaki, Junko Sasaki, Taro Okamoto, Akira Nakajima, Yukiko Yokoo, Kaname Takai, Nobuo Takahashi, Kohji Yamaguchi

Logo designer : Hideaki Ito

Graphic designer : Kiyotaka Tamiya

Music and Sound Effects : Masahiro Fukuzawa, Minamo Takahashi, Hiroyuki Kawada, Yoshie Arakawa, Nobuyoshi Sano, Takayuki Ishikawa, Takanori Ootsuka, Hiroto Sasaki, Kazuhiro Nakamura, Akihiko Ishikawa, Keiichi Okabe, Yuri Misumi

Voices : Kae Araki, Kumiko Watanabe, Michie Tomizawa, Shiho Niiyama, Rei Sakuma, Emiko Honma, Yayoi Gotoh, Hiroshi Kuwabara

Chief director : Hajime Nakatani

Producer : Shukuo Ishikawa


- SOURCES -


Game's rom.




MAME Info:

0.74 [smf]

0.71 [?]


WIP:

- 0.130u1: Changed description to 'Dancing Eyes (Japan, DC1/VER.A)'.

- 0.74: smf added Dancing Eyes (DC1/VER.A) (Namco 1996).

- 8th September 2003: smf sent in an update to the Namco System 11 driver, making Dancing Eyes playable with minor graphics glitches.

- 0.71: Added Dancing Eyes (15:44:41, AUG 2 DC1/VER.A) (Testdriver).


LEVELS: 15


Other Emulators:

* ZiNc


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Romset: 24848 kb / 15 files / 17.8 zip




MAME XML Output:

       <game name="danceyes" sourcefile="namcos11.c">
              <description>Dancing Eyes (Japan, DC1/VER.A)</description>
              <year>1996</year>
              <manufacturer>Namco</manufacturer>
              <rom name="dc1vera.2l" size="1048576" crc="b164ad67" sha1="62a7f9bc7fb9c218e5031598512dbd1e013283b3" region="user1" offset="0"/>
              <rom name="dc1vera.2j" size="1048576" crc="28e4cb3d" sha1="17923c66725da1f8e77b7c08d8017160bba53eb9" region="user1" offset="1"/>
              <rom name="dc1vera.2k" size="1048576" crc="bdd9484e" sha1="2f85e0ac4b12b2cf4c9717fad745d2d68c27d39a" region="user1" offset="200000"/>
              <rom name="dc1vera.2f" size="1048576" crc="25a2f06f" sha1="400806a262681cf908ac16e039686b5a0d5fd58e" region="user1" offset="200001"/>
              <rom name="dc1rom0l.ic5" size="2097152" crc="8b5b4b13" sha1="9681e29ad95a2cc555d0fbb558a0865a87a77268" region="user2" offset="0"/>
              <rom name="dc1rom0u.ic6" size="2097152" crc="93ca9bd0" sha1="c7d2ecbeb451bd57097fb39f21dc347b86a2b838" region="user2" offset="1"/>
              <rom name="dc1rom1l.ic3" size="2097152" crc="380e0282" sha1="33389e3b15b93fb939991b8d7dc8b182ba88e78a" region="user2" offset="400000"/>
              <rom name="dc1rom1u.ic8" size="2097152" crc="47d966a7" sha1="3b6f004136bd9d75dbef846f417ca34a56893d61" region="user2" offset="400001"/>
              <rom name="dc1rom2l.ic4" size="2097152" crc="8f130220" sha1="7f086d502178c27511c1142254381a9a2a999e8d" region="user2" offset="800000"/>
              <rom name="dc1rom2u.ic7" size="2097152" crc="24514dc6" sha1="f9f7d6a45cbd51513cc038f6321a30c1a72b7a58" region="user2" offset="800001"/>
              <rom name="dc1rom3l.ic1" size="2097152" crc="a76bcd4c" sha1="817abdc43158b7aaac329c3ea17782277acb36a4" region="user2" offset="c00000"/>
              <rom name="dc1rom3u.ic9" size="2097152" crc="1405d123" sha1="3d7be5558358740f5a0a3a3022543cf5aca4cf24" region="user2" offset="c00001"/>
              <rom name="dc1sprog.6d" size="262144" crc="96cd7788" sha1="68a5a53a5fc50e2b6b684c99d27d81e3a8c56287" region="c76" offset="0"/>
              <rom name="c76.bin" size="16384" crc="399faac7" sha1="ceb184ef0486caf715dd997101999785f67a40b8" region="c76" offset="40000"/>
              <rom name="dc1wave.8k" size="4194304" crc="8ba0f6a7" sha1="e9868debd808e92b196d1baeeeae9c4855356a01" region="c352" offset="0"/>
              <chip type="cpu" tag="maincpu" name="CXD8530CQ" clock="67737600"/>
              <chip type="cpu" tag="c76" name="M37702" clock="16934400"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="c352" name="C352" clock="25401600"/>
              <display tag="gpu:screen" type="raster" rotate="0" width="640" height="480" refresh="60.000000" />
              <sound channels="2"/>
              <input players="4" buttons="3" coins="4">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="DIP2 (Freeze)" tag="SWITCH" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIP1 (Test)" tag="SWITCH" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="SWITCH" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="TDIP1" tag="TEST" mask="1">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="1"/>
              </dipswitch>
              <dipswitch name="TDIP2" tag="TEST" mask="2">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="2"/>
              </dipswitch>
              <dipswitch name="TDIP3" tag="TEST" mask="4">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="4"/>
              </dipswitch>
              <dipswitch name="TDIP4" tag="TEST" mask="8">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="8"/>
              </dipswitch>
              <dipswitch name="TDIP5" tag="TEST" mask="16">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="16"/>
              </dipswitch>
              <dipswitch name="TDIP6" tag="TEST" mask="32">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="32"/>
              </dipswitch>
              <dipswitch name="TDIP7" tag="TEST" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              </dipswitch>
              <dipswitch name="TDIP8" tag="TEST" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="imperfect" savestate="unsupported" palettesize="65536"/>
       </game>
 
 


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