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Amidar - Arcade

Publisher:Konami  ?              No-Intro:N/A
Developer:Konami  ?              GoodName:N/A
Year:1981              TOSEC:N/A
Category:Unknown              MAME:amidar1
Controls:View              Commands:N/A
Game Manual:Download              Game Music:N/A

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Also on: Atari 2600, Casio PV-1000

 


Video
In game image of Amidar on the Arcade.
In Game
Title screen of Amidar on the Arcade.
Title Screen
Printed Circuit Board for Amidar.
PCB
Artwork for Amidar.
Artwork
Game Over Screen for Amidar.
Game Over Screen
High Score Screen for Amidar.
High Score Screen
Arcade Cabinet Marquee for Amidar.
Marquee
Arcade Control Panel for Amidar.
Control Panel
Advert for Amidar on the Arcade.
Advert


An abstract arcade game in which players must 'colour in' all of the rectangles on the screen. Each level has a number of patrolling enemies - or 'Amidars' - that must be avoided. Players are aided in their task with the inclusion of a JUMP button which, when used, causes all the on-screen enemies to jump; allowing the player time to escape from a close situation. There are only 3 'jumps' given per level, however.

On even-numbered levels, the player's character is a gorilla; on odd-numbered levels, it is a paint roller. The Amidar enemies are savages and pigs, respectively.

Filling the 4 corner boxes of the screen gives the player a short time in which to chase the Amidars and score extra points. In between levels, there is a chance to earn 5,000 bonus points. Here, a pig moves across the top of the screen. By pushing the jump button, the pig traces a path across the boxes towards the bottom of the screen. If the savage or pig reaches a bunch of bananas, a bonus is awarded.

Game description from www.arcade-history.com


        
 


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