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Gyruss - Commodore 64

Publisher:Parker Brothers  ?              No-Intro:Gyruss (USA, Europe)
Developer:Konami  ?              GoodName:Gyruss (3370)
Year:1984              TOSEC:N/A
Category:Shooter              MAME:N/A
Game Manual:Download              Game Music:
Download

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Also on: Arcade, Atari 2600, Atari 5200, Atari 8-bit, Coleco Vision, Microsoft Xbox Live Arcade, Nintendo NES

 


Video
In game image of Gyruss on the Commodore 64.
In Game
Title screen of Gyruss on the Commodore 64.
Title Screen
Box cover for Gyruss on the Commodore 64.
Box
Box back cover for Gyruss on the Commodore 64.
Box Back
Advert for Gyruss on the Commodore 64.
Advert
(Arcade Version)


The gameplay is very similar to that of Galaga but with an added twist: the game is presented in a forced 3D perspective, with the player's ship facing 'into' the screen and able to move around the perimeter of an implicit circle - essentially, Gyruss was Galaga mapped onto a Tempest-like cylinder. This gameplay style is called a tube shooter, and Gyruss is one of the very few examples that exist. The familiar scrolling starfield of earlier space shooter games was arranged to fit the 3D perspective, with the stars coming into view at the centre of the screen and flying outward, giving the impression of the player's ship moving very fast through space.


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 Contra (1988)
 Mario Bros. (1984)
 Ms. Pac-Man (1984)
 Zombi (1990)
 OutRun (1988)
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 Bored of the Rings (1986)
 Teenage Mutant Ninja Turtles (1990)
 Pac-Man (1983)
 Defender (1983)
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 Thundercats (1987)
 Wheel of Fortune (1987)
 Ghostbusters (1987)
        
 


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