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Hunter's Moon - Commodore 64

Publisher:Thalamus  ?              No-Intro:N/A
Developer:Thalamus  ?              GoodName:N/A
Year:1987              TOSEC:N/A
Category:Shooter              MAME:N/A
Game Manual:N/A              Game Music:N/A

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Video
In game image of Hunter's Moon on the Commodore 64.
In Game
Title screen of Hunter's Moon on the Commodore 64.
Title Screen
Box cover for Hunter's Moon on the Commodore 64.
Box
Box back cover for Hunter's Moon on the Commodore 64.
Box Back
Cartridge artwork for Hunter's Moon on the Commodore 64.
Cartridge
Top of cartridge artwork for Hunter's Moon on the Commodore 64.
Cartridge Top
Advert for Hunter's Moon on the Commodore 64.
Advert


Each level takes place in a void with two dimensional cities appearing as they are being built by "worker cells". The worker cells are indestructible but the bricks dropped by them can be temporarily destroyed using the ship's weapon. The goal of the game is to collect enough star cells contained inside the cities to get to the next level.

By collecting enough star cells within a strict time limit (displayed in the lower score table) it is possible to skip the remaining levels in current star system and pass on to the next, allowing skilled players to advance the game quicker.

The game was well received, gaining a score of 92% in the well-known computer games magazine Zzap!64.


Most viewed Commodore 64 games:
 Sid Meier's Pirates! (1987)
 Lode Runner (1983)
 Airwolf (1985)
 007: Licence to Kill (1989)
 John Madden Football (1989)
 Lemmings (1993)
 Donkey Kong (1986)
 Contra (1988)
 Mario Bros. (1984)
 Ms. Pac-Man (1984)
 Zombi (1990)
 OutRun (1988)
 Battle Chess (1989)
 Bored of the Rings (1986)
 Teenage Mutant Ninja Turtles (1990)
 Pac-Man (1983)
 Defender (1983)
 Metal Gear (1990)
 Thundercats (1987)
 Wheel of Fortune (1987)
 Ghostbusters (1987)
        
 


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