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Pole Position - GCE Vectrex

Publisher:GCE  ?              No-Intro:Pole Position
Developer:Namco Limited  ?              GoodName:Pole Position
Year:1983              TOSEC:Pole Position
Category:Arcade              MAME:N/A
Game Manual:Download              Game Music:
Download (Atari 5200)
Download (Mattel Intellivision)
Download (C64)

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Also on: Arcade, Atari 2600, Atari 5200, Atari 8-bit, Commodore 64, Commodore VIC-20, Mattel Intellivision, Microsoft DOS, Sinclair ZX Spectrum, Texas Instruments TI 99/4A

Series: Pole Position II (Arcade), Final Lap (Arcade), Final Lap 2 (Arcade), Final Lap 3 (Arcade), Final Lap R (Arcade)

 


Video
In game image of Pole Position on the GCE Vectrex.
In Game
Title screen of Pole Position on the GCE Vectrex.
Title Screen
Box cover for Pole Position on the GCE Vectrex.
Box
Box back cover for Pole Position on the GCE Vectrex.
Box Back
Cartridge artwork for Pole Position on the GCE Vectrex.
Cartridge
Overlay for Pole Position on the GCE Vectrex.
Overlay
Arcade Cabinet Marquee for Pole Position.
Marquee
Advert for Pole Position on the GCE Vectrex.
Advert
(Arcade Version)



Pole Position TV Commercial (Atari 2600 Version)




Pole Position is an arcade racing video game which was released by Namco in 1982 and licensed to Atari, Inc. for US manufacture and distribution, running on the Namco Pole Position arcade system board. The game was designed by Toru Iwatani, who had also designed the Gee Bee games and Pac-Man. It was the most popular coin-op arcade game of 1983. Pole Position was released in two configurations: a standard upright cabinet, and an environmental/cockpit cabinet. Both versions feature a steering wheel and a gear shifter for low and high gears, but the environmental/cockpit cabinet featured both an accelerator and a brake pedal, while the standard upright one only featured an accelerator pedal.[3]

By 1983, it had become the highest-grossing arcade game that year in North America,[4] where it had sold over 21,000 machines for $61 million[5][6] ($150 million in 2015), in addition to earning $450 ($1103 in 2015) weekly revenues per machine.[7] It was the most successful racing game of the classic era, spawning ports, sequels, and a Saturday morning cartoon.[4] The game established the conventions of the racing game genre and its success inspired numerous imitators. Pole Position is regarded as one of the most influential video games of all time and "arguably the most important racing game ever made."


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