A Early version of the game that would later become Advanced Dungeons & Dragons - Treasure of Tarmin. Minotaur was the working name.
A mix between a maze game and an RPG, the game featured innovations in the genre that had never been attempted before on the Intellivision, such as hidden doors, magical weapons and a versatile inventory (which requires you to keep yourself fed and rested, otherwise you'll lose health). It also featured up to 256 randomly-generated levels of the maze (depending on which of the 4 difficulty levels you choose) where you'll fight real-time battles against increasingly fierce creatures until you reach the Minotaur's lair, where he guards the Treasure of Tarmin. |