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Q*bert - MSX

Publisher:Konami  ?              No-Intro:Q-bert
Developer:D. Gottlieb  ?              GoodName:Q-bert
Year:1986              TOSEC:Q-Bert
Category:Action              MAME:N/A
Game Manual:Download (Atari 5200)
Download (Coleco Vision)
Download (VIC-20)
Download (Mattel Intellivision)
Download (NES)
Download (Atari 2600)
Download (C64)
Download (Sega Dreamcast)
              Game Music:
Download (Atari 5200)
Download (Coleco Vision)
Download (Mattel Intellivision)
Download (NES)
Download (Game Boy Color)
Download (Sega Dreamcast)

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Also on: Arcade, Atari 2600, Atari 5200, Atari 8-bit, Coleco Vision, Commodore 64, Commodore VIC-20, Magnavox Odyssey 2, Mattel Intellivision, MSX 2, Nintendo Game Boy, Nintendo Game Boy Color, Nintendo NES, Sega Dreamcast, Sony Playstation, Texas Instruments TI 99/4A

Series: Q*bert's Qubes (Arcade)

 


Video
In game image of Q*bert on the MSX.
In Game
Title screen of Q*bert on the MSX.
Title Screen
Box cover for Q*bert on the MSX.
Box
Advert for Q*bert on the MSX.
Advert
(Arcade Version)



Q*bert TV Commercial (Atari 5200 Version)




Despite it's name, this Q*Bert installment is not a port of the first game, rather it's based on Q*Bert's Qubes. The player doesn't even control Q*Bert, but rather the dragon Wrappy. The gameplay is still focused on forming lines of blocks that match a target color, while enemies constantly enter the playfield. However there are now many different layouts in 50 different stages. Also added are differently colored blobs that function as power-ups when touched. Blue ones for example grant invincibility.

Another addition are two-player simultaneous modes, where both players compete against each other, with or without enemies. The first player to complete a line of five of his target alignment wins. If the time runs out, the relevant blocks are counted, a draw leads to a round of rock-paper-scissors with a random result.


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