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Cyber Knight - NEC PC Engine

Publisher:Tonkin House  ?              No-Intro:Cyber Knight
Developer:Compile  ?              GoodName:Cyber Knight
Year:1990              TOSEC:N/A
Category:Role-Playing              MAME:N/A
Game Manual:N/A              Game Music:
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Also on: NEC TurboGrafx-16, Nintendo SNES

 


Video
In game image of Cyber Knight on the NEC PC Engine.
In Game
Title screen of Cyber Knight on the NEC PC Engine.
Title Screen
Box cover for Cyber Knight on the NEC PC Engine.
Box
Box back cover for Cyber Knight on the NEC PC Engine.
Box Back
Cartridge artwork for Cyber Knight on the NEC PC Engine.
Cartridge
Top of cartridge artwork for Cyber Knight on the NEC PC Engine.
Cartridge Top
Arcade Cabinet Marquee for Cyber Knight.
Marquee


Cyber Knight is a science fiction Super Famicom and PC Engine role-playing video game that combines the exploration of Star Trek with strategic robot combat. This game is intended for experienced role-playing gamers only. The random encounters are high even for a Japanese role-playing game with a mid-to-late 1992 Super Famicom release date (i.e., Dragon Quest V: Hand of the Heavenly Bride) and the combat sequences (using melee attacks in addition to missiles and guns) are extremely slow.

The game was only released commercially in Japan.

In the 24th century, mankind has expanded into the reaches of outer space.[2] Meanwhile, the Earth had already disappeared as the center of human civilization. Each star system served as independent nation; war had occurred between these "countries" several times in the past. This led to a high demand for mercenaries to fight these wars for money. Some of these mercenaries went on to become space pirates due to their insatiable demand for wealth.

The crew of the starship Swordfish are in an engagement with space pirates. Suddenly, the battle takes a turn for the worse and the crew activate their jump drive without a destination. They end up flung across the galaxy to the galactic core. The Swordfish however is badly damaged with many casualties. Even the captain was killed while en route to the mysterious destination. Only 26 of the crew survive, and only six of them are qualified for combat operations: the commander, two soldiers, a mechanic and a doctor. They are responsible for using the six giant "Module" mechanized suits available for them after the fight with the space pirates. They discover a human colony that is under attack by a relentless mechanical aliens dubbed "Berserkers".

The crew must fight back against the new alien threat and explore the galaxy in order to find a way to return to Earth.


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