1941: MAME ROM Information. History:
1941 - Counter Attack (c) 1990 Capcom.
A vertically scrolling shoot'em up. Player-1 uses a P-38 Lightning and Player-2 uses a Mosquito B Mk.IV.
- TECHNICAL -
Capcom Play System (CPS) hardware
Game ID : CP-S No. 07
Main CPU : 68000 (@ 10 Mhz)
Sound CPU : Z80 (@ 3.579545 Mhz)
Sound Chips : YM2151 (@ 3.579545 Mhz), OKI6295 (@ 7.576 Khz)
Players : 2
Control : 8-way joystick
Buttons : 2
=> [A] Fire, [B] Bomb
- TRIVIA -
Released in February 1990.
1941 - Counter Attack was the first Shoot'em Up to add +1 to the score when a continue is used.
Here is all the official bosses names :
* Stage 1 - Leviathan
* Stage 2 - Bismarck
* Stage 3 - V3Rocket
* Stage 4 - Krote
* Stage 5 - Leviathan
* Stage 6 - Gotha
Historical inaccuracies - V3Rocket : The real V3 was a Super Gun, not a rocket. Furthermore, 'V-weapons' would not appear until 1944.
Default high-score table :
1ST 30000 CAP
2ND 29000 COM
3RD 28000 CAP
4TH 27000 COM
5TH 26000 oO2
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Final Fight : G.S.M. Capcom 3 - PCCB-00030) on 21/05/1990.
- UPDATES -
At the 5th position on the high score table, the Japanese version says 'j01' instead of 'o02'.
- TIPS AND TRICKS -
* Hint : Your airplane doesn't lose energy when it collides with cliff-walls, buildings etc. Instead it will rotate a bit after such collisions. That means you can tumble up and down these obstacles (keep on colliding), and if you keep shooting, your shots will go in all directions. This way you can clear up a lot of enemies when you are under pressure (while rolling you are invincible).
- SERIES -
1. 1942 (1984)
2. 1943 - The Battle of Midway (1987)
3. 1943 Kai - Midway Kaisen (1988)
4. 1941 - Counter Attack [CP-S No. 07] (1990)
5. 19XX - The War Against Destiny [CP-S II No. 13] (1995)
6. 1944 - The Loop Master [CP-S II No. 33] (2000)
- STAFF -
Planners : Noritaka Funamizu (Poo), Rekite
Object designers : Shinji Sakashita (Sakashita Thing), Yokota Yokozo, Terukun, Kuribow
Scroll designers : Sadakichi, Marilyn Higuchi, Yuki, Kintarou, Harusan
Character support : Akira Yasuda (Akiman)
Character coordinator : Rekite
Character effects : Yokota Yokozo
Sound composer : Hifumi
Programmers : Makkow, Babel-2, Dome
Game analysers : Akira Nishitani (Nin), Doda Nda Uda
Director : Yoshiki Okamoto (Kihaji Okamoto)
- PORTS -
* Consoles :
NEC SuperGrafx (Aug.1991) [Model HC91048]
Sony PSP (2006, "Capcom Classics Collection Remixed")
Sony PlayStation 2 (2006, "Capcom Classics Collection, Volume 2")
Microsoft XBOX (2006, "Capcom Classics Collection, Volume 2")
- SOURCES -
Game's rom.
Machine's picture.
MAME Info:
0.145u5 [Techmotour]
0.33b5 [Darren Olafson]
Artwork available
Bugs:
- Difficulty dipswitch has wrong values in tab menu. Iaspis (ID 03642)
WIP:
- 0.145u5: Techmotour added 1941: Counter Attack (World 900227). Renamed (1941) to (1941r1).
- 0.144u3: Added missing pld ($0 - yi24b.1a).
- 0.141u4: Kevin Eshbach and Team CPS-1 added clone '1941: Counter Attack (USA 900227)'. Brian Troha added correct roms for '1941: Counter Attack (Japan)'. Added pld ($0 - iob1.11e) to the (World) version. Fixed rom names.
- 7th March 2011: Kevin Eshbach dumped the US version of 1941. It's a hard to come by board these days.
- 0.139: Changed description to '1941: Counter Attack'.
- 0.126u5: Added A-board PLDs (buf1, ioa1, prg1, rom1 and sou1).
- 3rd June 2007: Mr. Do - Scanned instruction card for 1941 provided by Tormod.
- 0.99u3: Changed 'Life Bar' dipswitch to 'Level Up Timer'.
- 0.73: Changed 'Unknown' to 'Unused' dipswitches.
- 0.72u2: Fabrizio Pedrazzini added 'Throttle Game Speed' dipswitch (turning this off will break the game).
- 0.63: Added 'Game Mode' dipswitch.
- 0.35b13: Changed parent and clone descriptions to '1941 - Counter Attack'.
- 0.33b6: Marco Cassili added clone 1941 (Japan). Changed parent description to '1941 (World)'.
- 0.33b5: Darren Olafson added 1941 (Capcom 1990).
- 22nd November 1997: CaBBe dumped 1941 - Counter Attack (World).
LEVELS: 6
Other Emulators:
* Calice
* Callus
* FB Alpha
* Kawaks
* Nebula
* Raine
Recommended Games (Airforce 2):
Phantom II
SOS
Mission-X (DECO Cassette)
Zoar
1941
1942
1942 (PlayChoice-10)
1943 - The Battle of Midway
1943 Kai - Midway Kaisen
1944: The Loop Master
19XX: The War Against Destiny
XX Mission
Flying Shark
Fire Shark
Fire Shark (Mega-Tech)
MX5000
Sonic Boom
Bombs Away
Fighting Hawk
Scramble Spirits
Sky Soldiers
Arbalester
Guts n' Glory (Bombing)
Meta Fox
Sky Adventure
Task Force Harrier
Twin Hawk
Vapor Trail - Hyper Offence Formation
The Last Day
Lightning Fighters
Sky Smasher
Ghost Pilots
Gulf War II
Fighter & Attacker
Blue Hawk
Double Wings
Strikers 1945
Strikers 1945 II
Strikers 1945 III
Strikers 1945 Plus
Spectrum 2000
Fire Hawk
Wyvern Wings
Romset: 3394 kb / 19 files / 1.31 zip
MAME XML Output:
   | <game name="1941" sourcefile="cps1.c"> |
   |    | <description>1941: Counter Attack (World 900227)</description> |
   |    | <year>1990</year> |
   |    | <manufacturer>Capcom</manufacturer> |
   |    | <rom name="41em_30.11f" size="131072" crc="4249ec61" sha1="5323cfa6938e6d95db8469f09b2fb5b5c5068bfc" region="maincpu" offset="0"/> |
   |    | <rom name="41em_35.11h" size="131072" crc="ddbee5eb" sha1="0fef53398f4e2cd6ccc7bc122dd893e0a4e2e052" region="maincpu" offset="1"/> |
   |    | <rom name="41em_31.12f" size="131072" crc="584e88e5" sha1="af254408d939cc439b5653e60afbccdf59777085" region="maincpu" offset="40000"/> |
   |    | <rom name="41em_36.12h" size="131072" crc="3cfc31d0" sha1="7c0614e4e25502ff2d18aa4a97c91bf05ead875f" region="maincpu" offset="40001"/> |
   |    | <rom name="41-32m.8h" size="524288" crc="4e9648ca" sha1="d8e67e6e3a6dc79053e4f56cfd83431385ea7611" region="maincpu" offset="80000"/> |
   |    | <rom name="41-5m.7a" size="524288" crc="01d1cb11" sha1="621e5377d1aaa9f7270d85bea1bdeef6721cdd05" region="gfx" offset="0"/> |
   |    | <rom name="41-7m.9a" size="524288" crc="aeaa3509" sha1="6124ef06d9dfdd879181856bd49853f1800c3b87" region="gfx" offset="2"/> |
   |    | <rom name="41-1m.3a" size="524288" crc="ff77985a" sha1="7e08df3a829bf9617470a46c79b713d4d9ebacae" region="gfx" offset="4"/> |
   |    | <rom name="41-3m.5a" size="524288" crc="983be58f" sha1="83a4decdd775f859240771269b8af3a5981b244c" region="gfx" offset="6"/> |
   |    | <rom name="41_9.12b" size="65536" crc="0f9d8527" sha1="3a00dd5772f38081fde11d8d61ba467379e2a636" region="audiocpu" offset="0"/> |
   |    | <rom name="41_18.11c" size="131072" crc="d1f15aeb" sha1="88089383f2d54fc97026a67f067d448eee5bd0c2" region="oki" offset="0"/> |
   |    | <rom name="41_19.12c" size="131072" crc="15aec3a6" sha1="8153c03aba005bab62bf0e8b3d15ec1c346326fd" region="oki" offset="20000"/> |
   |    | <rom name="buf1" size="279" crc="eb122de7" sha1="b26b5bfe258e3e184f069719f9fd008d6b8f6b9b" region="aboardplds" offset="0"/> |
   |    | <rom name="ioa1" size="279" crc="59c7ee3b" sha1="fbb887c5b4f5cb8df77cec710eaac2985bc482a6" region="aboardplds" offset="0"/> |
   |    | <rom name="prg1" size="279" crc="f1129744" sha1="a5300f301c1a08a7da768f0773fa0fe3f683b237" region="aboardplds" offset="0"/> |
   |    | <rom name="rom1" size="279" crc="41dc73b9" sha1="7d4c9f1693c821fbf84e32dd6ef62ddf14967845" region="aboardplds" offset="0"/> |
   |    | <rom name="sou1" size="279" crc="84f4b2fe" sha1="dcc9e86cc36316fe42eace02d6df75d08bc8bb6d" region="aboardplds" offset="0"/> |
   |    | <rom name="yi24b.1a" size="279" crc="3004dcdf" sha1="a73d86d1545af1d99a03d88af83449ec82b03c5c" region="bboardplds" offset="0"/> |
   |    | <rom name="iob1.11e" size="279" crc="3abc0700" sha1="973043aa46ec6d5d1db20dc9d5937005a0f9f6ae" region="bboardplds" offset="0"/> |
   |    | <chip type="cpu" tag="maincpu" name="68000" clock="10000000"/> |
   |    | <chip type="cpu" tag="audiocpu" name="Z80" clock="3579545"/> |
   |    | <chip type="audio" tag="mono" name="Speaker"/> |
   |    | <chip type="audio" tag="2151" name="YM2151" clock="3579545"/> |
   |    | <chip type="audio" tag="oki" name="OKI6295" clock="1000000"/> |
   |    | <display tag="screen" type="raster" rotate="270" width="384" height="224" refresh="59.610000" /> |
   |    | <sound channels="1"/> |
   |    | <input players="2" buttons="2" coins="2"> |
   |    |    | <control type="joy" ways="8"/> |
   |    | </input> |
   |    | <dipswitch name="Service Mode" tag="IN0" mask="64"> |
   |    |    | <dipvalue name="Off" value="64" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Coin A" tag="DSWA" mask="7"> |
   |    |    | <dipvalue name="4 Coins/1 Credit" value="0"/> |
   |    |    | <dipvalue name="3 Coins/1 Credit" value="1"/> |
   |    |    | <dipvalue name="2 Coins/1 Credit" value="2"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/> |
   |    |    | <dipvalue name="1 Coin/2 Credits" value="6"/> |
   |    |    | <dipvalue name="1 Coin/3 Credits" value="5"/> |
   |    |    | <dipvalue name="1 Coin/4 Credits" value="4"/> |
   |    |    | <dipvalue name="1 Coin/6 Credits" value="3"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Coin B" tag="DSWA" mask="56"> |
   |    |    | <dipvalue name="4 Coins/1 Credit" value="0"/> |
   |    |    | <dipvalue name="3 Coins/1 Credit" value="8"/> |
   |    |    | <dipvalue name="2 Coins/1 Credit" value="16"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/> |
   |    |    | <dipvalue name="1 Coin/2 Credits" value="48"/> |
   |    |    | <dipvalue name="1 Coin/3 Credits" value="40"/> |
   |    |    | <dipvalue name="1 Coin/4 Credits" value="32"/> |
   |    |    | <dipvalue name="1 Coin/6 Credits" value="24"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="2 Coins to Start, 1 to Continue" tag="DSWA" mask="64"> |
   |    |    | <dipvalue name="Off" value="64" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unused" tag="DSWA" mask="128"> |
   |    |    | <dipvalue name="Off" value="128" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Difficulty" tag="DSWB" mask="7"> |
   |    |    | <dipvalue name="1 (Easiest)" value="7"/> |
   |    |    | <dipvalue name="2" value="6"/> |
   |    |    | <dipvalue name="3" value="5"/> |
   |    |    | <dipvalue name="4 (Normal)" value="4" default="yes"/> |
   |    |    | <dipvalue name="5" value="3"/> |
   |    |    | <dipvalue name="6" value="2"/> |
   |    |    | <dipvalue name="7" value="1"/> |
   |    |    | <dipvalue name="8 (Hardest)" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Level Up Timer" tag="DSWB" mask="24"> |
   |    |    | <dipvalue name="More Slowly" value="24" default="yes"/> |
   |    |    | <dipvalue name="Slowly" value="16"/> |
   |    |    | <dipvalue name="Quickly" value="8"/> |
   |    |    | <dipvalue name="More Quickly" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Bullet's Speed" tag="DSWB" mask="96"> |
   |    |    | <dipvalue name="Very Slow" value="96" default="yes"/> |
   |    |    | <dipvalue name="Slow" value="64"/> |
   |    |    | <dipvalue name="Fast" value="32"/> |
   |    |    | <dipvalue name="Very Fast" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Initial Vitality" tag="DSWB" mask="128"> |
   |    |    | <dipvalue name="3 Bars" value="128" default="yes"/> |
   |    |    | <dipvalue name="4 Bars" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Throttle Game Speed" tag="DSWC" mask="1"> |
   |    |    | <dipvalue name="Off" value="0"/> |
   |    |    | <dipvalue name="On" value="1" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unused" tag="DSWC" mask="2"> |
   |    |    | <dipvalue name="Off" value="2" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Free Play" tag="DSWC" mask="4"> |
   |    |    | <dipvalue name="Off" value="4" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Freeze" tag="DSWC" mask="8"> |
   |    |    | <dipvalue name="Off" value="8" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Flip Screen" tag="DSWC" mask="16"> |
   |    |    | <dipvalue name="Off" value="16" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Demo Sounds" tag="DSWC" mask="32"> |
   |    |    | <dipvalue name="Off" value="32"/> |
   |    |    | <dipvalue name="On" value="0" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Allow Continue" tag="DSWC" mask="64"> |
   |    |    | <dipvalue name="No" value="64"/> |
   |    |    | <dipvalue name="Yes" value="0" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Game Mode" tag="DSWC" mask="128"> |
   |    |    | <dipvalue name="Game" value="128" default="yes"/> |
   |    |    | <dipvalue name="Test" value="0"/> |
   |    | </dipswitch> |
   |    | <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="3072"/> |
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