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1944: MAME ROM Information.


History:

1944 - The Loop Master (c) 2000 Capcom.


Warbirds Fly Again! A full-screen vertically shoot-em up game featuring 15 stages / bosses :

Stage 01 : The Deep Blue - Boss : High Speed Destroyer 'Nagi'

Stage 02 : Iron Beast Warcry - Boss : New type heavy tank 'Shouto'

Stage 03 : Jungle Fight - Boss : Prototype Attacker 'Akane'

Stage 04 : The Rock Fortress - Boss : Cruising Tank 'Noroshi'

Stage 05 : Eagle Territory - Boss : Intercontinental Bomber 'Kyuoh'

Stage 06 : Devil Mountain - Boss : Special Attacker 'Haruka'

Stage 07 : Nightmare Valley - Boss : Anti-Submarine Battle Cruiser 'Kai'

Stage 08 : Fields Of War - Boss : Multi-Cannon Tank 'Ishizue'

Stage 09 : Muddy Interceptor - Boss : Middle Class Bomber 'Akatsuki'

Stage 10 : Storm Fortress - Boss : Super Gigantic Battleship 'Kaijin'

Stage 11 : Oil Legion - Boss : Anti-Aircraft Battleship 'Yu'

Stage 12 : Leviathan's Mouth - Boss : Twin-Bodied Transporter 'Take'

Stage 13 : Battle Of Green Field - Boss : Gigantic Fighter 'Arashi'

Stage 14 : The Last Duel - Boss : Railed Tank 'Goku'

Stage 15 : Bell Of Triumph - Boss : Moving Fortress 'Appare Toride'


- TECHNICAL -


Capcom Play System II hardware (CPS II)

Game ID : CP-S II No. 33


Main CPU : 68000, Z80

Sound Chips : Q-Sound


Screen orientation : Horizontal

Video resolution : 384 x 224 pixels

Screen refresh : 59.63 Hz

Palette colors : 4096


Players : 2

Control : 8-way joystick

Buttons : 2

= > [A] Shot/Charging, [B] Bomb


- TRIVIA -


Released in June 2000.


Like many other large companies as-of-late, Capcom has started farming out the programing of their games to third party companies. In this case, 1944 - The Loop Master was made by 'Eighting / Raizing' and released by Capcom.


The game forbids the initials 'SEX' on the high score table. If you try, it gets changed to 'CAP'.


Default High-score table 'Score ranking' :

(Rank - Name - Score - Stage - Destroy rate)

1st CAP 1000000pts. 3st1 90%

2nd COM 900000pts. 3st1 85%

3rd CAP 800000pts. 3st1 80%

4th COM 700000pts. 2st1 75%

5th CAP 600000pts. 2st1 70%

6th COM 500000pts. 2st1 65%

7th CAP 400000pts. 1st1 60%

8th COM 300000pts. 1st1 55%

9th CAP 200000pts. 1st1 50%

10th COM 100000pts. 1st1 45%


- TIPS AND TRICKS -


* Hold FIRE to charge guns. When it is fully charged release FIRE. The plane will be INVINCIBLE for a short period of time and fire powerful low range projectiles. Then the guns will overheat preventing you from charging them for a short time.


* The mini fighters that appear beside your plane are destroyed after taking two hits. Destroyed side fighters are replaced if you have more in stock. During charge attacking or when there is no bomb, pushing BOMB makes side fighters charge forward for a powerful suicide attack.


- SERIES -


1. 1942 (1984)

2. 1943 - The Battle of Midway (1987)

3. 1943 Kai - Midway Kaisen (1988)

4. 1941 - Counter Attack [CP-S No. 07] (1990)

5. 19XX - The War Against Destiny [CP-S II No. 13] (1995)

6. 1944 - The Loop Master [CP-S II No. 33] (2000)


- SOURCES -


Game's rom.




MAME Info:

0.66 [Razoola, WillPower]

0.62 [?]

0.55 [?]


Artwork available


WIP:

- 0.128u4: MAMEPlus added clone 1944: The Loop Master (USA 000620 Phoenix Edition) (bootleg).

- 3rd June 2007: Mr. Do - Scanned instruction cards for 1944 provided by Tormod [JPN] and Razoola [US].

- 0.112u2: Added CPS2 key to clone 1944: The Loop Master (Japan 000620).

- 0.66: Added '1944: The Loop Master (US 000620)' (Capcom 2000) and clone (Japan 000620).

- 28th February 2003: Razoola - Released XOR 106 for 1944: The Loop Master (USA 000620) donated by willpower.

- 0.62: Added 1944: The Loop Master (US 000620) (Testdriver).

- 0.55: Added 1944: The Loop Master (Japan 000620) (Testdriver).


LEVELS: 15


Other Emulators:

* FB Alpha

* Kawaks

* Nebula

* Raine


Recommended Games (Airforce 2):

Phantom II

SOS

Mission-X (DECO Cassette)

Zoar

1941

1942

1942 (PlayChoice-10)

1943 - The Battle of Midway

1943 Kai - Midway Kaisen

1944: The Loop Master

19XX: The War Against Destiny

XX Mission

Flying Shark

Fire Shark

Fire Shark (Mega-Tech)

MX5000

Sonic Boom

Bombs Away

Fighting Hawk

Scramble Spirits

Sky Soldiers

Arbalester

Guts n' Glory (Bombing)

Meta Fox

Sky Adventure

Task Force Harrier

Twin Hawk

Vapor Trail - Hyper Offence Formation

The Last Day

Lightning Fighters

Sky Smasher

Ghost Pilots

Gulf War II

Fighter & Attacker

Blue Hawk

Double Wings

Strikers 1945

Strikers 1945 II

Strikers 1945 III

Strikers 1945 Plus

Spectrum 2000

Fire Hawk

Wyvern Wings


Romset: 30336 kb / 14 files / 14.1 zip




MAME XML Output:

       <game name="1944" sourcefile="cps2.c">
              <description>1944: The Loop Master (USA 000620)</description>
              <year>2000</year>
              <manufacturer>Eighting / Raizing (Capcom license)</manufacturer>
              <rom name="nffu.03" size="524288" crc="9693cf8f" sha1="c296cb008e282f77b44374d1c3638a3f4d5d5d4e" region="maincpu" offset="0"/>
              <rom name="nff.04" size="524288" crc="dba1c66e" sha1="4764e77d4da5d19d9acded27df1e1bcba06b0fcf" region="maincpu" offset="80000"/>
              <rom name="nffu.05" size="524288" crc="ea813eb7" sha1="34e0175a5f22d08c3538369b4bfd077a7427a128" region="maincpu" offset="100000"/>
              <rom name="nff.13m" size="4194304" crc="c9fca741" sha1="1781d4fc18b6d6f79b7b39d9bcace750fb61a5cf" region="gfx" offset="0"/>
              <rom name="nff.15m" size="4194304" crc="f809d898" sha1="a0b6af49e1780678d808c317b875161cedddb314" region="gfx" offset="2"/>
              <rom name="nff.17m" size="4194304" crc="15ba4507" sha1="bed6a82bf1dc1aa501d4c2d098115a15e18d446a" region="gfx" offset="4"/>
              <rom name="nff.19m" size="4194304" crc="3dd41b8c" sha1="676078baad789e25f6e5a79de29672587be7ff00" region="gfx" offset="6"/>
              <rom name="nff.14m" size="1048576" crc="3fe3a54b" sha1="0a8e5cae141d24fd8b3cb11796c44728b0acd69e" region="gfx" offset="1000000"/>
              <rom name="nff.16m" size="1048576" crc="565cd231" sha1="0aecd433fb4ca2de1aca9fbb1e314fb1f6979321" region="gfx" offset="1000002"/>
              <rom name="nff.18m" size="1048576" crc="63ca5988" sha1="30137fa77573c84bcc24570bccb7dba61ddb413c" region="gfx" offset="1000004"/>
              <rom name="nff.20m" size="1048576" crc="21eb8f3b" sha1="efa69f19a958047dd91a294c88857ed3133fcbef" region="gfx" offset="1000006"/>
              <rom name="nff.01" size="131072" crc="d2e44318" sha1="33e45f6fe9fed098a4c072b8c39406aef1a949b2" region="audiocpu" offset="0"/>
              <rom name="nff.11m" size="4194304" crc="243e4e05" sha1="83281f7290ac105a3f9a7507cbc11317d45ba706" region="qsound" offset="0"/>
              <rom name="nff.12m" size="4194304" crc="4fcf1600" sha1="36f18c5d92b79433bdf7088b29a244708929d48e" region="qsound" offset="400000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="8000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="qsound" name="Q-Sound" clock="4000000"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="224" refresh="59.629403" pixclock="8000000" htotal="518" hbend="64" hbstart="448" vtotal="259" vbend="16" vbstart="240" />
              <sound channels="2"/>
              <input players="2" buttons="2" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="3072"/>
       </game>
 
 


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