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8ball: MAME ROM Information.


History:

Video Eight Ball (c) 1982 Century Electronics.


- TECHNICAL -


Main CPU : S2650 (@ 894.886 Khz)

Sound CPU : S2650 (@ 894.886 Khz)

Sound Chips : (2x) DAC (@ 894.886 Khz), TMS5110 (@ 640 Khz)


Screen orientation : Vertical

Video resolution : 248 x 240 pixels

Screen refresh : 60.00 Hz

Palette Colors : 16


Players : 2

Control : 8-way joystick

Buttons : 2


- SOURCES -


Game's rom.




MAME Info:

0.37b10 [Mike Coates, Malcolm Lear]


Bugs:

- 8ball, 8ball1: Missing Billiard ball noise/sound. MASH (ID 03417)


WIP:

- 0.134u1: Couriersud hooked up 393Hz signal to "dac3". The board most probably has discrete circuits. The 393Hz tone used for ball collisions is just a guess.

- 0.37b16: Changed description of clone '- Rev.1' to '(Rev.1)'.

- 0.37b10: Mike Coates added Video Eight Ball (Century 1982) and clone (Rev.1).

- 14th November 2000: Mike Coates submitted the Century Video System driver written by him and Malcolm Lear, supporting Hunchback, Hero, Hunchback Olympic, Cosmos, Dark Warrior, Video Eight Ball, Logger, Dazzler, Wall Street, Radar Zone, Gold Bug and Superbike.


Recommended Games (Billiard):

Poolshark

Tri-Pool

Video Hustler

Video Eight Ball

Eight Ball Action

Gimme A Break

Rack + Roll

Side Pocket

Parlour Games (Mega-Tech) (Billiards)

Perfect Billiard

Pocket Gal

Pocket Gal Deluxe

Rack 'em Up

Billiard

Tri-Sports (Pool Shark)

Slick Shot

Cool Pool

9-Ball Shootout

Poke Champ

Target Ball

Gals Hustler

Billiard Academy Real Break

Shootout Pool

Shootout Pool Prize

Shootout Pool Medal


Romset: 37 kb / 13 files / 18.6 zip




MAME XML Output:

       <game name="8ball" sourcefile="cvs.c">
              <description>Video Eight Ball</description>
              <year>1982</year>
              <manufacturer>Century Electronics</manufacturer>
              <rom name="8b-gp1.bin" size="4096" crc="1b4fb37f" sha1="df6dd2766a3b70eec0bde0ae1932b35abdab3735" region="maincpu" offset="0"/>
              <rom name="8b-gp2.bin" size="4096" crc="f193cdb5" sha1="54fd1a10c1b9da0f9c4d190f95acc11b3c6e7907" region="maincpu" offset="400"/>
              <rom name="8b-gp3.bin" size="4096" crc="191989bf" sha1="dea129a4ed06aac453ab1fbbfae14d8048ef270d" region="maincpu" offset="800"/>
              <rom name="8b-gp4.bin" size="4096" crc="9c64519e" sha1="9a5cad7ccf8f1f289da9a6de0edd4e6d4f0b12fb" region="maincpu" offset="c00"/>
              <rom name="8b-gp5.bin" size="4096" crc="c50d0f9d" sha1="31b6ea6282fec96d9d2fb74129a215d10f12cc9b" region="maincpu" offset="1000"/>
              <rom name="8b-sdp1.bin" size="4096" crc="a571daf4" sha1="0db5b95db9da27216bbfa8fff84491a7755f9f1a" region="audiocpu" offset="0"/>
              <rom name="8b-sp1.bin" size="2048" crc="1ee167f3" sha1="40c876a60832456a27108252ba0b9963f9fe70b0" region="speechdata" offset="0"/>
              <rom name="8b-cp1.bin" size="2048" crc="c1f68754" sha1="481c8e3dc35300f779b7925fa8a54320688dac54" region="gfx1" offset="0"/>
              <rom name="8b-cp2.bin" size="2048" crc="6ec1d711" sha1="768df8e621a7b110a963c93402ee01b1c9009286" region="gfx1" offset="800"/>
              <rom name="8b-cp3.bin" size="2048" crc="4a9afce4" sha1="187e5106aa2d0bdebf6ec9f2b7c2c2f67d47d221" region="gfx1" offset="1000"/>
              <rom name="5b.bin" size="2048" crc="f055a624" sha1="5dfe89d7271092e665cdd5cd59d15a2b70f92f43" region="speech" offset="0"/>
              <rom name="82s185.10h" size="2048" crc="c205bca6" sha1="ec9bd220e75f7b067ede6139763ef8aca0fb7a29" region="proms" offset="0"/>
              <rom name="82s123.10k" size="32" crc="b5221cec" sha1="71d9830b33b1a8140b0fe1a2ba8024ba8e6e48e0" region="proms" offset="800"/>
              <chip type="cpu" tag="maincpu" name="S2650" clock="894886"/>
              <chip type="cpu" tag="audiocpu" name="S2650" clock="894886"/>
              <chip type="cpu" tag="speech" name="S2650" clock="894886"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="dac1" name="DAC"/>
              <chip type="audio" tag="dac2" name="DAC"/>
              <chip type="audio" tag="dac3" name="DAC"/>
              <chip type="audio" tag="tms" name="TMS5100" clock="640000"/>
              <display tag="screen" type="raster" rotate="90" width="240" height="248" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Registration" tag="DSW3" mask="1">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="1" default="yes"/>
              </dipswitch>
              <dipswitch name="Registration Length" tag="DSW3" mask="2">
                     <dipvalue name="3" value="2" default="yes"/>
                     <dipvalue name="10" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW3" mask="12">
                     <dipvalue name="10k only" value="12" default="yes"/>
                     <dipvalue name="20k only" value="8"/>
                     <dipvalue name="40k only" value="4"/>
                     <dipvalue name="80k only" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW3" mask="16">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="16"/>
              </dipswitch>
              <dipswitch name="Colors" tag="DSW3" mask="32">
                     <dipvalue name="Palette 1" value="0" default="yes"/>
                     <dipvalue name="Palette 2" value="32"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW2" mask="3">
                     <dipvalue name="4 Coins/1 Credit" value="3"/>
                     <dipvalue name="3 Coins/1 Credit" value="1"/>
                     <dipvalue name="2 Coins/1 Credit" value="2"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW2" mask="12">
                     <dipvalue name="1 Coin/2 Credits" value="12" default="yes"/>
                     <dipvalue name="1 Coin/3 Credits" value="4"/>
                     <dipvalue name="1 Coin/4 Credits" value="8"/>
                     <dipvalue name="1 Coin/5 Credits" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW2" mask="16">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="5" value="16"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="32">
                     <dipvalue name="2" value="0" default="yes"/>
                     <dipvalue name="5" value="32"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" cocktail="preliminary" savestate="supported" palettesize="2089"/>
       </game>
 
 


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