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acrobatm: MAME ROM Information.


History:

Acrobat Mission (c) 1991 Taito Corp.


A vertically scrolling shoot'em up game.


- TECHNICAL -


Game ID : UPL-91073


Main CPU : 68000 (@ 10 Mhz)

Sound Chips : YM2203 (@ 1.5 Mhz), (2x) OKI6295 (@ 4.0 Mhz)


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Released in July 1991.


Produced by Taito under license from UPL (developed by UPL).


- TIPS AND TRICKS -


* Secret Code for seeing the ending : In demonstration play, input the following code quickly : Up, Down, Left, Right, Shot, Bomb, Shot, Bomb, Button3(x3).


- STAFF -


GAME DESIGN : Mutsuo Kaneko

PROGRAM : Toshio Arai

GRAPHIC DESIGN : Kaoru Kamigiku, Kinya Aoyama, Mutsuo Kaneko, Minoru Tomizawa

SOUND : Yoshio Nagashima, Hiroshi Nishikawa


- PORTS -


* Consoles :

Nintendo Super Famicom (1992)


- SOURCES -


Game's rom.




MAME Info:

0.57 [Bryan McPhail]

0.37b8 [?]


WIP:

- 0.133u1: Brian Troha added DIP locations to Acrobat Mission.

- 0.100u4: Mamesick added Button 3 (used for secret code input) to Acrobat Mission.

- 0.94u2: Added YM2203 (1.5MHz) sound.

- 15th December 2005: Pierpaolo Prazzoli - Some fixes to nmk16 driver. Added sprites priorities (still few problems with priority = 0) and background banking in Acrobat Mission (Level 3 Boss).

- 0.57: Bryan McPhail added Acrobat Mission (UPL 1991 (Taito license)).

- 13th November 2001: Bryan McPhail added Acrobat Mission to the Bombjack Twin driver.

- 10th November 2001: Guru - Received Acrobat Mission (UPL). Big thanks to Andie for donating the PCB and Tormod for sending it.

- 0.37b8: Added Acrobat Mission (Testdriver).


LEVELS: 5


STORY:

- AD 2100: Humans exterminated by their own nature distruption and escape to Mars leaving Bio-Computer for environmental recuperation of Earth. One day half a century after humans arrived, Mars was attacked by strange flying objectes. To fight these enemies, the directer General of the Defence Agency organized the task force army and started the dog fight with invaders quicly. The operation was called 'Acrobat Mission' as it exceeded the pilot's technical limit.


Other Emulators:

* FB Alpha

* Raine


Recommended Games (Terra Force):

Xevious

Vs. Super Xevious

Namco Classic Collection Vol.1 (Xevious)

Espial

B-Wings

Fire Battle

Scion

Vulgus

Zaviga

Exed Exes

HAL21

Terra Cresta

Alcon

Argus

Darwin 4078

Super Real Darwin

Gardia

Valtric

Bermuda Triangle

Legion - Spinner-87

Terra Force

Armed Formation

Sidewinder (Arcadia)

Xenon (Arcadia)

Dangerous Seed

Galaxy Gunners

Acrobat Mission

Dogyuun

Flying Tiger

Grind Stormer

Super Spacefortress Macross

Macross Plus

Nostradamus

Ryu Jin

Samurai Aces

Sorcer Striker

War of Aero

Eight Forces

Gunbird

Gunbird 2

Kingdom Grandprix

Rapid Hero

R-Shark

Ultra X Weapons

Varia Metal

Air Attack

Hotdog Storm

Baryon - Future Assault

Shienryu

Giga Wing

Giga Wing 2

Dimahoo

Mission Craft

Psyvariar

Vasara

Vasara 2

G-Stream G2020

XII Stag

EspGaluda

Chaos Field

Radirgy

Karous


Romset: 3969 kb / 11 files / 1.56 zip




MAME XML Output:

       <game name="acrobatm" sourcefile="nmk16.c">
              <description>Acrobat Mission</description>
              <year>1991</year>
              <manufacturer>UPL (Taito license)</manufacturer>
              <rom name="02_ic100.bin" size="131072" crc="3fe487f4" sha1="29aba5debcfddff14e584a1c7c5a403e85fc6ec0" region="maincpu" offset="0"/>
              <rom name="01_ic101.bin" size="131072" crc="17175753" sha1="738865744badb78a0414ff650a94b97e516d0ea0" region="maincpu" offset="1"/>
              <rom name="03_ic79.bin" size="65536" crc="d86c186e" sha1="2e263d4780f2ba7acc7faa88472c85216fbae6a3" region="gfx1" offset="0"/>
              <rom name="09_ic8.bin" size="1048576" crc="7c12afed" sha1="ae793e41599355a126cbcce91cd2c9f212d21853" region="gfx2" offset="0"/>
              <rom name="07_ic42.bin" size="1048576" crc="5672bdaa" sha1="5401a104d72904de19b73125451767bc63d36809" region="gfx3" offset="0"/>
              <rom name="08_ic29.bin" size="524288" crc="b4c0ace3" sha1="5d638781d588cfbf4025d002d5a2309049fe1ee5" region="gfx3" offset="100000"/>
              <rom name="04_ic74.bin" size="65536" crc="176905fb" sha1="135a184f44bedd93b293b9124fa0bd725e0ee93b" region="audiocpu" offset="0"/>
              <rom name="05_ic54.bin" size="524288" crc="3b8c2b0e" sha1="72491da32512823540b67dc5027f21c74af08c7d" region="oki1" offset="0"/>
              <rom name="06_ic53.bin" size="524288" crc="c1517cd4" sha1="5a91ddc608c7a6fbdd9f93e503d39eac02ef04a4" region="oki2" offset="0"/>
              <rom name="10_ic81.bin" size="256" crc="cfdbb86c" sha1="588822f6308a860937349c9106c2b4b1a75823ec" region="proms" offset="0"/>
              <rom name="11_ic80.bin" size="256" crc="633ab1c9" sha1="acd99fcca41eaab7948ca84988352f1d7d519c61" region="proms" offset="100"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="10000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2203" clock="1500000"/>
              <chip type="audio" tag="oki1" name="OKI6295" clock="4000000"/>
              <chip type="audio" tag="oki2" name="OKI6295" clock="4000000"/>
              <display tag="screen" type="raster" rotate="270" width="256" height="224" refresh="56.000000" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="1">
                     <dipvalue name="Off" value="1"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW1" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW1" mask="28">
                     <dipvalue name="5 Coins/1 Credit" value="0"/>
                     <dipvalue name="4 Coins/1 Credit" value="16"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="24"/>
                     <dipvalue name="1 Coin/1 Credit" value="28" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="12"/>
                     <dipvalue name="1 Coin/3 Credits" value="20"/>
                     <dipvalue name="1 Coin/4 Credits" value="4"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW1" mask="224">
                     <dipvalue name="5 Coins/1 Credit" value="0"/>
                     <dipvalue name="4 Coins/1 Credit" value="128"/>
                     <dipvalue name="3 Coins/1 Credit" value="64"/>
                     <dipvalue name="2 Coins/1 Credit" value="192"/>
                     <dipvalue name="1 Coin/1 Credit" value="224" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="96"/>
                     <dipvalue name="1 Coin/3 Credits" value="160"/>
                     <dipvalue name="1 Coin/4 Credits" value="32"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW2" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW2" mask="6">
                     <dipvalue name="50k and 100k" value="2"/>
                     <dipvalue name="100k and 100k" value="6" default="yes"/>
                     <dipvalue name="100k and 200k" value="4"/>
                     <dipvalue name="None" value="0"/>
              </dipswitch>
              <dipswitch name="Language" tag="DSW2" mask="8">
                     <dipvalue name="English" value="0" default="yes"/>
                     <dipvalue name="Japanese" value="8"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW2" mask="48">
                     <dipvalue name="Hardest" value="0"/>
                     <dipvalue name="Easy" value="16"/>
                     <dipvalue name="Hard" value="32"/>
                     <dipvalue name="Normal" value="48" default="yes"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW2" mask="192">
                     <dipvalue name="2" value="64"/>
                     <dipvalue name="3" value="192" default="yes"/>
                     <dipvalue name="4" value="128"/>
                     <dipvalue name="5" value="0"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="imperfect" savestate="unsupported" palettesize="1024"/>
       </game>
 
 


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