airbustr: MAME ROM Information. History:
Air Buster - Trouble Specialty (c) 1990 Kaneko.
A horizontally scrolling shoot'em up game.
- TECHNICAL -
Main CPU : (3x) Z80 (@ 6 Mhz)
Sound Chips : YM2203 (@ 3 Mhz), OKI6295 (@ 3 Mhz)
Screen orientation : Horizontal
Video resolution : 256 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 768
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Released in January 1990.
Licensed to Namco.
The second level of Air Buster was clearly the inspiration for the 3rd level of 'Turrican 2'.
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Air Buster - PCCB-00025) on 21/04/1990.
- STAFF -
Software : S. Igarashi (To-y), H. Takeuchi (Tiny-Tomo)
Graphics : K. Matsuoka, N. Obana, T. Konakawa
Hardware : H. Mikami, H. Nagayoshi
Music composed by : Tatsuya Watanabe
Sound operate : S. Aizu
Test game : F. Komori, K. Niihara, T. Okamoto
Total coordinate : S. Igarashi (To-y)
General producer : Hiroshi Kaneko
- PORTS -
* Consoles :
Nec PC Engine (1990, "Aero Blasters")
Sega Mega Drive (1991, "Aero Blasters")
- SOURCES -
Game's rom.
Machine's picture.
MAME Info:
0.61 [MASH]
0.35b12 [Luca Elia]
WIP:
- 0.146: Port changed regression fix [Miodrag Milanovic]. This fixed coin insert problem in Air Buster.
- 0.143u8: hap fixed jerky background scrolling in Air Buster and clones.
- 0.142u3: Angelo Salese removed deprecat.h dependancy and updated irqs accordingly for Air Buster.
- 0.135u4: Fabio Priuli added driver data struct to Air Buster.
- 0.135u3: Fabio Priuli converted Kaneko Pandora sprite chip to be a MAME device and updated drivers accordingly.
- 0.133u1: Renamed (airbustj) to (airbustrj) and (airbusb) to (airbustrb).
- 0.131u2: Angelo Salese added MCU no-dump to Air Buster.
- 0.129u1: MooglyGuy added savestate support to Air Buster and clones.
- 0.123u6: Zsolt Vasvari fixed Air Buster bootleg from reseting because of the watchdog.
- 0.117: David Haywood moved "Pandora" sprite chip implementation to its own file. Updated Snow Bros, Air Buster, DJ Boy and Heavy Unit to use ths new generic implementation.
- 0.111u1: David Haywood added clone Air Buster: Trouble Specialty Raid Unit (bootleg) and removed rom patches in the Air Buster driver and hooked up watchdog instead.
- 16th December 2006: Corrado Tomaselli dumped Air Buster: Trouble Specialty Raid Unit (bootleg).
- 0.108u3: Roberto Fresca added DIP locations to Air Buster. Added 3x 'Unused' dipswitches.
- 0.103u2: Various improvements to the Air Buster driver [Pierpaolo Prazzoli]. This fixed the sprite display bug (airbustr37b9gre).
- 0.89u2: Changed parent and clone descriptions to 'Air Buster: Trouble Specialty Raid Unit'. Removed 'Unused' dipswitches.
- 0.84u5: RND fixed YM2203 and MSM6295 balance.
- 0.61: MASH added Air Buster (World). Renamed (airbustr) to (airbustj).
- 4th June 2002: Stephane Humbert fixed the dipswitch settings in the Air Buster driver.
- 0.55: Changed OKI6295 clock speed to 18181 Hz.
- 4th May 1999: Luca Elia fixed name entering in the Air Buster high score screen.
- 0.35b12: Luca Elia added Air Buster (Kaneko 1990). TODO: The bankswitching registers bits 4&5 are used (any Z80). What for ? Is the sub cpu / sound cpu communication status port (0e) correct ? Main cpu: port 01 ? Sub cpu: ports 0x28, 0x38 ? Plus it can probably cause a NMI to main cpu. Incomplete DSW's. Spriteram low 0x300 bytes (priority?).
- 27th April 1999: Luca Elia sent in an Air Buster driver.
- 19th December 1998: J-ROM dumped Air Buster: Trouble Specialty Raid Unit (Japan) (c)1990 KANEKO.
LEVELS: 6
Other Emulators:
* FB Alpha
* JFF
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Romset: 1728 kb / 7 files / 641.1 zip
MAME XML Output:
   | <game name="airbustr" sourcefile="airbustr.c"> |
   |    | <description>Air Buster: Trouble Specialty Raid Unit (World)</description> |
   |    | <year>1990</year> |
   |    | <manufacturer>Kaneko (Namco license)</manufacturer> |
   |    | <rom name="pr12.h19" size="131072" crc="91362eb2" sha1="cd85acfa6542af68dd1cad46f9426a95cfc9432e" region="master" offset="0"/> |
   |    | <rom name="pr13.l15" size="131072" crc="13b2257b" sha1="325efa54e757a1f08caf81801930d61ea4e7b6d4" region="slave" offset="0"/> |
   |    | <rom name="pr-21.bin" size="131072" crc="6e0a5df0" sha1="616b7c7aaf52a9a55b63c60717c1866940635cd4" region="audiocpu" offset="0"/> |
   |    | <rom name="i80c51" size="4096" status="nodump" region="mcu" offset="0"/> |
   |    | <rom name="pr-000.bin" size="524288" crc="8ca68f0d" sha1="d60389e7e63e9850bcddecb486558de1414f1276" region="gfx1" offset="0"/> |
   |    | <rom name="pr-001.bin" size="524288" crc="7e6cb377" sha1="005290f9f53a0c3a6a9d04486b16b7fd52cc94b6" region="gfx2" offset="0"/> |
   |    | <rom name="pr-02.bin" size="65536" crc="6bbd5e46" sha1="26563737f3f91ee0a056d35ce42217bb57d8a081" region="gfx2" offset="80000"/> |
   |    | <rom name="pr-200.bin" size="262144" crc="a4dd3390" sha1="2d72b46b4979857f6b66489bebda9f48799f59cf" region="oki" offset="0"/> |
   |    | <chip type="cpu" tag="master" name="Z80" clock="6000000"/> |
   |    | <chip type="cpu" tag="slave" name="Z80" clock="6000000"/> |
   |    | <chip type="cpu" tag="audiocpu" name="Z80" clock="6000000"/> |
   |    | <chip type="audio" tag="mono" name="Speaker"/> |
   |    | <chip type="audio" tag="ymsnd" name="YM2203" clock="3000000"/> |
   |    | <chip type="audio" tag="oki" name="OKI6295" clock="3000000"/> |
   |    | <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.000000" /> |
   |    | <sound channels="1"/> |
   |    | <input players="2" buttons="2" coins="2"> |
   |    |    | <control type="joy" ways="8"/> |
   |    | </input> |
   |    | <dipswitch name="Unused" tag="DSW1" mask="1"> |
   |    |    | <dipvalue name="Off" value="1" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Flip Screen" tag="DSW1" mask="2"> |
   |    |    | <dipvalue name="Off" value="2" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Service Mode" tag="DSW1" mask="4"> |
   |    |    | <dipvalue name="Off" value="4" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Coin Mode" tag="DSW1" mask="8"> |
   |    |    | <dipvalue name="Mode 1" value="8" default="yes"/> |
   |    |    | <dipvalue name="Mode 2" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Coin A" tag="DSW1" mask="48"> |
   |    |    | <dipvalue name="2 Coins/1 Credit" value="32"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/> |
   |    |    | <dipvalue name="1 Coin/2 Credits" value="16"/> |
   |    |    | <dipvalue name="1 Coin/6 Credits" value="0"/> |
   |    |    | <dipvalue name="2 Coins/1 Credit" value="32"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/> |
   |    |    | <dipvalue name="1 Coin/3 Credits" value="16"/> |
   |    |    | <dipvalue name="1 Coin/4 Credits" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Coin B" tag="DSW1" mask="192"> |
   |    |    | <dipvalue name="2 Coins/1 Credit" value="128"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit" value="192" default="yes"/> |
   |    |    | <dipvalue name="1 Coin/2 Credits" value="64"/> |
   |    |    | <dipvalue name="1 Coin/6 Credits" value="0"/> |
   |    |    | <dipvalue name="2 Coins/1 Credit" value="128"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit" value="192" default="yes"/> |
   |    |    | <dipvalue name="1 Coin/3 Credits" value="64"/> |
   |    |    | <dipvalue name="1 Coin/4 Credits" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Difficulty" tag="DSW2" mask="3"> |
   |    |    | <dipvalue name="Easy" value="2"/> |
   |    |    | <dipvalue name="Normal" value="3" default="yes"/> |
   |    |    | <dipvalue name="Difficult" value="1"/> |
   |    |    | <dipvalue name="Very Difficult" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unused" tag="DSW2" mask="4"> |
   |    |    | <dipvalue name="Off" value="4" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Freeze" tag="DSW2" mask="8"> |
   |    |    | <dipvalue name="Off" value="8" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Lives" tag="DSW2" mask="48"> |
   |    |    | <dipvalue name="3" value="48" default="yes"/> |
   |    |    | <dipvalue name="4" value="32"/> |
   |    |    | <dipvalue name="5" value="16"/> |
   |    |    | <dipvalue name="7" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Demo Sounds" tag="DSW2" mask="64"> |
   |    |    | <dipvalue name="Off" value="0"/> |
   |    |    | <dipvalue name="On" value="64" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unused" tag="DSW2" mask="128"> |
   |    |    | <dipvalue name="Off" value="128" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="768"/> |
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