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aircomb: MAME ROM Information.


History:

Air Combat (c) 1992 Namco.


A cockpit flying game from Namco that tries to simulate an F-16 like aircraft. The game mainly involves dog fighting and has three levels of play; Cadet, Captain and Ace.


- TECHNICAL -


Dimensions :

77,12in. (195,5cm) High

110,62in. (279,4cm) Deep

42,81in. (106,6cm) Wide


Weight : 1041 lbs (471.5 kg)


Namco System 21 hardware

Game ID : AC


Main CPU : (2x) 68000 (@ 12.288 Mhz), M6809 (@ 3.072 Mhz), HD63705 (@ 2.048 Mhz), (2x) TMS32025 (@ 24 Mhz)

Sound Chips : C140 (@ 32 Khz), YM2151 (@ 3.57958 Mhz)


Screen orientation : Horizontal

Video resolution : 496 x 480 pixels

Screen refresh : 60.00 Hz

Palette colors : 32768


Players : 2

Control : Throttle lever, 8-way joystick

Buttons : 2


- TRIVIA -


Even if titlescreen says 1992, Air Combat was released in June 1993 in Japan.


Note : You never die in this game! Instead you eject from the aircraft giving you a non-violent ending.


Victor Entertainment released a limited-edition soundtrack album for this game (Namco Video Game Graffiti Vol.10 - VICL-40097, 40098) on 16/12/1993.


- SERIES -


1. Air Combat (1992)

2. Air Combat 22 (1995)

3. Ace Combat (1996, Sony PlayStation)

4. Ace Combat 2 (1997, Sony PlayStation)

5. Ace Combat 3 - Electrosphere (2000, Sony PlayStation)

6. Ace Combat 04 - Shattered Skies (2001, Sony PlayStation 2)

7. Ace Combat 5 - The Unsung War (2004, Sony PlayStation 2)

8. Ace Combat Advance (2005, Nintendo Game Boy Advance)

9. Ace Combat Zero - The Belkan War (2006, Sony PlayStation 2)

10. Ace Combat X - Skies of Deception (2006, Sony PlayStation Portable)

11. Ace Combat 6 - Fires of Liberation (2007, Microsoft xBox 360)

12. Ace Combat XI - Skies of Incursion (2009, Apple iPhone)


- STAFF -


Music composition by : Hiroyuki Kawada


- PORTS -


* Consoles :

Sony PlayStation (1995)


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.137u1 [?]

0.74u2 [?]

0.55 [?]


WIP:

- 0.145u6: Brian Troha replaced the ac2-edata1-u.3c rom with ac1-edata1-u.3c from clone (Japan) in Air Combat as it's an interleaved rom with ac1-edata1-l.1c for both sets. Comparing the roms showed the AC2 version had 0xA0 in fields of 0x80 randomly where the AC1 rom had the correct 0x80.

- 0.142u1: Added missing plds ($0, 200, 400 - gal16v8a-3pdsp5.17d, plhs18p8-3pobj3.17n, plhs18p8-3pobj4.17n) to parent set.

- 0.137u1: David Haywood changed Air Combat (US) to parent set. Renamed (aircombu) to (aircomb).

- 0.120u1: Phil Stroffolino fixed lockups in Air Combat.

- 0.119u1: Changed TMS32025 CPU5 clock speed to 96MHz. Added 2x c67.rom's for cpu5 and 6. Fixed rom names.

- 5th September 2007: Phil Stroffolino - I'm wrapping up what should be the last few bits of DSP Integration. A few open issues remain, but the final driver should be ready to publish by this weekend. Air Combat is pretty.

- 0.106u12: MASH added plds ($0, 200, 400 - gal16v8a-3pdsp5.17d, plhs18p8-3pobj3.17n and plhs18p8-3pobj4.17n) to Air Combat and clone (US).

- 0.103u3: Fixed rom names.

- 12th October 2003: R. Belmont fixed the sample banking in Air Combat.

- 0.74u2: Added Air Combat (Japan) (Namco 1992) and clone (US).

- 23rd August 2002: Phil Stroffolino reported some progress with the Namco System 21 driver, which supports Starblade, Air Combat, Cyber Sled and Solvalou. All games have full sound support thanks to R. Belmont. Starblade is fully playable, but the other games are preliminary and suffer from various graphics glitches and lack of input ports.

- 0.55: Added (Testdrivers) Air Combat (JP) and clone (US).


Other Emulators:

* Mjolnir


Recommended Games (Airforce 3D):

Sky Raider

Red Baron

M.A.C.H. 3

Fire Fox

Future Spy

Us vs. Them

Zero Target

Lock-On

Top Gunner

After Burner II

After Burner (Mega-Tech)

Vs. Top Gun

Captain Sky Hawk (PlayChoice-10)

Air Inferno

G-LOC Air Battle

F-15 Strike Eagle

Strike Fighter

Air Combat

Air Combat 22

Wild Pilot

Wing War

Sky Target

Sega Strike Fighter


Romset: 11193 kb / 31 files / 2.93 zip




MAME XML Output:

       <game name="aircomb" sourcefile="namcos21.c">
              <description>Air Combat (US)</description>
              <year>1992</year>
              <manufacturer>Namco</manufacturer>
              <rom name="ac2-mpr-u.3j" size="524288" crc="a7133f85" sha1="9f1c99dd503f1fc81096170fd272e33ae8a7de2f" region="maincpu" offset="0"/>
              <rom name="ac2-mpr-l.1j" size="524288" crc="520a52e6" sha1="74306e02abfe08aa1afbf325b74dbc0840c3ad3a" region="maincpu" offset="1"/>
              <rom name="ac2-spr-u.6c" size="131072" crc="42aca956" sha1="10ea2400bb4d5b2d805e2de43ca0e0f54597f660" region="slave" offset="0"/>
              <rom name="ac2-spr-l.4c" size="131072" crc="3e15fa19" sha1="65dbb33ab6b3c06c793613348ebb7b110b8bba0d" region="slave" offset="1"/>
              <rom name="ac1-snd0.8j" size="131072" crc="5c1fb84b" sha1="20e4d81289dbe58ffcfc947251a6ff1cc1e36436" region="audiocpu" offset="c000"/>
              <rom name="sys2mcpu.bin" size="8192" crc="a342a97e" sha1="2c420d34dba21e409bf78ddca710fc7de65a6642" region="mcu" offset="0"/>
              <rom name="sys2c65c.bin" size="32768" crc="a5b2a4ff" sha1="068bdfcc71a5e83706e8b23330691973c1c214dc" region="mcu" offset="8000"/>
              <rom name="c67.bin" size="8192" crc="6bd8988e" sha1="c9ec18d5f88d53976b94444eedc64d5568155958" region="dspmaster" offset="0"/>
              <rom name="c67.bin" size="8192" crc="6bd8988e" sha1="c9ec18d5f88d53976b94444eedc64d5568155958" region="dspslave" offset="0"/>
              <rom name="ac2-obj0.5s" size="524288" crc="8327ff22" sha1="16f6022dedb7a74590898bc8ed3e8a97993c4635" region="gfx1" offset="0"/>
              <rom name="ac2-obj4.4s" size="524288" crc="e433e344" sha1="98ade550cf066fcb5c09fa905f441a1464d4d625" region="gfx1" offset="80000"/>
              <rom name="ac2-obj1.5x" size="524288" crc="43af566d" sha1="99f0d9f005e28040f5cc10de2198893946a31d09" region="gfx1" offset="100000"/>
              <rom name="ac2-obj5.4x" size="524288" crc="ecb19199" sha1="8e0aa1bc1141c4b09576ab08970d0c7629560643" region="gfx1" offset="180000"/>
              <rom name="ac2-obj2.3s" size="524288" crc="dafbf489" sha1="c53ccb3e1b4a6a660bd28c8abe52ccc3f85d111f" region="gfx1" offset="200000"/>
              <rom name="ac2-obj6.2s" size="524288" crc="24cc3f36" sha1="e50af176eb3034c9cab7613ca614f5cc2c62f95e" region="gfx1" offset="280000"/>
              <rom name="ac2-obj3.3x" size="524288" crc="bd555a1d" sha1="96e432b30da6f5f7ccb768c516b1f7186bc0d4c9" region="gfx1" offset="300000"/>
              <rom name="ac2-obj7.2x" size="524288" crc="d561fbe3" sha1="a23976e10bddf74d4a6b292f044dfd0affbab101" region="gfx1" offset="380000"/>
              <rom name="ac1-data-u.3a" size="524288" crc="82320c71" sha1="2be98d46853febb46e1cc728af2735c0e00ce303" region="user1" offset="0"/>
              <rom name="ac1-data-l.1a" size="524288" crc="fd7947d3" sha1="2696eeae37de6d256e626cc3f3cea7b0f6eff60e" region="user1" offset="1"/>
              <rom name="ac1-edata1-u.3c" size="524288" crc="a9547509" sha1="1bc663cec03b60ad968896bbc2546f02efda135e" region="user1" offset="100000"/>
              <rom name="ac1-edata1-l.1c" size="524288" crc="a87087dd" sha1="cd9b83a8f07886ab44e4ded68002b44338777e8c" region="user1" offset="100001"/>
              <rom name="ac1-poi-h.2f" size="524288" crc="573bbc3b" sha1="371be12b915db6872049f18980c1b55544cfc445" region="user2" offset="1"/>
              <rom name="ac1-poi-lu.2k" size="524288" crc="d99084b9" sha1="c604d60a2162af7610e5ff7c1aa4195f7df82efe" region="user2" offset="2"/>
              <rom name="ac1-poi-ll.2n" size="524288" crc="abb32307" sha1="8e936ba99479215dd33a951d81ec2b04020dfd62" region="user2" offset="3"/>
              <rom name="ac1-voi0.12b" size="524288" crc="f427b119" sha1="bd45bbe41c8be26d6c997fcdc226d080b416a2cf" region="c140" offset="0"/>
              <rom name="ac1-voi1.12c" size="524288" crc="c9490667" sha1="4b6fbe635c32469870a8e6f82742be6a9d4918c9" region="c140" offset="80000"/>
              <rom name="ac1-voi2.12d" size="524288" crc="1fcb51ba" sha1="80fc815e5fad76d20c3795ab1d89b57d9abc3efd" region="c140" offset="100000"/>
              <rom name="ac1-voi3.12e" size="524288" crc="cd202e06" sha1="72a18f5ba402caefef14b8d1304f337eaaa3eb1d" region="c140" offset="180000"/>
              <rom name="gal16v8a-3pdsp5.17d" size="279" crc="799c1f26" sha1="d28ed1b9fa78180c5a0b01a7198a2870137c7349" region="plds" offset="0"/>
              <rom name="plhs18p8-3pobj3.17n" size="329" crc="9625f469" sha1="29158a3d37485fb0714d0a60bcd07abd26a3f56e" region="plds" offset="200"/>
              <rom name="plhs18p8-3pobj4.17n" size="329" crc="1b7c90c1" sha1="ae65aab7a191cdf1af488e144af22b9d8669c903" region="plds" offset="400"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12288000"/>
              <chip type="cpu" tag="slave" name="68000" clock="12288000"/>
              <chip type="cpu" tag="audiocpu" name="M6809" clock="3072000"/>
              <chip type="cpu" tag="mcu" name="HD63705" clock="2048000"/>
              <chip type="cpu" tag="dspmaster" name="TMS32025" clock="24000000"/>
              <chip type="cpu" tag="dspslave" name="TMS32025" clock="96000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="c140" name="C140" clock="21390"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3579580"/>
              <display tag="screen" type="raster" rotate="0" width="496" height="480" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="6" coins="2" service="yes">
                     <control type="stick" minimum="0" maximum="255" sensitivity="100" keydelta="4"/>
              </input>
              <dipswitch name="DSW1" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW2" tag="DSW" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW3" tag="DSW" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW4" tag="DSW" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW5" tag="DSW" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW6" tag="DSW" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW7" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DSW8" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="good" graphic="imperfect" savestate="unsupported" palettesize="32768"/>
       </game>
 
 


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