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arkarea: MAME ROM Information.


History:

Ark Area (c) 1987 UPL.


An overhead shoot'em up where you fight through 23 stages, battling 1 or 2 bosses at the end of each level


- TECHNICAL -


Game ID : UPL-87007


Main CPU : Z80 (@ 6 Mhz)

Sound CPU : Z80 (@ 5 Mhz)

Sound Chips : (2x) YM2203 (@ 1.5 Mhz)


Screen orientation : Horizontal

Video resolution : 256 x 192 pixels

Screen refresh : 60.00 Hz

Palette colors : 768


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in December 1987.


This game was a Japan-only release.


- SERIES -


1. Nova 2001 (1983)

2. Ark Area (1987)


- STAFF -


Staff : Tsutomu Fuzisawa, Hiropi, Mingma, Nihei, Nozawa


- SOURCES -


Game's rom.




MAME Info:

0.36b4 [Paolo Venturi]


WIP:

- 0.132: Tafoid and Fujix changed year to 1988 (Arcade TV Game List book).

- 0.131u2: Added 'Difficulty' dipswitch.

- 0.122u7: Fixed gfx1/2/3 rom loading. Added dipswitches 'Coinage' and 'Flip Screen'.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.36RC1: Added dipswitches 'Coin A', 'Demo Sounds', 'Bonus Life' and 'Lives'.

- 0.36b9: Changed clock speed of the 2x YM2203 to 1.5MHz.

- 0.36b4: Paolo Venturi added Ark Area (UPL 1988?).

- 31st August 1999: Gerald Vanderick added Ark Area to the Mutant Night driver.


LEVELS: 24


Other Emulators:

* Raine


Recommended Games (Sinistar):

Bosconian

Moonwar

Astro Chase (Max-A-Flex)

Sinistar

Victory

Time Pilot '84

Vanguard II

Cerberus

Last Mission

Ark Area


Romset: 608 kb / 13 files / 161.9 zip




MAME XML Output:

       <game name="arkarea" sourcefile="ninjakd2.c">
              <description>Ark Area</description>
              <year>1988</year>
              <manufacturer>UPL</manufacturer>
              <rom name="arkarea.008" size="32768" crc="1ce1b5b9" sha1="ab7755523d58736b124deb59779dedee870fd7d2" region="maincpu" offset="0"/>
              <rom name="arkarea.009" size="32768" crc="db1c81d1" sha1="64a2f51c218d84c4eaeb8c5a5a3f0f4cdf5d174c" region="maincpu" offset="10000"/>
              <rom name="arkarea.010" size="32768" crc="5a460dae" sha1="e64d3662bb074a528cd71061621c0dd3765928b6" region="maincpu" offset="18000"/>
              <rom name="arkarea.011" size="32768" crc="63f022c9" sha1="414f52d2b9584f08285b261d1dafcc9e6e5e0c74" region="maincpu" offset="20000"/>
              <rom name="arkarea.012" size="32768" crc="3c4c65d5" sha1="e11f840f8b1da0933a0a4342f5fa1a17f0d6d3e2" region="maincpu" offset="28000"/>
              <rom name="arkarea.013" size="32768" crc="2d409d58" sha1="6344b43db5459691728c3f843b643c84ea71dd8e" region="soundcpu" offset="0"/>
              <rom name="arkarea.004" size="32768" crc="69e36af2" sha1="2bccef8f396dcb5261af0140af04c95ee8ecae11" region="gfx1" offset="0"/>
              <rom name="arkarea.007" size="65536" crc="d5684a27" sha1="4961e8a5df2510afb1ef3e937d0a5d52e91893a3" region="gfx2" offset="0"/>
              <rom name="arkarea.006" size="65536" crc="2c0567d6" sha1="f36a2a3ff487660f89470516617482331f008da0" region="gfx2" offset="10000"/>
              <rom name="arkarea.005" size="65536" crc="9886004d" sha1="4050756af5c00ab1a368780fe091460fd9e2cb05" region="gfx2" offset="20000"/>
              <rom name="arkarea.003" size="65536" crc="6f45a308" sha1="b6994fe1f50d5e9cf38d3efbd69a2c5f76f33c56" region="gfx3" offset="0"/>
              <rom name="arkarea.002" size="65536" crc="051d3482" sha1="3ebef1a7280f52df6d5ee34e3d4e7567aac0c165" region="gfx3" offset="10000"/>
              <rom name="arkarea.001" size="65536" crc="09d11ab7" sha1="14f68e93e7173069f790493eafe9e1adc1a074cc" region="gfx3" offset="20000"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="6000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="5000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="2203.1" name="YM2203" clock="1500000"/>
              <chip type="audio" tag="2203.2" name="YM2203" clock="1500000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="192" refresh="59.610000" pixclock="3906600" htotal="256" hbend="0" hbstart="256" vtotal="256" vbend="32" vbstart="224" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coinage" tag="DIPSW1" mask="3">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="3" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="2"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DIPSW1" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DIPSW1" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DIPSW1" mask="16">
                     <dipvalue name="Off" value="16"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DIPSW1" mask="32">
                     <dipvalue name="Normal" value="32" default="yes"/>
                     <dipvalue name="Hard" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DIPSW1" mask="64">
                     <dipvalue name="50000 and every 50000" value="64" default="yes"/>
                     <dipvalue name="100000 and every 100000" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DIPSW1" mask="128">
                     <dipvalue name="3" value="128" default="yes"/>
                     <dipvalue name="4" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DIPSW2" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DIPSW2" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DIPSW2" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DIPSW2" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DIPSW2" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DIPSW2" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DIPSW2" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DIPSW2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="768"/>
       </game>
 
 


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