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ashura: MAME ROM Information.


History:

Ashura Blaster (c) 1990 Taito.


A vertically scrolling shoot'em up game.


- TECHNICAL -


Taito B System hardware

Prom Stickers : C43


Main CPU : 68000 (@ 12 Mhz), Z80 (@ 4 Mhz)

Sound Chips : YM2610 (@ 8 Mhz)


Players : 2

Control : 8-way joystick

Buttons : 2 (FIRE, BOMB)


- TRIVIA -


Released in March 1990.


Developed by Visco (in the 2th stage, you can see 'Visco').


The kanji characters on the titlescreen read 'Ashura'. Ashura is a demon related to fighting.


The game forbids the initials 'SEX' on the high score table. If you try, it gets changed to 'REX'.


- UPDATES -


The US version is slightly different, it has the "Winners Don't Use Drugs" screen.


- TIPS AND TRICKS -


In this game, there is no back fire from enemies, like in other similar shoot'em ups. So you do not have to worry to be hit, after you pass certain enemies.


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.131 [Tirino73]

0.37b3 [Jarek Burczynski]


Bugs:

- The continue screen doesn't appear correctly. ponzicar (ID 01011)


WIP:

- 0.131: Tirino73 added Ashura Blaster (World). Renamed (ashura) to (ashuraj).

- 19th April 2009: Tirino73 dumped Ashura Blaster (World). This romset comes from an original PCB.Differences are: Booting notice (Jap vers.) and cycling FBI logo (US vers.) screens removed.Copyright string same as jap version. Like other versions,this game runs on the Taito B-System.

- 0.106u3: Added 'Cabinet' dipswitch.

- 0.37b4: Added clone Ashura Blaster (US). Added dipswitches 'Flip Screen', 'Difficulty' and 'Bonus Life'.

- 0.37b3: Jarek Burczynski added Ashura Blaster (Japan) (Taito 1990).

- 26th May 2000: Jarek Burczynski added Ashura Blaster to the Taito-B driver.

- 14th February 1999: Vixen dumped Ashura Blaster (Japan).


LEVELS: 6 (endless)


Other Emulators:

* FB Alpha

* Raine


Recommended Games (Helicopter):

Super Cobra

Rescue

Sky Army

Gyrodine

Liberation

Choplifter

Tiger Heli

Vs. Raid on Bungeling Bay

Airwolf

Ajax

Battle Chopper

Combat Hawk

Twin Cobra

Twin Cobra II

Chopper I

Cobra-Command

Silk Worm

Twin Eagle

Twin Eagle II - The Rescue Mission

Viper

Ashura Blaster

Thunder Strike

S.S. Mission

Desert War

Ketsui


Romset: 2112 kb / 8 files / 868.6 zip




MAME XML Output:

       <game name="ashura" sourcefile="taito_b.c">
              <description>Ashura Blaster (World)</description>
              <year>1990</year>
              <manufacturer>Taito Corporation Japan</manufacturer>
              <rom name="c43-15.50" size="131072" crc="5d05d6c6" sha1="43bcf6dbfa982595154ebb2b478415b63dfcb7aa" region="maincpu" offset="0"/>
              <rom name="c43-13.31" size="131072" crc="75b7d877" sha1="54ffb35fdc84c86a3187291e2f1862a1a9152812" region="maincpu" offset="1"/>
              <rom name="c43-14.49" size="131072" crc="ede7f37d" sha1="3ed744885f2aaba5c4e6f4d77ed33d12f0290968" region="maincpu" offset="40000"/>
              <rom name="c43-12.30" size="131072" crc="b08a4ba0" sha1="dad644bcaa240bf0d7393153ab0d0e9bf1d620b2" region="maincpu" offset="40001"/>
              <rom name="c43-16" size="65536" crc="cb26fce1" sha1="7cc60326455c7bb2ca543ddfd4002462cc079837" region="audiocpu" offset="0"/>
              <rom name="c43-02" size="524288" crc="105722ae" sha1="1de5d396d2a4d5948544082c471a15ca1b8e756c" region="gfx1" offset="0"/>
              <rom name="c43-03" size="524288" crc="426606ba" sha1="961ec0a9dc18044adae433337bfa89d951c5207c" region="gfx1" offset="80000"/>
              <rom name="c43-01" size="524288" crc="db953f37" sha1="252591b676366d4828acb20c77aa9960ad9b367e" region="ymsnd" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2610" clock="8000000"/>
              <display tag="screen" type="raster" rotate="270" width="320" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Cabinet" tag="DSWA" mask="1">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="1"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSWA" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSWA" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSWA" mask="8">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="8" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSWA" mask="48">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="16"/>
                     <dipvalue name="2 Coins/1 Credit" value="32"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSWA" mask="192">
                     <dipvalue name="1 Coin/2 Credits" value="192" default="yes"/>
                     <dipvalue name="1 Coin/3 Credits" value="128"/>
                     <dipvalue name="1 Coin/4 Credits" value="64"/>
                     <dipvalue name="1 Coin/6 Credits" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSWB" mask="3">
                     <dipvalue name="Easy" value="2"/>
                     <dipvalue name="Medium" value="3" default="yes"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSWB" mask="12">
                     <dipvalue name="every 100k" value="8"/>
                     <dipvalue name="every 150k" value="12" default="yes"/>
                     <dipvalue name="every 200k" value="4"/>
                     <dipvalue name="every 250k" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSWB" mask="48">
                     <dipvalue name="1" value="0"/>
                     <dipvalue name="2" value="16"/>
                     <dipvalue name="3" value="48" default="yes"/>
                     <dipvalue name="4" value="32"/>
              </dipswitch>
              <dipswitch name="Allow Continue" tag="DSWB" mask="64">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="64" default="yes"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSWB" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="4096"/>
       </game>
 
 


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