azurian: MAME ROM Information. History:
Azurian Attack (c) 1982 Rait Electronics, Ltd.
A simple shoot'em up game.
- TECHNICAL -
Main CPU : Z80 (@ 3.072 Mhz)
Sound Chips : Tone generator and discrete circuits
Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.61 Hz
Palette colors : 98
Players : 2
Control : 8-way joystick
Buttons : 1
- TRIVIA -
Azurian Attacks shares some similar sounds with "Galaxian" (probably ripped).
- SOURCES -
Game's rom.
MAME Info:
0.35RC1 [Zsolt Vasvari]
WIP:
- 0.97u2: MASH fixed bullets draw in Azurian Attack.
- 0.59: Added 'Difficulty' dipswitch.
- 0.37b3: Added 'Bonus Life' dipswitch.
- 0.35RC1: Zsolt Vasvari added Azurian Attack (Rait Electronics 1982).
- 2nd June 1999: Zsolt Vasvari added Azurian Attack to the Galaxian driver.
Other Emulators:
* FB Alpha
* GalEMU
* VAntAGE
Recommended Games (Space Shooter 2):
Devil Zone
Killer Comet
Megatack
Phoenix
Radar Scope
Space Firebird
Zero Hour
Astro Blaster
Astro Fantasia (DECO Cassette)
Black Hole
Challenger
Laser Battle
Red Clash
Satan of Saturn
Space Cruiser
Spiders
Azurian Attack
Battle Cross
Megadon
Sky Base
Space Raider
Exerion
Gyruss
Juno First
Mad Planets
Flower
Halley's Comet
Sky Fox
Star Fighter
Space Bomber
Romset: 17 kb / 6 files / 10.8 zip
MAME XML Output:
   | <game name="azurian" sourcefile="galdrvr.c"> |
   |    | <description>Azurian Attack</description> |
   |    | <year>1982</year> |
   |    | <manufacturer>Rait Electronics Ltd</manufacturer> |
   |    | <rom name="pgm.1" size="4096" crc="17a0fca7" sha1="0ffb80d433fbaa0631d0d982a453f9e6cccab297" region="maincpu" offset="0"/> |
   |    | <rom name="pgm.2" size="4096" crc="14659848" sha1="bb9d9c01b074bf7ed7a1c29379bbef41728dd27a" region="maincpu" offset="1000"/> |
   |    | <rom name="pgm.3" size="4096" crc="8f60fb97" sha1="d0f4d65e568ac1a5d41e550f2f626cbf72884959" region="maincpu" offset="2000"/> |
   |    | <rom name="gfx.1" size="2048" crc="f5afb803" sha1="ffc8f86a35179d7715ef618004b79003e0236a93" region="gfx1" offset="0"/> |
   |    | <rom name="gfx.2" size="2048" crc="ae96e5d1" sha1="df667fb96d7353ccf9ce0acf788371ef2221e97d" region="gfx1" offset="800"/> |
   |    | <rom name="l06_prom.bin" size="32" crc="6a0c7d87" sha1="140335d85c67c75b65689d4e76d29863c209cf32" region="proms" offset="0"/> |
   |    | <chip type="cpu" tag="maincpu" name="Z80" clock="3072000"/> |
   |    | <chip type="audio" tag="mono" name="Speaker"/> |
   |    | <chip type="audio" tag="discrete" name="DISCRETE"/> |
   |    | <display tag="screen" type="raster" rotate="90" width="768" height="224" refresh="60.606061" pixclock="18432000" htotal="1152" hbend="0" hbstart="768" vtotal="264" vbend="16" vbstart="240" /> |
   |    | <sound channels="1"/> |
   |    | <input players="2" buttons="1" coins="1"> |
   |    |    | <control type="joy" ways="8"/> |
   |    | </input> |
   |    | <dipswitch name="Lives" tag="IN1" mask="128"> |
   |    |    | <dipvalue name="3" value="0" default="yes"/> |
   |    |    | <dipvalue name="5" value="128"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Coinage" tag="IN2" mask="1"> |
   |    |    | <dipvalue name="2 Coins/1 Credit" value="1"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Bonus Life" tag="IN2" mask="2"> |
   |    |    | <dipvalue name="5000" value="0" default="yes"/> |
   |    |    | <dipvalue name="7000" value="2"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Cabinet" tag="IN2" mask="8"> |
   |    |    | <dipvalue name="Upright" value="0" default="yes"/> |
   |    |    | <dipvalue name="Cocktail" value="8"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Difficulty" tag="FAKE" mask="3"> |
   |    |    | <dipvalue name="Easy" value="3"/> |
   |    |    | <dipvalue name="Normal" value="1" default="yes"/> |
   |    |    | <dipvalue name="Hard" value="2"/> |
   |    |    | <dipvalue name="Very Hard" value="0"/> |
   |    | </dipswitch> |
   |    | <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="32"/> |
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