barricad: MAME ROM Information. History:
Barricade (c) 1976 RamTek.
A 4-player game where players move their cursors across the screen to create walls to try and surround their opponents and force them to crash.
- TECHNICAL -
Cabinet dimensions : 64'' (162,6cm) high x 33'' (83,8cm) wide x 31'' (78,7cm) deep.
Cabinet weight : 200 lbs (90,7 kg).
Monitor : 23''
Main CPU : 8080 (@ 559.062 Khz)
Sound Chips : Discrete (@ 559.062 Khz)
Players : 4
Buttons : 4
=> Up, Left, Down, Right
- TRIVIA -
Released in February 1977.
This game is also known as "Brickyard".
- SERIES -
1. Barricade (1976)
2. Barricade II
- STAFF -
Designed by : Howell Ivy
- SOURCES -
Game's rom.
Machine's picture.
MAME Info:
0.60 [David Haywood]
Artwork available
WIP:
- 0.141u3: hap fixed missing collision sound in Barricade.
- 0.135u3: Fabio Priuli added driver data struct and save states to Hit Me driver.
- 1st July 2007: Mr. Do - Another outstanding vector job by Zorg for Barricade. Now, this particular bezel version had a red overlay. "But," I hear you say, "the flyer is green." So I included both.
- 0.80u1: Aaron Giles added Discrete sound. It was patched in as a test and may be removed. It uses the Hit Me sounds for now. Until it can be confirmed against a schematic or real sound board.
- 0.60: David Haywood added Barricade (RamTek 1976) and clone Brickyard.
- 18th April 2002: David Haywood updated the old Hit Me / Brick Yard drivers and added Barricade to it.
Recommended Games (Tron):
Barricade
Bigfoot Bonkers
Blockade
Comotion
Checkmate
Dominos
Embargo
Hustle
Minesweeper
Tron
Toggle
Wit's
Romset: 3 kb / 5 files / 2.32 zip
MAME XML Output:
   | <game name="barricad" sourcefile="hitme.c"> |
   |    | <description>Barricade</description> |
   |    | <year>1976</year> |
   |    | <manufacturer>RamTek</manufacturer> |
   |    | <rom name="550806.7b" size="512" crc="ea7f5da7" sha1="c0ad37a0ffdb0500e8adc8fb9c4369e461307f84" region="maincpu" offset="0"/> |
   |    | <rom name="550807.7c" size="512" crc="0afef174" sha1="2a7be988262b855bc81a1b0036fa9f2481d4d53b" region="maincpu" offset="200"/> |
   |    | <rom name="550808.7d" size="512" crc="6e02d260" sha1="8a1640a1d56cbc34f74f07bc15e77db63635e8f5" region="maincpu" offset="400"/> |
   |    | <rom name="550809.7e" size="512" crc="d834a63f" sha1="ffb631cc4f51a670c7cd30df1c79bf51301d9e9a" region="maincpu" offset="600"/> |
   |    | <rom name="550805.7h" size="512" crc="35197599" sha1="3c49af89b1bc1d495e1d6265ff3feaf33c56facb" region="gfx1" offset="0"/> |
   |    | <chip type="cpu" tag="maincpu" name="8080" clock="559062"/> |
   |    | <chip type="audio" tag="mono" name="Speaker"/> |
   |    | <chip type="audio" tag="discrete" name="DISCRETE"/> |
   |    | <display tag="screen" type="raster" rotate="0" width="256" height="192" refresh="60.000000" /> |
   |    | <sound channels="1"/> |
   |    | <input players="4" coins="1"> |
   |    |    | <control type="joy" ways="8"/> |
   |    | </input> |
   |    | <dipswitch name="Points Per Game" tag="IN4" mask="7"> |
   |    |    | <dipvalue name="1 Point" value="0"/> |
   |    |    | <dipvalue name="2 Points" value="1"/> |
   |    |    | <dipvalue name="3 Points" value="2"/> |
   |    |    | <dipvalue name="4 Points" value="3"/> |
   |    |    | <dipvalue name="5 Points" value="4"/> |
   |    |    | <dipvalue name="6 Points" value="5"/> |
   |    |    | <dipvalue name="7 Points" value="6"/> |
   |    |    | <dipvalue name="8 Points" value="7" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Game Speed" tag="IN5" mask="7"> |
   |    |    | <dipvalue name="Fast Fast" value="0" default="yes"/> |
   |    |    | <dipvalue name="7" value="1"/> |
   |    |    | <dipvalue name="6" value="2"/> |
   |    |    | <dipvalue name="5" value="3"/> |
   |    |    | <dipvalue name="4" value="4"/> |
   |    |    | <dipvalue name="3" value="5"/> |
   |    |    | <dipvalue name="2" value="6"/> |
   |    |    | <dipvalue name="Slow Slow" value="7"/> |
   |    | </dipswitch> |
   |    | <adjuster name="Tone" default="30"/> |
   |    | <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="supported" palettesize="2"/> |
|
|