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bigstrik: MAME ROM Information.


History:

Big Striker (c) 1992 Jaleco.


A soccer game.


- TECHNICAL -


Jaleco Mega System 1-C hardware


Main CPU : 68000 (@ 12 Mhz)

Sound CPU : 68000 (@ 7 Mhz)

Sound Chips : YM2151 (@ 3.5 Mhz), (2x) OKI6295 (@ 30.303 Khz)


Players : 2

Control : 8-way joystick

Buttons : 3

offense => [A] Short pass, [B] Long pass / Shoot, [C] Fake play

defense => [A] Sliding tackle, [B] not used, [C] not used


- TRIVIA -


Released in November 1992 in Japan.


A bootleg/hack of this game is known as "Best League" (released in 1993, contains Serie A teams instead of the national ones).


- UPDATES -


Bootleg version don't uses the 68000 @ 7 Mhz and the YM2151 @ 3.5 Mhz :-)


- STAFF -


Total Planning : Toku

Game designer : H. Iiduka

Programmer : H. Akashi

Character designers : M. Horikoshi, Sanbo, T. Fukada, N. Tanabe

Sound : Kiyoshi Yokoyama


- SOURCES -


Game's rom.




MAME Info:

0.36b9 [Luca Elia]


WIP:

- 0.145u5: ANY and The Dumping Union added clone Big Striker (bootleg w/Italian teams).

- 0.136u3: Angelo Salese fixed video emulation in clone Best League (bootleg of Big Striker, World Cup). Changed description of clones 'Best League' to 'Best League (bootleg of Big Striker, Italian Serie A)' and 'Best League (World)' to 'Best League (bootleg of Big Striker, World Cup)'.

- 0.136u2: Atari Ace converted clone Big Striker (bootleg) to use driver_data structure.

- 0.132u1: ClawGrip and ShengLuc added clone Best League (World). Fixed rom names in clone Best League.

- 0.126u2: Aaron Giles merged memory maps in clone Big Striker (bootleg). Fabio Priuli added DIP locations to clone Best League.

- 0.95u1: Best League update [Pierpaolo Prazzoli]: Fixed tilemaps and sprites offsets, visible area and dipswitches. Added OKI banking, sprites wraparound and sprites color masking.

- 0.95: Angelo Salese improved clone Best League - Game now playable.

- 0.94u5: Angelo Salese added clone Best League (bootleg 1992).

- 21st March 2005: Angelo Salese - Improved the driver for Best League, a bootleg of Big Striker with Serie A teams instead of the national ones.

- 10th March 2005: Corrado Tomaselli dumped Best League.

- 0.93: Pierpaolo Prazzoli changed Big Striker to use its priority prom.

- 0.92: Added correct sound1/2 roms and priority prom ($0).

- 17th December 2004: Dumping Project - Randy have won on eBay a Jaleco's 'Big Striker' board.

- 0.62: David Haywood added clone Big Striker (bootleg). TODO: Complete sound (YM2151 like megasys1?) and sprite lag (buffers spriteram?).

- 2nd July 2002: David Haywood sent in a driver for a bootleg of Big Striker.

- 0.36b9: Luca Elia added Big Striker (Jaleco 1992).

- 4th November 1999: Luca Elia added Big Striker to the Mega System 1 driver.


LEVELS: 7


Recommended Games (Soccer):

Tournament Table

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Exciting Soccer

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Power Play

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Vs. Soccer

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Fighting Soccer

Kick Off

Last Striker / Kyuukyoku no Striker

Great Soccer (Mega-Tech)

Tecmo World Cup (Mega Play)

Tecmo World Cup '90

Tecmo World Cup '94

Tecmo World Soccer '96

Tecmo World Cup '98

Tecmo World Cup Millennium

World Championship Soccer (Mega-Tech)

World Trophy Soccer (Arcadia)

Football Champ

Super Football Champ

Nintendo World Cup (PlayChoice-10)

World Soccer Finals

Soccer Brawl

Big Striker

Seibu Cup Soccer

Super Sidekicks

Super Sidekicks 2 - The World Championship

Super Sidekicks 3 - The Next Glory

Super Soccer (Nintendo Super System)

Grand Striker

Grand Striker 2

Premier Soccer

Super Cup Finals

Taito Cup Finals

Dream Soccer '94

International Cup '94

J-League Soccer V-Shoot

Soccer Superstars

Super Visual Football

Taito Power Goal

V Goal Soccer

Virtua Striker

Virtua Striker 2

Virtua Striker 2 '98

Virtua Striker 2 '99

Virtua Striker 2 Ver. 2000

Virtua Striker 3

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Kick Goal

World PK Soccer

World PK Soccer V2

Back Street Soccer

Pleasure Goal

Prime Goal EX

The Ultimate 11

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Capcom Sports Club (Soccer)

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Neo-Geo Cup '98 - The Road to the Victory

World Kicks

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-

Stone Ball

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PK Scramble

X the Ball

Kick '4' Cash


Romset: 2561 kb / 11 files / 778.7 zip




MAME XML Output:

       <game name="bigstrik" sourcefile="megasys1.c">
              <description>Big Striker</description>
              <year>1992</year>
              <manufacturer>Jaleco</manufacturer>
              <rom name="91105v11.3" size="131072" crc="5d6e08ec" sha1="4b80a5073cd0b0142cad094816b935d750ac11fb" region="maincpu" offset="0"/>
              <rom name="91105v11.2" size="131072" crc="2120f05b" sha1="a769cf8c3a4fa6a3f604edf45ce6db35979826cb" region="maincpu" offset="1"/>
              <rom name="91105v10.8" size="65536" crc="7dd69ece" sha1="e8dc3cbce8cb3f549384cd114f8fc0e6c72462f3" region="soundcpu" offset="0"/>
              <rom name="91105v10.7" size="65536" crc="bc2c1508" sha1="110dece929f9b452eb287c736d394d1022a09d75" region="soundcpu" offset="1"/>
              <rom name="bigstrik.mcu" size="4096" status="nodump" region="mcu" offset="0"/>
              <rom name="91021-01.1" size="524288" crc="f1945858" sha1="3ed3881d3a93f34de5a15c287e076db209477259" region="gfx1" offset="0"/>
              <rom name="91021-03.6" size="524288" crc="e88821e5" sha1="60ea179db5e958b721eee71e26398e4ea8b8457e" region="gfx2" offset="0"/>
              <rom name="91105v11.9" size="131072" crc="7be1c50c" sha1="1dd81a61deeda3866e3f1ca82384f5f1b2efac08" region="gfx3" offset="0"/>
              <rom name="91021-02.5" size="524288" crc="199819ca" sha1="2f85cb3a8fa12faab379377c9a5ce3add30e6abf" region="gfx4" offset="0"/>
              <rom name="91105v10.11" size="262144" crc="0ef8fd43" sha1="c226db63d9427ba024e7c41d5518c8895b45feaa" region="oki1" offset="0"/>
              <rom name="91105v10.10" size="262144" crc="d273a92a" sha1="9f94bb7a60dfc7158871c9239d72832ca7b8ad09" region="oki2" offset="0"/>
              <rom name="82s131.12" size="512" crc="4b00fccf" sha1="61682a595e604772b0adf6446d265a04719a36cc" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="soundcpu" name="68000" clock="7000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3500000"/>
              <chip type="audio" tag="oki1" name="OKI6295" clock="4000000"/>
              <chip type="audio" tag="oki2" name="OKI6295" clock="4000000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin A" tag="DSW1" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="7"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="9"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="6"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW1" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="112"/>
                     <dipvalue name="3 Coins/1 Credit" value="128"/>
                     <dipvalue name="2 Coins/1 Credit" value="144"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="96"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW2" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW2" mask="6">
                     <dipvalue name="Easy" value="2"/>
                     <dipvalue name="Normal" value="6" default="yes"/>
                     <dipvalue name="Hard" value="4"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Time" tag="DSW2" mask="24">
                     <dipvalue name="Very Short" value="0"/>
                     <dipvalue name="Short" value="16"/>
                     <dipvalue name="Normal" value="24" default="yes"/>
                     <dipvalue name="Long" value="8"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="32">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="32" default="yes"/>
              </dipswitch>
              <dipswitch name="1 Credit 2 Play" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="1024"/>
       </game>
 
 


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