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bijokkog: MAME ROM Information.


History:

Seishun Mahjong Bijokko Gakuen (c) 01/1988 Nichibutsu.


- TECHNICAL -


Main CPU : Z80 (@ 5 Mhz)

Sound Chips : AY8910 (@ 1.25 Mhz), DAC (@ 1.25 Mhz)


Screen orientation : Horizontal

Video resolution : 512 x 352 pixels

Screen refresh : 60.00 Hz

Palette colors : 65536


Player : 2

Control : LCD control panel


- TRIVIA -


The title of this game translates from Japanese as 'Young Mahjong Cutie Academy'.


- SOURCES -


Game's rom.




MAME Info:

0.37b8 [Takahiro Nogi]


< Japan >


WIP:

- 0.106u10: Added multiscreen support (512x224 and 2x 480x64).

- 0.65: Nicola Salmoria cleaned up some Nichibutsu mahjong games, added LCD support. Changed visible area to 512x352 and aspect ratio from 4:3 to 896:1056.

- 0.64: Changed description to 'Bijokko Gakuen (Japan 880116)'.

- 0.37b8: Takahiro Nogi added Bijokko Gakuen (Japan) (Nichibutsu 1988).


LEVELS: 4


Romset: 1088 kb / 18 files / 369.9 zip




MAME XML Output:

       <game name="bijokkog" sourcefile="nbmj8688.c">
              <description>Bijokko Gakuen (Japan 880116)</description>
              <year>1988</year>
              <manufacturer>Nichibutsu</manufacturer>
              <rom name="1.4c" size="32768" crc="3c28b45c" sha1="289582f607322b878b4737325498e749f5460586" region="maincpu" offset="0"/>
              <rom name="2.3c" size="32768" crc="396f6a05" sha1="f983b34b2b782631f9913a85f933ec0c504f4047" region="maincpu" offset="8000"/>
              <rom name="3.ic1" size="65536" crc="a92b1445" sha1="97315ee16c7f1becb939c93ed671e0a0cf8dfa03" region="voice" offset="0"/>
              <rom name="4.ic2" size="65536" crc="5127e958" sha1="962aee0a997e24bbfd3ec732f8ef6a49638a1a32" region="voice" offset="10000"/>
              <rom name="5.ic3" size="65536" crc="6c717330" sha1="17c08e7a0e42af002a73110907b3677273cab276" region="voice" offset="20000"/>
              <rom name="6.ic4" size="65536" crc="a3cf8d12" sha1="dbfa5898cec3168c49f361219ca6b9090d455e8f" region="voice" offset="30000"/>
              <rom name="1s.bin" size="65536" crc="9eadc3ea" sha1="b40d354e7e85e4716d90ede68bbf01d0b3fdac32" region="gfx1" offset="0"/>
              <rom name="2s.bin" size="65536" crc="1161484c" sha1="b6835814117b7077ab05507f6fde6203f392947a" region="gfx1" offset="10000"/>
              <rom name="3s.bin" size="65536" crc="41f5dc43" sha1="eb878f5becd5333c9accaf1a29cefa1dae0e02da" region="gfx1" offset="20000"/>
              <rom name="4s.bin" size="65536" crc="3d9b79db" sha1="42637e2bc8c36547f33ce3eceb4e2880f8f394fe" region="gfx1" offset="30000"/>
              <rom name="5s.bin" size="65536" crc="eb54c3e3" sha1="436ae251cd398ca8a3bf16ece4d195dfb7c4e44c" region="gfx1" offset="40000"/>
              <rom name="6s.bin" size="65536" crc="d8deeea2" sha1="27d429ec19beae8a287d7e7bd05326a74be68232" region="gfx1" offset="50000"/>
              <rom name="7s.bin" size="65536" crc="e42c67f1" sha1="ac336aa3cfd5fc122089241d0ecd860a8271590c" region="gfx1" offset="60000"/>
              <rom name="8s.bin" size="65536" crc="cd11c78a" sha1="a97f8b7bc3f8e55896299a873cd5e8fee6d233e4" region="gfx1" offset="70000"/>
              <rom name="9s.bin" size="65536" crc="2f3453a1" sha1="741bae271a497165ab968625fc1a6dcc98a832c4" region="gfx1" offset="80000"/>
              <rom name="10s.bin" size="65536" crc="d80dd0b4" sha1="fd55d760aed97891c614cef33430f9bc78109f1a" region="gfx1" offset="90000"/>
              <rom name="11s.bin" size="65536" crc="ade64867" sha1="c016ce653181bb0403c13ca0dfd1ebf7dfa59a7d" region="gfx1" offset="a0000"/>
              <rom name="12s.bin" size="65536" crc="918a8f36" sha1="277fd79938c3c8a3114c2ec9c46aa04f4abb34c9" region="gfx1" offset="b0000"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="5000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="psg" name="AY-3-8910A" clock="1250000"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="0" width="512" height="224" refresh="60.000000" />
              <display tag="lcd0" type="raster" rotate="0" width="480" height="64" refresh="60.000000" />
              <display tag="lcd1" type="raster" rotate="0" width="480" height="64" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" coins="2">
                     <control type="mahjong"/>
              </input>
              <dipswitch name="Difficulty" tag="DSWA" mask="7">
                     <dipvalue name="1 (Easy)" value="7" default="yes"/>
                     <dipvalue name="2" value="6"/>
                     <dipvalue name="3" value="5"/>
                     <dipvalue name="4" value="4"/>
                     <dipvalue name="5" value="3"/>
                     <dipvalue name="6" value="2"/>
                     <dipvalue name="7" value="1"/>
                     <dipvalue name="8 (Hard)" value="0"/>
              </dipswitch>
              <dipswitch name="2P Simultaneous Play (LCD req'd)" tag="DSWA" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSWA" mask="16">
                     <dipvalue name="Off" value="16"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="See non-Reacher's hand" tag="DSWA" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Kan-Ura" tag="DSWA" mask="64">
                     <dipvalue name="Off" value="64"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Bonus Score for Extra Credit" tag="DSWA" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Number of last chance" tag="DSWB" mask="3">
                     <dipvalue name="0" value="3"/>
                     <dipvalue name="2" value="2"/>
                     <dipvalue name="4" value="1"/>
                     <dipvalue name="6" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Double Tsumo" tag="DSWB" mask="4">
                     <dipvalue name="Off" value="4"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Chonbo" tag="DSWB" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Cancel Hand" tag="DSWB" mask="16">
                     <dipvalue name="Off" value="16"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSWB" mask="96">
                     <dipvalue name="2 Coins/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="96" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="64"/>
                     <dipvalue name="1 Coin/3 Credits" value="32"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSWB" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="SYSTEM" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="65536"/>
       </game>
 
 


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