blitz: MAME ROM Information. History:
NFL Blitz (c) 1997 Midway Games.
- TECHNICAL -
Midway Seattle hardware
Main CPU : MIPS R5000 (@ 150 Mhz)
Sound CPU : ADSP2115 (@ 16 Mhz)
Sound Chips : (2x) DMA-driven (@ 16 Mhz)
Screen orientation : Horizontal
Video resolution : 640 x 480 pixels
Screen refresh : 57.00 Hz
Palette colors : 65536
Players : 4
Control : 8-way joystick
Buttons : 3
- TRIVIA -
NFL Blitz was the first 3-D Arcade Hardware system designed by the Steve Correll group (see Staff section for more information).
- TIPS AND TRICKS -
* TMU Codes : At the 'Tonights Match-Up' screen, enter the following code (hit numbers on Turbo-Jump-Pass-Joystick)...
Show More Field - 0-2-1-Right
Big Head - 2-0-0-Right
Team Big Heads - 2-0-3-Right
Team Big Players - 1-4-1-Right
Team Tiny Players - 3-1-0-Right
Big Football - 0-5-0-Right
Hide Receiver Name - 1-0-2-Right
Fog On - 0-3-0-Down
No CPU Assistance - 0-1-2-Down
No Random Fumbles - 4-2-3-Down
Smart CPU Opponent - 3-1-4-Down
Show Field Goal % - 0-0-1-Down
Tournament Mode - 1-1-1-Down
Thick Fog On - 0-4-1-Down
Power Up Offense - 3-1-2-Up
Power Up Defense - 4-2-1-Up
Power Up Teammates - 2-3-3-Up
Super Blitzing - 0-4-5-Up
Infinite Turbo - 5-1-4-Up
No Punting - 1-5-1-Up
No Interceptions - 3-4-4-Up
No First Downs - 2-1-0-Up
Huge Head - 0-4-0-Up
No Play Selection - 1-1-5-Left
Fast Passes - 2-5-0-Left
Fast Turbo Running - 0-3-2-Left
Power Up Speed - 4-0-4-Left
Power Up Blockers - 3-1-2-Left
Allow Stepping OB - 2-1-1-Left
Super Field Goals - 1-2-3-Left
Ground Fog - 2-3-2-Down
Invisible Quarterbacks - 3-4-2-Left
* Secret Characters : Enter the name and PIN number as stated to receive the corresponding character.
You should hear the announcer say, 'Lights out Baby!' if you did it right.
Mark Turmell - Turmell / 0322
Sal Divita - SAL / 0201
Jason Skiles - JASON / 3141
Jennifer Hedrick - JENIFR / 3333
Dan Thompson - DANIEL / 0604
Jeff Johnson - JAPPLE / 6660
John Root - ROOT / 6000
Luis Mangubat - LUIS / 3333
Mike Lynch - MIKE / 3333
Jim Gentile - GENTIL / 1111
Dan Forden - FORDEN / 1111
??? - VAN / 1234
Headless Guy - CARLTN / 1111
Skull - SKULL / 1111
Brain - BRAIN / 1111
Demon (Shinok from Mortal Kombat) - SHINOK / 8337
Raiden (from Mortal Kombat) - RAIDEN / 3691
* Extra Blocker On Defense : Hike the ball with all three buttons.
* Onside Kick : After scoring, hold all three buttons.
* Secret Plays : While selecting your plays, press Up(x4) and your cursor will disappear.
- SERIES -
1. NFL Blitz (1997)
2. NFL Blitz '99 (1998)
3. NFL Blitz 2000 (1999)
4. NFL Blitz 2001 (2000, Nintendo 64)
5. NFL Blitz 2002 (2002, Nintendo Game Cube)
6. NFL Blitz 2003 (2002, Nintendo Game Cube)
7. NFL Blitz Pro (2003, Nintendo Game Cube)
- STAFF -
Staff : Sal Divita, Luis Mangubat, John Root, Jennifer Hedrick, Jim Gentile, Dan Forden, Mark Turmell, Jason Skiles, Daniel Thompson, Jeff Johnson, Mark Guidarelli
Engineering Manager : Cary Mednick
Hardware design team : Steve Correll, Andrew Dyer, John Lowes, Ross Shaffer, Mike Lynch
PCB Layout & Hardware Support : Steve Norris, Gregg Piotrowski, Ray Gay, Betty Purcell, Jeff Peters
- PORTS -
* Consoles :
Nintendo 64 (1998)
Sony PlayStation (1998)
Nintendo Game Boy Color (1998)
* Computers :
PC [MS Windows] (1998)
- SOURCES -
Game's rom.
Machine's picture.
MAME Info:
0.77u2 [Aaron Giles]
Artwork available
HardDisk required
WIP:
- 0.102: Brian Troha added clone NFL Blitz (boot ROM 1.1). Changed parent description to 'NFL Blitz (boot ROM 1.2)'.
- 0.79u2: Replaced Custom sound with 2x DMA-driven DACs.
- 0.78u4: Changed region cpu2 to sound1.
- 0.77u3: Aaron Giles added speedups to Blitz and Blitz 2000. Changed ADSP2115 CPU2 clock speed to 16MHz and visible area to 512x400. Added dipswitches 'Curency Type', 'Graphics Mode', 'Graphics Speed' and 'Bill Validator'.
- 7th December 2003: Aaron Giles speedups to NFL Blitz and NFL Blitz 2000 and did various other bug fixes and cleanups in the Seattle driver.
- 0.77u2: Aaron Giles added NFL Blitz (Midway 1997).
- 30th November 2003: Aaron Giles added NFL Blitz and NFL Blitz 2000 to the Seattle driver.
Recommended Games (Football):
Atari Football
10-Yard Fight
Scrum Try (DECO Cassette)
Gridiron Fight
Street Football
Great Football (Mega-Tech)
Quarterback
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Tecmo Bowl (PlayChoice-10)
TouchDown Fever
Cyberball
John Elway's Team Quarterback
All American Football
High Impact Football
Super High Impact
Pigskin 621AD
Joe Montana II: Sports Talk Football (Mega-Tech)
Football Frenzy
Hard Yardage
Two Minute Drill
Beat the Champ
Rushing Heroes
NFL Blitz
NFL Blitz '99
NFL Blitz 2000 Gold Edition
NFL Classic Football
Dirty Pigskin Football
-
Field Goal
Romset: 544 kb / 2 files / 74.1 zip
Harddisk: 1.5 GB (CYLS: 3128, HEADS: 16, SECS: 63 - Compressed: 262.1)
MAME XML Output:
   | <game name="blitz" sourcefile="seattle.c"> |
   |    | <description>NFL Blitz (boot ROM 1.2)</description> |
   |    | <year>1997</year> |
   |    | <manufacturer>Midway Games</manufacturer> |
   |    | <rom name="sound102.u95" size="32768" crc="bec7d3ae" sha1="db80aa4a645804a4574b07b9f34dec6b6b64190d" region="dcs" offset="0"/> |
   |    | <rom name="blitz1_2.u32" size="524288" crc="38dbecf5" sha1="7dd5a5b3baf83a7f8f877ff4cd3f5e8b5201b36f" region="user1" offset="0"/> |
   |    | <disk name="blitz" sha1="9131c7888e89b3c172780156ed3fe1fe46f78b0a" region="drive_0" index="0" writable="yes"/> |
   |    | <chip type="cpu" tag="maincpu" name="R5000 (little)" clock="150000000"/> |
   |    | <chip type="cpu" tag="dcs2" name="ADSP-2115" clock="16000000"/> |
   |    | <chip type="audio" tag="lspeaker" name="Speaker"/> |
   |    | <chip type="audio" tag="rspeaker" name="Speaker"/> |
   |    | <chip type="audio" tag="dac1" name="DMA-driven DAC"/> |
   |    | <chip type="audio" tag="dac2" name="DMA-driven DAC"/> |
   |    | <display tag="screen" type="raster" rotate="0" width="640" height="480" refresh="57.000000" pixclock="17510400" htotal="640" hbend="0" hbstart="640" vtotal="480" vbend="0" vbstart="480" /> |
   |    | <sound channels="2"/> |
   |    | <input players="4" buttons="3" coins="4" service="yes" tilt="yes"> |
   |    |    | <control type="joy" ways="8"/> |
   |    | </input> |
   |    | <dipswitch name="Coinage Source" tag="DIPS" mask="1"> |
   |    |    | <dipvalue name="Dipswitch" value="1"/> |
   |    |    | <dipvalue name="CMOS" value="0" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Coinage" tag="DIPS" mask="14"> |
   |    |    | <dipvalue name="Mode 1" value="14" default="yes"/> |
   |    |    | <dipvalue name="Mode 2" value="8"/> |
   |    |    | <dipvalue name="Mode 3" value="8"/> |
   |    |    | <dipvalue name="Mode 4" value="2"/> |
   |    |    | <dipvalue name="Mode ECA" value="12"/> |
   |    |    | <dipvalue name="Free Play" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Curency Type" tag="DIPS" mask="48"> |
   |    |    | <dipvalue name="USA" value="48" default="yes"/> |
   |    |    | <dipvalue name="French" value="32"/> |
   |    |    | <dipvalue name="German" value="16"/> |
   |    |    | <dipvalue name="Free Play" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unknown" tag="DIPS" mask="64"> |
   |    |    | <dipvalue name="Off" value="64"/> |
   |    |    | <dipvalue name="On" value="0" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Power Up Test Loop" tag="DIPS" mask="128"> |
   |    |    | <dipvalue name="One Time" value="128" default="yes"/> |
   |    |    | <dipvalue name="Continuous" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Joysticks" tag="DIPS" mask="256"> |
   |    |    | <dipvalue name="8-Way" value="256" default="yes"/> |
   |    |    | <dipvalue name="49-Way" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Graphics Mode" tag="DIPS" mask="1536"> |
   |    |    | <dipvalue name="512x385 @ 25KHz" value="512" default="yes"/> |
   |    |    | <dipvalue name="512x256 @ 15KHz" value="1024"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Graphics Speed" tag="DIPS" mask="6144"> |
   |    |    | <dipvalue name="45 MHz" value="0"/> |
   |    |    | <dipvalue name="47 MHz" value="2048"/> |
   |    |    | <dipvalue name="49 MHz" value="4096"/> |
   |    |    | <dipvalue name="51 MHz" value="6144" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Bill Validator" tag="DIPS" mask="8192"> |
   |    |    | <dipvalue name="None" value="8192"/> |
   |    |    | <dipvalue name="One" value="0" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Power On Self Test" tag="DIPS" mask="16384"> |
   |    |    | <dipvalue name="No" value="0" default="yes"/> |
   |    |    | <dipvalue name="Yes" value="16384"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Test Switch" tag="DIPS" mask="32768"> |
   |    |    | <dipvalue name="Off" value="32768" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="0"/> |
   |    | <slot name="drive_0"> |
   |    |    | <slotoption name="hdd" devname="hdd" default="yes"/> |
   |    | </slot> |
   |    | <slot name="drive_1"> |
   |    |    | <slotoption name="hdd" devname="hdd"/> |
   |    | </slot> |
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