blitz99: MAME ROM Information. History:
NFL Blitz '99 (c) 1998 Midway Games.
- TECHNICAL -
Midway Seattle hardware
Main CPU : R5000 (@ 150 Mhz)
Sound CPU : ADSP2115 (@ 16 Mhz)
Sound Chips : (2x) DMA-driven (@ 16 Mhz)
Screen orientation : Horizontal
Video resolution : 640 x 480 pixels
Screen refresh : 57.00 Hz
Palette colors : 65536
Players : 4
Control : 8-way joystick
Buttons : 3
- TRIVIA -
Update 1.3 :
- Corrected service credits text in Coin Audits from Service to Service.
- Corrected disk i/o problem in attract mode movies.
- Corrected START button problem when going back to attract mode from game over.
- Checksum (U33) CB51 (8mb)
Michael Jackson used to own this game (Upright showcase model, serial number: 43384400305 & standard upright model). It was sold at the official Michael Jackson Auction on Apr. 24th, 2009.
- TIPS AND TRICKS -
* Secret Characters :
John Carlton - CARLTN / 1111
Dan Thompson - DANIEL / 0604
Dan Forden - FORDEN / 1111
Jim Gentile - GENTIL / 1111
Brian LeBaron - GRINCH / 0222
Jeff Johnson - JAPPLE / 6660
Jason Skiles - JASON / 3141
Jennifer Hedrick - JENIFR / 3333
Luis Mangubat - LUIS / 3333
Mike Lynch - MIKE / 3333
Paulo Garcia - PAULO / 0517
John Root - ROOT / 6000
Sal Divita - SAL / 0201
Mark Turmell - TURMEL / 0322
Raiden - RAIDEN / 3691
Shinnok - SHINOK / 8337
Brain - BRAIN / 1111
Skull - SKULL / 1111
Thug - THUG / 1111
* TMU Codes : At the 'Tonights Match-Up' screen, enter the following code (hit numbers on Turbo-Jump-Pass-Joystick)...
Show Field Goal - 0-0-1-Down
Show More Field - 0-2-1-Right
No CPU Assistance - 0-1-2-Down
No Interceptions - 3-4-4-Up
Smart CPU Opponent - 3-1-4-Down
Fog ON - 0-3-0-Down
Thick Fog ON - 0-4-1-Down
Fast Turbo Running - 0-3-2-Left
Huge Head - 0-4-0-Up
Big Head - 2-0-0-Right
Super Blitzing - 0-4-5-Up
Big Football - 0-5-0-Right
Hide Receiver Name - 1-0-2-Right
Tournament Mode - 1-1-1-Down
No Play Selection - 1-1-5-Left
Super Field Goals - 1-2-3-Left
Team Big Players - 1-4-1-Right
Team Big Heads - 2-0-3-Right
Team Tiny Players - 3-1-0-Right
No Punting - 1-5-1-Up
No First Downs - 2-1-0-Up
Allow Stepping OB - 2-1-1-Left
Always QB - 2-2-2-Left
Always Human Receiver - 2-2-2-Right
Cancel always QB/Receiver - 3-3-3-Up
Powerup Teamates - 2-3-3-Up
Powerup Blockers - 3-1-2-Left
Powerup Speed - 4-0-4-Left
Powerup Defense - 4-2-1-Up
Fast Passes - 2-5-0-Left
Open Secret Plays - 3-3-3-Down
Super Passing - 4-2-3-Right
No Random Fumbles - 4-2-3-Down
Infinite Turbo - 5-1-4-Up
Extra Options - 3-3-3-Left
- SERIES -
1. NFL Blitz (1997)
2. NFL Blitz '99 (1998)
3. NFL Blitz 2000 (1999)
4. NFL Blitz 2001 (2000, Nintendo 64)
5. NFL Blitz 2002 (2002, Nintendo Game Cube)
6. NFL Blitz 2003 (2002, Nintendo Game Cube)
7. NFL Blitz Pro (2003, Nintendo Game Cube)
- STAFF -
Staff : Sal Divita, Luis Mangubat, John Root, Jennifer Hedrick, Jim Gentile, Dan Forden, Mark Turmell, Jason Skiles, Daniel Thompson, Mike Lynch, Jeff Johnson, Mark Guidarelli
Cinematics / Game intro - Creative Media : Chris skrundz (editor), Jim Tianis (Producer) , Tim Moran (special effects)
- PORTS -
* Consoles :
Nintendo Game Boy Color (1999)
- SOURCES -
Game's rom.
Machine's picture.
MAME Info:
0.77 [Aaron Giles]
Artwork available
HardDisk required
WIP:
- 7th December 2009: Mr. Do - Here is NFL Blitz '99 artwork that I had completed some time ago, but never got around to adding them in.
- 31st May 2009: Smitdogg - We got an update kit for Blitz '99 that, from the auction, looked to be a boot rom update. After receiving it, it looks like it is a kit to update the hard drive from 1.2 to 1.3, and thus not needed, but maybe it will come in handy somehow.
- 0.81u6: Aaron Giles fixed incorrect sound pitch in Blitz 99/2k.
- 0.79u2: Replaced Custom sound with 2x DMA-driven DACs.
- 0.78u4: Changed region cpu2 to sound1.
- 0.77u3: Changed ADSP2115 CPU2 clock speed to 16MHz and visible area to 512x400. Added dipswitches 'Graphics Mode' and 'Graphics Speed'.
- 0.77u2: Changed R5000 CPU1 clock speed to 150MHz.
- 0.77: Aaron Giles added NFL Blitz '99 (Midway 1998). No sound during movies (FIFO?). Random black frames.
- 5th November 2003: Aaron Giles sent in the Atari Seattle driver, supporting CarnEvil, Blitz 99, Wayne Gretzky's 3D Hockey, Mace: The Dark Age (all working fine) and San Francisco Rush (freezes when starting a game).
- 27th May 2003: Aaron Giles updated the IDE controller emulation to support a couple more commands and added DMA bus mastering support that will be necessary for the Seattle games.
Recommended Games (Football):
Atari Football
10-Yard Fight
Scrum Try (DECO Cassette)
Gridiron Fight
Street Football
Great Football (Mega-Tech)
Quarterback
Tecmo Bowl
Tecmo Bowl (PlayChoice-10)
TouchDown Fever
Cyberball
John Elway's Team Quarterback
All American Football
High Impact Football
Super High Impact
Pigskin 621AD
Joe Montana II: Sports Talk Football (Mega-Tech)
Football Frenzy
Hard Yardage
Two Minute Drill
Beat the Champ
Rushing Heroes
NFL Blitz
NFL Blitz '99
NFL Blitz 2000 Gold Edition
NFL Classic Football
Dirty Pigskin Football
-
Field Goal
Romset: 544 kb / 2 files / 120.2 zip
Harddisk: 1.96 GB (CYLS: 4088, HEADS: 16, SECS: 63 - Compressed: 362.5)
MAME XML Output:
   | <game name="blitz99" sourcefile="seattle.c"> |
   |    | <description>NFL Blitz '99</description> |
   |    | <year>1998</year> |
   |    | <manufacturer>Midway Games</manufacturer> |
   |    | <rom name="sound102.u95" size="32768" crc="bec7d3ae" sha1="db80aa4a645804a4574b07b9f34dec6b6b64190d" region="dcs" offset="0"/> |
   |    | <rom name="bltz9910.u32" size="524288" crc="777119b2" sha1="40d255181c2f3a787919c339e83593fd506779a5" region="user1" offset="0"/> |
   |    | <disk name="blitz99" sha1="19877e26ffce81dd525031e9e2b4f83ff982e2d9" region="drive_0" index="0" writable="yes"/> |
   |    | <chip type="cpu" tag="maincpu" name="R5000 (little)" clock="150000000"/> |
   |    | <chip type="cpu" tag="dcs2" name="ADSP-2115" clock="16000000"/> |
   |    | <chip type="audio" tag="lspeaker" name="Speaker"/> |
   |    | <chip type="audio" tag="rspeaker" name="Speaker"/> |
   |    | <chip type="audio" tag="dac1" name="DMA-driven DAC"/> |
   |    | <chip type="audio" tag="dac2" name="DMA-driven DAC"/> |
   |    | <display tag="screen" type="raster" rotate="0" width="640" height="480" refresh="57.000000" pixclock="17510400" htotal="640" hbend="0" hbstart="640" vtotal="480" vbend="0" vbstart="480" /> |
   |    | <sound channels="2"/> |
   |    | <input players="4" buttons="3" coins="4" service="yes" tilt="yes"> |
   |    |    | <control type="joy" ways="8"/> |
   |    | </input> |
   |    | <dipswitch name="Coinage Source" tag="DIPS" mask="1"> |
   |    |    | <dipvalue name="Dipswitch" value="1"/> |
   |    |    | <dipvalue name="CMOS" value="0" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Coinage" tag="DIPS" mask="62"> |
   |    |    | <dipvalue name="USA 1" value="62" default="yes"/> |
   |    |    | <dipvalue name="USA 2" value="60"/> |
   |    |    | <dipvalue name="USA 3" value="58"/> |
   |    |    | <dipvalue name="USA 4" value="56"/> |
   |    |    | <dipvalue name="USA 5" value="54"/> |
   |    |    | <dipvalue name="USA 6" value="52"/> |
   |    |    | <dipvalue name="USA 7" value="50"/> |
   |    |    | <dipvalue name="USA ECA" value="48"/> |
   |    |    | <dipvalue name="France 1" value="46"/> |
   |    |    | <dipvalue name="France 2" value="44"/> |
   |    |    | <dipvalue name="France 3" value="42"/> |
   |    |    | <dipvalue name="France 4" value="40"/> |
   |    |    | <dipvalue name="France 5" value="38"/> |
   |    |    | <dipvalue name="France 6" value="36"/> |
   |    |    | <dipvalue name="France 7" value="34"/> |
   |    |    | <dipvalue name="France ECA" value="32"/> |
   |    |    | <dipvalue name="German 1" value="30"/> |
   |    |    | <dipvalue name="German 2" value="28"/> |
   |    |    | <dipvalue name="German 3" value="26"/> |
   |    |    | <dipvalue name="German 4" value="24"/> |
   |    |    | <dipvalue name="German 5" value="22"/> |
   |    |    | <dipvalue name="German ECA" value="16"/> |
   |    |    | <dipvalue name="U.K. 1 ECA" value="14"/> |
   |    |    | <dipvalue name="U.K. 2 ECA" value="12"/> |
   |    |    | <dipvalue name="U.K. 3 ECA" value="10"/> |
   |    |    | <dipvalue name="U.K. 4" value="8"/> |
   |    |    | <dipvalue name="U.K. 5" value="6"/> |
   |    |    | <dipvalue name="U.K. 6 ECA" value="4"/> |
   |    |    | <dipvalue name="U.K. 7 ECA" value="2"/> |
   |    |    | <dipvalue name="Free Play" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unknown" tag="DIPS" mask="64"> |
   |    |    | <dipvalue name="Off" value="64"/> |
   |    |    | <dipvalue name="On" value="0" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Power Up Test Loop" tag="DIPS" mask="128"> |
   |    |    | <dipvalue name="One Time" value="128" default="yes"/> |
   |    |    | <dipvalue name="Continuous" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Joysticks" tag="DIPS" mask="256"> |
   |    |    | <dipvalue name="8-Way" value="256" default="yes"/> |
   |    |    | <dipvalue name="49-Way" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Graphics Mode" tag="DIPS" mask="1536"> |
   |    |    | <dipvalue name="512x385 @ 25KHz" value="512" default="yes"/> |
   |    |    | <dipvalue name="512x256 @ 15KHz" value="1024"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Graphics Speed" tag="DIPS" mask="6144"> |
   |    |    | <dipvalue name="45 MHz" value="0"/> |
   |    |    | <dipvalue name="47 MHz" value="2048"/> |
   |    |    | <dipvalue name="49 MHz" value="4096"/> |
   |    |    | <dipvalue name="51 MHz" value="6144" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Players" tag="DIPS" mask="8192"> |
   |    |    | <dipvalue name="2" value="8192"/> |
   |    |    | <dipvalue name="4" value="0" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Power On Self Test" tag="DIPS" mask="16384"> |
   |    |    | <dipvalue name="No" value="0" default="yes"/> |
   |    |    | <dipvalue name="Yes" value="16384"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Test Switch" tag="DIPS" mask="32768"> |
   |    |    | <dipvalue name="Off" value="32768" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="0"/> |
   |    | <slot name="drive_0"> |
   |    |    | <slotoption name="hdd" devname="hdd" default="yes"/> |
   |    | </slot> |
   |    | <slot name="drive_1"> |
   |    |    | <slotoption name="hdd" devname="hdd"/> |
   |    | </slot> |
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