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blmbycar: MAME ROM Information.


History:

Blomby Car (c) 1994 ABM & Gecas.


A 2-D rally driving game.


- TECHNICAL -


Main CPU : 68000 (@ 10 Mhz)

Sound Chips : OKI6295 (@ 8 Khz)


Screen orientation : Horizontal

Video resolution : 384 x 256 pixels

Screen refresh : 60.00 Hz

Palette colors : 768


Players : 2

Control : stick

Buttons : 2


- TRIVIA -


According to a Gaelco employee, Blomby Car is a bootleg/hack based on "World Rally" with only graphics changed. But, according to Game developer this was not true. The game only take inspiration from "Word Rally" and source code was totally original.


Blomby Car was only released as a conversion kit and it seems to have had a limited production run. It was ABM & Gecas' only arcade release.


This game, which is Italian, shows a scan of an Italian newspaper about Chiappucci at the Paris-Roubaix cycle race in the highscore table.


Francesco Zaia, son of a development team member, supplied the Peugeot 406 model, used to create the frames of the player's car.


About ABM & GECAS : Two manufacturers in Milan with technical labs in Chioggia (province of Venice) and Massa Matelica (Ravenna). The lab located in Massa Matelica closed down after the unfortunate loss of the head technician due to a car crash. ABM now is located in Chioggia and is still in business.


- SOURCES -


Game's rom.




MAME Info:

0.55 [Luca Elia]

0.37b12 [Luca Elia]


WIP:

- 0.135u2: Fabio Priuli added driver data and save state support to Blomby Car driver.

- 0.126u4: Andrew Gardner merged memory maps in Blomby Car.

- 0.60: Fixed Blomby Car crashes with an access violation after the 'ok' screen.

- 0.55: Luca Elia added Blomby Car (encrypted). Renamed (blmbycar) to (blmbycau).

- 11th June 2001: Luca Elia added another version of Blomby Car ROM set.

- 0.37b12: Luca Elia added Blomby Car (ABM & Gecas 1994). TODO: Flip screen unused (?) and better driving wheel(s) support.

- 15th February 2001: Luca Elia sent in a driver for Blomby Car.


LEVELS: 4


Other Emulators:

* FB Alpha


Recommended Games (Racing 2D):

Laguna Racer

Super Bug

Safari Rally

High Way Race

Up'n Down

Road Fighter

Stocker

Crazy Rally

Super Speed Race Junior

Space Position

Top Secret

R.C. Pro-Am (PlayChoice-10)

Drift Out

Drift Out '94 - The Hard Order

Neo Drift Out - New Technology

Thrash Rally

World Rally

World Rally 2: Twin Racing

1000 Miglia: Great 1000 Miles Rally

Mille Miglia 2: Great 1000 Miles Rally

Blomby Car

Backfire!

Over Top


Romset: 4096 kb / 8 files / 1.39 zip




MAME XML Output:

       <game name="blmbycar" sourcefile="blmbycar.c">
              <description>Blomby Car</description>
              <year>1994</year>
              <manufacturer>ABM &amp; Gecas</manufacturer>
              <rom name="bcrom4.bin" size="524288" crc="06d490ba" sha1="6d113561b474bf613c6b91c9525a52025ae65ab7" region="maincpu" offset="0"/>
              <rom name="bcrom6.bin" size="524288" crc="33aca664" sha1="04fff492654d3edac62e9d35808e5946bcc78cbb" region="maincpu" offset="1"/>
              <rom name="bc_rom7" size="524288" crc="e55ca79b" sha1="4453a6ae0518832f437ab701c28cb2f32920f8ba" region="sprites" offset="0"/>
              <rom name="bc_rom8" size="524288" crc="cdf38c96" sha1="3273c29b6a01a7296d06fc653120f8c615195d2c" region="sprites" offset="80000"/>
              <rom name="bc_rom9" size="524288" crc="0337ab3d" sha1="18c72cd640c7b599390dffaeb670f5832202bf06" region="sprites" offset="100000"/>
              <rom name="bc_rom10" size="524288" crc="5458917e" sha1="c8dd5a391cc20a573e27a140b185893a8c04859e" region="sprites" offset="180000"/>
              <rom name="bc_rom1" size="524288" crc="ac6f8ba1" sha1="69d2d47cdd331bde5a8973d29659b3f8520452e7" region="oki" offset="40000"/>
              <rom name="bc_rom2" size="524288" crc="a4bc31bf" sha1="f3d60141a91449a73f6cec9f4bc5d95ca7911e19" region="oki" offset="c0000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="10000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1056000"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="256" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
                     <control type="stick" minimum="0" maximum="255" sensitivity="30" keydelta="1"/>
              </input>
              <dipswitch name="Difficulty" tag="DSW" mask="3">
                     <dipvalue name="Easy" value="2"/>
                     <dipvalue name="Normal" value="3" default="yes"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Joysticks" tag="DSW" mask="4">
                     <dipvalue name="1" value="0"/>
                     <dipvalue name="2" value="4" default="yes"/>
              </dipswitch>
              <dipswitch name="Controls" tag="DSW" mask="24">
                     <dipvalue name="Joystick" value="24" default="yes"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="32">
                     <dipvalue name="Off" value="32"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Unknown 1-2" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW" mask="1792">
                     <dipvalue name="1 Coin/1 Credit" value="1792" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="0"/>
                     <dipvalue name="2 Coins/3 Credits" value="256"/>
                     <dipvalue name="1 Coin/2 Credits" value="1536"/>
                     <dipvalue name="1 Coin/3 Credits" value="1280"/>
                     <dipvalue name="1 Coin/4 Credits" value="1024"/>
                     <dipvalue name="1 Coin/5 Credits" value="768"/>
                     <dipvalue name="1 Coin/6 Credits" value="512"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW" mask="14336">
                     <dipvalue name="6 Coins/1 Credit" value="4096"/>
                     <dipvalue name="5 Coins/1 Credit" value="6144"/>
                     <dipvalue name="4 Coins/1 Credit" value="8192"/>
                     <dipvalue name="3 Coins/1 Credit" value="10240"/>
                     <dipvalue name="2 Coins/1 Credit" value="12288"/>
                     <dipvalue name="3 Coins/2 Credits" value="2048"/>
                     <dipvalue name="4 Coins/3 Credits" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="14336" default="yes"/>
              </dipswitch>
              <dipswitch name="Credits To Start" tag="DSW" mask="16384">
                     <dipvalue name="1" value="16384" default="yes"/>
                     <dipvalue name="2" value="0"/>
              </dipswitch>
              <dipswitch name="Free Play" tag="DSW" mask="32768">
                     <dipvalue name="Off" value="32768" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="768"/>
       </game>
 
 


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