Home News Forum                            
 

Play your favorite classic games and more with the GameEx front end. Read more.

bonkadv: MAME ROM Information.


History:

Bonk's Adventure - Arcade Version (c) 1994 Kaneko.


A platform game, based on the NEC PC Engine game of the same name, consisting of 21 stages fighting dinosaurs and other creatures.


- TECHNICAL -


Main CPU : 68000 (@ 16 Mhz)

Sound Chips : (2x) OKI6295 (@ 12 Khz)


Screen orientation : Horizontal

Video resolution : 320 x 240 pixels

Screen refresh : 60.00 Hz

Palette Colors : 32768


Players : 2

Control : 8-way joystick

Buttons : 2

=> [A] Head butt, [B] Jump


- TRIVIA -


This game is known in Japan as "Kyokyoku !! PC Genjin - Special Arcade Version" and in Europe as "B.C. Kid".


This game had a ticket payout mechanism meaning you could also win cheesy prizes.


- UPDATES -


* In the Korean version titlescreen, the 'KANEKO' standard logo is replaced by 'KA' with a cat (which is pronounced 'NEKO' in Japanese).


- SERIES -


1. PC Genjin - Pithecanthropus Computerurus (1989, PC Engine)

2. PC Genjin 2 - Pithecanthropus Computerurus (1991, PC Engine)

3. PC Denjin - Punkic Cyborgs (1992, PC Engine)

4. Bonk's Adventure (1992, Nintendo Game Boy)

5. PC Genjin 3 - Pithecanthropus Computerurus (1993, PC Engine)

6. Bonk's Revenge (1994, Nintendo Game Boy)

7. Bonk's Adventure - Arcade Version (1994)

8. Super Bonk (Nintendo Super Famicom)

9. Super Bonk 2 (Nintendo Super Famicom)

10. PC Genjin (2002, Nintendo GameCube)


- SOURCES -


Game's rom.




MAME Info:

0.77 [Pierpaolo Prazzoli]


Bugs:

- There's a black bar on top of the in-game screen. It's most surely not created by maintaining correct aspect ratio. Iaspis (ID 00144)


WIP:

- 12th November 2008: David Haywood - I've spent the last day looking at some Kaneko titles. I asked Andreas to take a look at the MCU data rom for several of the games, to see if it could help improve the protection simulation in Blood Warriors (by finding the tables we're using in the encrypted data rom, thus no longer requiring extra tables). He reported back to me with his findings, and it was good news. While this still isn't true emulation of the MCU it helps, as we know the tables in the MCU data rom are correct, while the ones figured out via trojans could potentially have had inaccuracies in them (they didn't... but). As a slightly surprising bonus all the 'Toybox' data roms apart from GTMR2 use the same main encryption, and same communication method. Bonk's Adventure is a bit odd (seems to use data not present in the MCU data rom) but was already figured out.

- 0.123u4: Changed the 2x OKI6295 clock speeds to 2MHz.

- 0.112u2: Guru and Sebastien Volpe improved Bonk's Adventure: Protection data fully verified, this corrects tilemap colors in levels 2 and 3. Fixed implementation of MCU command 43.

- 0.89u5: Sebastien Volpe corrected Bonk's Adventure priorities (according Luca's scheme), sound 'improvements' (both banking and rom loading), game name updated, interrupts scheduling change (not correct, but somewhat improved, see comment) and as a consequence, fake region dsw is removed. Swapped sound2 roms ($0, 200000). Changed description to 'B.C. Kid / Bonk's Adventure / Kyukyoku!! PC Genjin'.

- 0.88u2: Sebastien Volpe fixed Bonk's Adventure - Game now playable. Some gfx/sound issues. Fixed gfx1/2/3 roms length and sound 1/2 addresses. Added dipswitches 'Ticket dispenser' and 'Region'.

- 0.87: Sebastien Volpe fixed dipswitches in Bonk's Adventure. Changed description to 'Bonk's Adventure'. Added dipswitches 'Free Play', 'Demo Sounds', 'Title Level Display' and 3x 'Reserved'.

- 0.83: Added EEPROM and dipswitches 'Difficulty', 'Join During Game' and 'Allow Continue'.

- 31st May 2004: Tomasz Slanina added the EEPROM to Bonk's Adventure, but the game still isn't playable because of protection.

- 7th May 2004: Tomasz Slanina - Bonk's Adventure is not playable (protection isn't emulated, dump is incomplete).

- 0.77u2: Added gfx3 rom ($0 - 2MB scrambled tiles).

- 0.77: Pierpaolo Prazzoli added Bonks Adventure (Kaneko 1994).

- 9th November 2003: Pierpaolo Prazzoli added Bonk's Adventure to the Kaneko16 driver, but it doesn't work because the MCU isn't emulated.

- 20th July 2003: Guru - Received Bonk's Adventure (Kaneko 1994). Big thanks to Leonid81, Bob Schultz, jmurjr, Smitdogg, f205v, Kevin Eshbach and many MAMEWorld contributors.


LEVELS: 28


Other Emulators:

* FB Alpha


Recommended Games (B.C.):

Boomer Rang'r

Roc'n Rope

Rumba Lumber

Dyno Bop

Caveman Ninja

Joe & Mac Returns

Dino Rex

B.C. Kid

Fred Flintstones' Memory Match

Primal Rage

Stone Ball

B.C. Story


Recommended Games (Platform Extra):

Flicky

Pac-Land

Pac-Land (United Amusements PC Engine)

Son Son

Road Runner

Vs. Super Mario Bros

Super Mario Bros. (PlayChoice-10)

Super Mario Bros. 2 (PlayChoice-10)

Super Mario Bros. 3 (PlayChoice-10)

Super Mario World

Wiz

Alex Kidd: The Lost Stars

Athena

The Goonies (PlayChoice-10)

Vs. The Goonies

Legend

Red Robin

Wonder Boy

Wonder Boy in Monster Land

Wonder Boy III - Monster Lair

Chip'n Dale: Rescue Rangers (PlayChoice-10)

Psychic 5

Psycho Soldier

Shadowland

Tricky Doc

Wardner

Bonze Adventure

Dynamite Dux

Hard Head

Hard Head 2

Konek-Gorbunok

The NewZealand Story

Fantasy Land

Keith Courage In Alpha Zones

Legend of Hero Tonma

Marvel Land

Toki

Willow

Blue's Journey

Hammerin' Harry

Liquid Kids

Mega Twins

Nemo

Yo! Noid (PlayChoice-10)

Caveman Ninja / Joe & Mac

Ninja Clowns

PuLiRuLa

Rockin' Kats (PlayChoice-10)

The Simpsons

Three Wonders - Midnight Wanderers

The Addams Family (Nintendo Super System)

Asterix

Kid Chameleon (Mega-Tech)

Aladdin

J. J. Squawkers

Magical Cat Adventure

Spin Master / Miracle Adventure

B.C. Kid

Battle Toads

Recalhorn

Super Trio

Top Hunter - Roddy & Cathy

Charlie Ninja


Romset: 12416 kb / 14 files / 4.76 zip




MAME XML Output:

       <game name="bonkadv" sourcefile="kaneko16.c">
              <description>B.C. Kid / Bonk's Adventure / Kyukyoku!! PC Genjin</description>
              <year>1994</year>
              <manufacturer>Kaneko</manufacturer>
              <rom name="prg.8" size="524288" crc="af2e60f8" sha1="406f79e155d1244b84f8c89c25b37188e1b4f4a6" region="maincpu" offset="0"/>
              <rom name="prg.7" size="524288" crc="a1cc6a78" sha1="a9cea21a6a0dfd3b0952664681c057190aa27f8c" region="maincpu" offset="1"/>
              <rom name="mcu.124" size="131072" crc="9d4e2724" sha1="9dd43703265e39f876877020a0ac3875de6faa8d" region="mcudata" offset="0"/>
              <rom name="pc100101.37" size="2097152" crc="c96e7c10" sha1="607cc7745abc3ff820047e8a00060ece61646623" region="gfx1" offset="0"/>
              <rom name="pc200102.40" size="1048576" crc="c2b7a26a" sha1="1c8783442e0ccf30c5640866c5493f1dc1dd48f8" region="gfx1" offset="200000"/>
              <rom name="pc300103.38" size="1048576" crc="51ee162c" sha1="b33afc7d1e9f55f191e08472e8c51ca931b0389d" region="gfx1" offset="300000"/>
              <rom name="pc600106.42" size="524288" crc="25877026" sha1="96814d97e9f9284f98c35edfe5e76677ac50dd97" region="gfx1" offset="400000"/>
              <rom name="pc700107.43" size="524288" crc="bfe21c44" sha1="9900a6fe4182b720a90d64d368bd0fd08bf936a8" region="gfx1" offset="400001"/>
              <rom name="pc400104.51" size="1048576" crc="3b176f84" sha1="0ad6fd5f03d275165490881173bafcb0a94762eb" region="gfx2" offset="0"/>
              <rom name="pc500105.55" size="1048576" crc="bebb3edc" sha1="e0fed4307316deaeb811ec29f5022adeaf577a95" region="gfx3" offset="0"/>
              <rom name="pc604109.101" size="1048576" crc="76025530" sha1="e0c8192d783057798eea084aa3e87938f6e01cb7" region="oki1" offset="0"/>
              <rom name="pc601106.99" size="1048576" crc="a893651c" sha1="d221ce89f19a76be497724f6c16fab82c8a52661" region="oki2" offset="0"/>
              <rom name="pc602107.100" size="1048576" crc="0fbb23aa" sha1="69b620375c65246317d7105fbc414f3c36e02b2c" region="oki2" offset="100000"/>
              <rom name="pc603108.102" size="1048576" crc="58458985" sha1="9a846d604ba901eb2a59d2b6cd9c42e3b43adb6a" region="oki2" offset="200000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="oki1" name="OKI6295" clock="2000000"/>
              <chip type="audio" tag="oki2" name="OKI6295" clock="2000000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="4" coins="2" service="yes" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Flip Screen" tag="DSW1" mask="256">
                     <dipvalue name="Off" value="256" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Free Play" tag="DSW1" mask="512">
                     <dipvalue name="Off" value="512" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="1024">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="1024" default="yes"/>
              </dipswitch>
              <dipswitch name="Ticket dispenser" tag="DSW1" mask="2048">
                     <dipvalue name="Off" value="2048" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Title Level Display" tag="DSW1" mask="4096">
                     <dipvalue name="Off" value="4096"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Reserved" tag="DSW1" mask="8192">
                     <dipvalue name="Off" value="8192" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Reserved" tag="DSW1" mask="16384">
                     <dipvalue name="Off" value="16384" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW1" mask="32768">
                     <dipvalue name="Off" value="32768" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="32768"/>
       </game>
 
 


emumovies.com      Retro bytes Portal           Bookmark and Share

 
Developed by: Spesoft  Headsoft     Terms of use     Privacy    Advertise