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brickzn: MAME ROM Information.


History:

Brick Zone (c) 1992 SunA.


A ball and paddle game.


- TECHNICAL -


Main CPU : Z80 (@ 6 Mhz)

Sound CPU : (2x) Z80 (@ 6 Mhz)

Sound Chips : YM3812 (@ 4 Mhz), AY8910 (@ 1.5 Mhz), (4x) DAC (@ 1.5 Mhz)


Screen orientation : Vertical

Video resolution : 224 x 256 pixels

Screen refresh : 60.00 Hz

Palette Colors : 512


Players : 2

Control : trackball

Buttons : 2


- SOURCES -


Game's rom.




MAME Info:

0.74u2 [Luca Elia]

0.37b14 [Luca Elia]


WIP:

- 0.135u4: Angelo Salese fixed Brick Zone parent set bitplane graphics. Fixed gfx1 rom loading.

- 0.96u2: Nicola Salmoria simplified the decryption code in the sun8 driver, and made some improvements to the Brick Zone main set. Changed description of clone 'Brick Zone (v3.0)' to 'Brick Zone (v4.0)'.

- 0.88: Changed AY-8910 clock speed to 1.5MHz.

- 0.78u5: Changed Z80 CPU1/2/3 clock speeds to 6MHz.

- 0.74u2: Added Brick Zone (v5.0) (SunA 1992) and clone (v3.0).

- 0.37b14: Luca Elia added Brick Zone (v5.0) (SunA 1992) and clone (v3.0) (Testdriver).

- 1st April 2001: Luca Elia decrypted Hard Head 2, Star Fighter and Brick Zone, but none of the games are working due to other problems.


Romset: 1184 kb / 11 files / 500.7 zip




MAME XML Output:

       <game name="brickzn" sourcefile="suna8.c">
              <description>Brick Zone (v5.0)</description>
              <year>1992</year>
              <manufacturer>SunA</manufacturer>
              <rom name="brickzon.009" size="32768" crc="1ea68dea" sha1="427152a26b062c5e77089de49c1da69369d4d557" region="maincpu" offset="0"/>
              <rom name="brickzon.008" size="131072" crc="c61540ba" sha1="08c0ede591b229427b910ca6bb904a6146110be8" region="maincpu" offset="10000"/>
              <rom name="brickzon.007" size="131072" crc="ceed12f1" sha1="9006726b75a65455afb1194298bade8fa2207b4a" region="maincpu" offset="30000"/>
              <rom name="brickzon.010" size="65536" crc="4eba8178" sha1="9a214a1acacdc124529bc9dde73a8e884fc70293" region="audiocpu" offset="0"/>
              <rom name="brickzon.011" size="65536" crc="6c54161a" sha1="ea216d9f45b441acd56b9fed81a83e3bfe299fbd" region="pcm" offset="0"/>
              <rom name="brickzon.005" size="131072" crc="118f8392" sha1="598fa4df3ae348ec9796cd6d90c3045bec546da3" region="gfx1" offset="0"/>
              <rom name="brickzon.004" size="131072" crc="2be5f335" sha1="dc870a3c5303cb2ea1fea4a25f53db016ed5ecee" region="gfx1" offset="20000"/>
              <rom name="brickzon.006" size="131072" crc="bbf31081" sha1="1fdbd0e0853082345225e18df340184a7a604b78" region="gfx1" offset="40000"/>
              <rom name="brickzon.002" size="131072" crc="241f0659" sha1="71b577bf7097b3b367d068df42f991d515f9003a" region="gfx1" offset="60000"/>
              <rom name="brickzon.001" size="131072" crc="6970ada9" sha1="5cfe5dcf25af7aff67ee5d78eb963d598251025f" region="gfx1" offset="80000"/>
              <rom name="brickzon.003" size="131072" crc="2e4f194b" sha1="86da1a582ea274f2af96d3e3e2ac72bcaf3638cb" region="gfx1" offset="a0000"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="6000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="6000000"/>
              <chip type="cpu" tag="pcm" name="Z80" clock="6000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM3812" clock="4000000"/>
              <chip type="audio" tag="aysnd" name="AY-3-8910A" clock="1500000"/>
              <chip type="audio" tag="dac1" name="DAC"/>
              <chip type="audio" tag="dac2" name="DAC"/>
              <chip type="audio" tag="dac3" name="DAC"/>
              <chip type="audio" tag="dac4" name="DAC"/>
              <display tag="screen" type="raster" rotate="90" width="256" height="224" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
                     <control type="trackball" minimum="0" maximum="255" sensitivity="50" reverse="yes"/>
              </input>
              <dipswitch name="Coinage" tag="DSW1" mask="7">
                     <dipvalue name="5 Coins/1 Credit" value="0"/>
                     <dipvalue name="4 Coins/1 Credit" value="1"/>
                     <dipvalue name="3 Coins/1 Credit" value="2"/>
                     <dipvalue name="2 Coins/1 Credit" value="3"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/4 Credits" value="4"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW1" mask="56">
                     <dipvalue name="Easiest" value="56" default="yes"/>
                     <dipvalue name="Very Easy" value="48"/>
                     <dipvalue name="Easy" value="40"/>
                     <dipvalue name="Moderate" value="32"/>
                     <dipvalue name="Normal" value="24"/>
                     <dipvalue name="Harder" value="16"/>
                     <dipvalue name="Very Hard" value="8"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW2" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW2" mask="2">
                     <dipvalue name="Upright" value="2" default="yes"/>
                     <dipvalue name="Cocktail" value="0"/>
              </dipswitch>
              <dipswitch name="Play Together" tag="DSW2" mask="4">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="4" default="yes"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW2" mask="56">
                     <dipvalue name="10K" value="48"/>
                     <dipvalue name="30K" value="40"/>
                     <dipvalue name="50K, Every 50K" value="24"/>
                     <dipvalue name="50K" value="32"/>
                     <dipvalue name="100K, Every 50K" value="16"/>
                     <dipvalue name="100K, Every 100K" value="8"/>
                     <dipvalue name="200K, Every 100K" value="0"/>
                     <dipvalue name="None" value="56" default="yes"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW2" mask="192">
                     <dipvalue name="2" value="128"/>
                     <dipvalue name="3" value="192" default="yes"/>
                     <dipvalue name="4" value="64"/>
                     <dipvalue name="5" value="0"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="512"/>
       </game>
 
 


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