cadash: MAME ROM Information. History:
Cadash (c) 1989 Taito.
4 great heroes : a Fighter, a Wizard, a cleric and a Ninja go on a quest to rescue the captured princess. This Taito adventure game feature all the ingredient of traditional Role-Playing-Game (stats, exp, buy upgrade in store...).
- TECHNICAL -
Prom Stickers : C21
Main CPU : 68000 (@ 12 Mhz), Z80 (@ 4 Mhz)
Sound Chips : YM2151 (@ 4 Mhz)
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Even if titlescreen says 1989, Cadash was released in March 1990 in Japan.
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Cameltry, Cadash - PCCB-00043) on 21/10/1990.
- UPDATES -
The US version is slightly different, it has the 'Winners Don't Use Drugs' screen.
The Japanese version is easier than the other versions.
There are many spelling and syntax errors in the French version texts.
- TIPS AND TRICKS -
* Debug Mode (in Debug Mode, you will be able to select starting scene, gold, EXP and several items) :
1) Hold Service Switch and reset the game.
2) Wait until 'Service Switch Error Message' is displayed, then push 'Start(x3), Service, Start'.
3) The game boots up then insert a credit and select a character.
4) Enter Debug Mode instead of starting the game.
* Your character jumps backwards when hit by an enemy. When you're trying to quickly cross some areas where you're likely to take damage, this can be a bad thing; it can cause you to stay in the dangerous area much longer. So, to reduce the damage, turn back just before you get hit. This will cause the impact to push you -forward-, getting you out of danger more quickly.
* The maximum amount of money you can have is 60,000 Golds.
- STAFF -
Produced by : Keisuke Hasegawa
Directed by : Onijust
Director of Software : Toru Sugawara (SGW)
Main Programmer : Tarabar Hori (TAK)
Monster Programmer: Yuichi Kohyama
Trap Programer : Masaki Yagi (YMOT) (MYG)
Scenario Programmer : Seiichi Taikoishi
Production Designer : Onijust (ONJ)
Graphic Designers : Onijust (ONJ), Takatsuna Senba, Hisakazu Katoh, Kozo Igarashi, Yoshihiro Iwata, Tetsuya Shinoda, Takayuki Ogawa, Kenichi Imaeda
Assistant Graphic Design : Visual Arts Production
Supervising Editor : Masaki Yagi (YMOT)
Map Editor : Onijust
Hardware Engineer : Tadashi Kushiro
Electrician : Tomio Takeda
Sound Producer : Pochi (Zuntata)
Music Composer : Pinch Punch
Sound Effects : Pinch Punch
Mechanician : Yasunori Hatsuta
Publicity Supervisor : Kazuo Nakagawa
Software Analyzers : Hidehiro Fujiwara, Yuji Hiroshige
Data Entry : Mari Iwano
Game Designer : Onijust
- PORTS -
* Consoles :
NEC PC-Engine (1990)
Sega Mega Drive (1992)
Sony PlayStation 2 [JP] (August 25, 2005; "Taito Memories Gekan [Model SLPM-66092]")
Sony PlayStation 2 (2005, "Taito Memories Vol. 2")
Microsoft XBOX (2006, "Taito Legends 2")
* Computers :
PC [CD-ROM] (2006, "Taito Legends 2")
* Others :
Nokia N-Gage ("Taito Memories") : unreleased
- SOURCES -
Game's rom.
Machine's picture.
MAME Info:
0.37b9 [David Graves]
Artwork available
WIP:
- 0.136u4: Angelo Salese hooked up bare bones Z180 (4MHz) communication CPU (network) in Cadash.
- 0.134u2: Volker Hann and Team Europe added clone Cadash (Germany).
- 3rd October 2009: Smitdogg - Team Europe dumped Cadash (Germany) (thanks to Volker Hann).
- 0.123u3: RansAckeR added DIP locations to Cadash.
- 0.122u6: Corrado Tomaselli verified and changed CPU frequencies in Cadash. Changed 68000 CPU1 clock speed to 16MHz.
- 30th September 2007: Mr. Do - A couple prior purchases are finished: Cadash bezel. Note: Cadash is almost 10MB; that's AFTER it was reduced from 22MB. It's very graphic intensive.
- 0.106u12: MASH added plds ($0, 200, 400, 600 - pal16l8b-c21-09.ic34, pal16l8b-c21-10.ic45, pal16l8b-c21-11-1.ic46 and pal20l8b-c21-12.ic47) to Cadash.
- 0.90u3: Removed ADPCM sound.
- 21st March 2001: Bryan McPhail added sprite buffering to Cadash.
- 0.37b11: Added dipswitches 'Starting Time', 'Added Time (after round clear)', 'Communication Mode' and 'Unsed'.
- 0.37b9: David Graves added Cadash (World) (Taito 1989) and clones (US), (Japan), (France) and (Italy). TODO: Any other games on this hardware? It may be close enough to Asuka hardware to consider merging the drivers eventually. Hooks for twin arcade machine setup: will involve emulating an extra processor, the 07 rom is probably the program for it. Fixed dipswitches.
- 25th October 2000: David Graves added another romset to the Cadash driver.
- 8th October 2000: David Graves sent in yet another Taito update with a working driver for Cadash.
- 20th November 1997: Malcor dumped Cadash (World).
PLAY INSTRUCTIONS :
- Press Button 1 for attack and Button 2 for jump. Hold Button 1 to choose magic (wizard, cleric).
LEVELS: 5 (outdoor of the castle, kraken cavern, forest maze, underground catacomb and castle)
Other Emulators:
* FB Alpha
* Raine
Recommended Games (Knights):
Warlords
Demons & Dragons
Cavelon
Dragon's Lair
Hunchback
Knightmare
Dragon Buster
The Tower of Druaga
Ghosts'n Goblins
Ghouls'n Ghosts
Ghouls'n Ghosts (Mega-Tech)
Vs. Castlevania
Castlevania (PlayChoice-10)
Cadash
Dragon Unit
Dark Seal
Rampart
Crossed Swords
The King of Dragons
Knights of the Round
Exvania
Wizard Fire
Dungeons & Dragons: Tower of Doom
Dungeons & Dragons: Shadow over Mystara
Light Bringer
Action Hollywood (Excaliwood)
Sol Divide
Knights of Valour
Knights of Valour Plus
Knights of Valour Super Heroes
Knights of Valour 2
Knights of Valour - The Seven Spirits
The Crystal of Kings
Romset: 1634 kb / 12 files / 670.0 zip
MAME XML Output:
   | <game name="cadash" sourcefile="asuka.c"> |
   |    | <description>Cadash (World)</description> |
   |    | <year>1989</year> |
   |    | <manufacturer>Taito Corporation Japan</manufacturer> |
   |    | <rom name="c21-14" size="131072" crc="5daf13fb" sha1="c2be42b2cdc90b6463ce87211cf711c951b17fab" region="maincpu" offset="0"/> |
   |    | <rom name="c21-16" size="131072" crc="cbaa2e75" sha1="c41ea71f2b0e72bf993dfcfd30f1994cae9f52a0" region="maincpu" offset="1"/> |
   |    | <rom name="c21-13" size="131072" crc="6b9e0ee9" sha1="06314b9c0be19314e6b6ecb5274a63eb36b642f5" region="maincpu" offset="40000"/> |
   |    | <rom name="c21-17" size="131072" crc="bf9a578a" sha1="42bde46081db6be2f61eaf171438ecc9264d18be" region="maincpu" offset="40001"/> |
   |    | <rom name="c21-02.9" size="524288" crc="205883b9" sha1="5aafee8cab3f949a7db91bcc26912f331041b51e" region="gfx1" offset="0"/> |
   |    | <rom name="c21-01.1" size="524288" crc="1ff6f39c" sha1="742f296efc8073fafa73da2c8d7d26ca9514b6bf" region="gfx2" offset="0"/> |
   |    | <rom name="c21-08.38" size="65536" crc="dca495a0" sha1="4e0f401f1b967da75f33fd7294860ad0b4bf2dce" region="audiocpu" offset="0"/> |
   |    | <rom name="c21-07.57" size="32768" crc="f02292bd" sha1="0a5c06a048ad67f90e0d766b504582e9eef035f7" region="subcpu" offset="0"/> |
   |    | <rom name="pal16l8b-c21-09.ic34" size="260" crc="4b296700" sha1="79d6c8fb13e30795d9c1f49885ada658f9722b68" region="plds" offset="0"/> |
   |    | <rom name="pal16l8b-c21-10.ic45" size="260" crc="35642f00" sha1="a04403536b0ef7e8e7251dfc47274a6c8772fd2d" region="plds" offset="200"/> |
   |    | <rom name="pal16l8b-c21-11-1.ic46" size="260" crc="f4791e24" sha1="7e3bbffec7b8f9171e6e09706e5622fef3c99ca0" region="plds" offset="400"/> |
   |    | <rom name="pal20l8b-c21-12.ic47" size="324" crc="bbc2cc97" sha1="d4a68f28e0d3f5a3b39ecc25640bc9197ad0260b" region="plds" offset="600"/> |
   |    | <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/> |
   |    | <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/> |
   |    | <chip type="cpu" tag="subcpu" name="Z180" clock="4000000"/> |
   |    | <chip type="audio" tag="mono" name="Speaker"/> |
   |    | <chip type="audio" tag="ymsnd" name="YM2151" clock="4000000"/> |
   |    | <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="60.000000" /> |
   |    | <sound channels="1"/> |
   |    | <input players="2" buttons="2" coins="2" tilt="yes"> |
   |    |    | <control type="joy" ways="8"/> |
   |    | </input> |
   |    | <dipswitch name="Unused" tag="DSWA" mask="1"> |
   |    |    | <dipvalue name="Off" value="1" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Flip Screen" tag="DSWA" mask="2"> |
   |    |    | <dipvalue name="Off" value="2" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Service Mode" tag="DSWA" mask="4"> |
   |    |    | <dipvalue name="Off" value="4" default="yes"/> |
   |    |    | <dipvalue name="On" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Demo Sounds" tag="DSWA" mask="8"> |
   |    |    | <dipvalue name="Off" value="0"/> |
   |    |    | <dipvalue name="On" value="8" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Coin A" tag="DSWA" mask="48"> |
   |    |    | <dipvalue name="4 Coins/1 Credit" value="0"/> |
   |    |    | <dipvalue name="3 Coins/1 Credit" value="16"/> |
   |    |    | <dipvalue name="2 Coins/1 Credit" value="32"/> |
   |    |    | <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Coin B" tag="DSWA" mask="192"> |
   |    |    | <dipvalue name="1 Coin/2 Credits" value="192" default="yes"/> |
   |    |    | <dipvalue name="1 Coin/3 Credits" value="128"/> |
   |    |    | <dipvalue name="1 Coin/4 Credits" value="64"/> |
   |    |    | <dipvalue name="1 Coin/6 Credits" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Difficulty" tag="DSWB" mask="3"> |
   |    |    | <dipvalue name="Easy" value="2"/> |
   |    |    | <dipvalue name="Medium" value="3" default="yes"/> |
   |    |    | <dipvalue name="Hard" value="1"/> |
   |    |    | <dipvalue name="Hardest" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Starting Time" tag="DSWB" mask="12"> |
   |    |    | <dipvalue name="5:00" value="0"/> |
   |    |    | <dipvalue name="6:00" value="4"/> |
   |    |    | <dipvalue name="7:00" value="12" default="yes"/> |
   |    |    | <dipvalue name="8:00" value="8"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Added Time (after round clear)" tag="DSWB" mask="48"> |
   |    |    | <dipvalue name="Default - 2:00" value="0"/> |
   |    |    | <dipvalue name="Default - 1:00" value="16"/> |
   |    |    | <dipvalue name="Default" value="48" default="yes"/> |
   |    |    | <dipvalue name="Default + 1:00" value="32"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Communication Mode" tag="DSWB" mask="192"> |
   |    |    | <dipvalue name="Stand alone" value="192" default="yes"/> |
   |    |    | <dipvalue name="Master" value="128"/> |
   |    |    | <dipvalue name="Slave" value="0"/> |
   |    | </dipswitch> |
   |    | <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="4096"/> |
|
|