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calibr50: MAME ROM Information.


History:

Cal. 50 - Caliber Fifty (c) 1989 Taito America Corp.


An overhead shoot'em up. Soldiers must destroy a variety of attacking enemies using their guns and hand grenades.


- TECHNICAL -


Game ID : UH


Main CPU : 68000 (@ 8 Mhz), M65C02 (@ 2 Mhz)

Sound Chips : X1-010 (@ 16 Mhz)


Screen orientation : Vertical

Video resolution : 240 x 384 pixels

Screen refresh : 60.00 Hz

Palette colors : 512


Players : 2

Control : dial

Buttons : 2


- TRIVIA -


Released in September 1989. Licensed to Taito America Corp. by Seta USA.


All the speech in the game are the voice of Jun Aida.


- STAFF -


Produced by : Jun Fujimoto

Directed by : Noboru Miyamari

Screen play by : Noboru Miyamari

Based on the Novels by Viet Nam 1972.

Art direction : Mitsuhiro Takeda

Music direction : Tak Suzuki (Goblin Sound)

Original music composers (Goblin Sound) : Hiroshi Taguchi, Tak Suzuki, Zero Yotsumoto

Sound effects editor : Noboru Miyanari

Sound mixer / editor : Tak Suzuki (Goblin Sound)

Sound programmer : Noboru Miyanari

Titles : Mitsuhiro Takeda

Hardware designer : Nobuyuki Nonaka

Custom chip designed by Digital Magic Lab.

Programmer : Noboru Miyanari

Character designers : Mitsuhiro Takeda, Asako Kumura, Miyuki Kasajima

Background designer : Tomokazu Sunaga

Special effects : KII System

Controller designers : Yoshikazu Ikegai

Assemblers : Akihiro Aranaga, Toshio Sasho and many others

Marketing : Tohru Ishikawa, Yasuhiro Ota

Parts department : Mikio Harada, Masayuki Iwata

Graphic tools designed by : Hiroyuki Watanabe

Development system designed by : Keiji Ishikawa


- PORTS -


* Consoles :

Sega Mega Drive


- SOURCES -


Machine's picture.

Game's rom.




MAME Info:

0.37b5 [Luca Elia]

0.37b1 [Luca Elia]


Artwork available


WIP:

- 0.143u2: Brian Troha implemented coin mode 1 & 2 for Caliber 50 and added DIP locations. Added dipswitches 'Licensor Option' and 'Coinage Type'.

- 29th December 2010: Mr. Do - Kiltron's still pumping bezels out, with his newest contribution of Caliber 50.

- 0.133u3: Corrado Tomaselli verified clocks and Vsync on Caliber 50. Changed game to mono sound, the PCB don't have a stereo connector. Changed VSync to 57.42 Hz.

- 16th November 2008: Guru - I recently picked up a pile of junk for spares and repairs from a local friend. It turned out there was quite a bit of interesting stuff in this lot. As far as I can make out, I got Caliber 50 (Seta).

- 0.65: Nicola Salmoria fixed sound in Caliber 50, Sokonuke Taisen Game and Blandia.

- 0.37b9: Changed M65C02 CPU2 clock speed to 2MHz.

- 0.37b5: Luca Elia added Caliber 50 (Athena / Seta 1989).

- 6th July 2000: Luca Elia added Thundercade, Caliber 50, Dragon Unit and Blandia to the Seta driver.

- 0.37b1: Luca Elia added Caliber 50 (Testdriver).


LEVELS: 1


Other Emulators:

* FB Alpha

* Raine


Recommended Games (Army Fighter 2):

Borderline

Front Line

Commando

Field Combat

Ikari Warriors

Guerrilla War

Ikari III - The Rescue

Jackal

Land Sea Air Squad

Mighty Guy

Heavy Barrel

Rescue Raider

Thundercade

Time Soldiers

Gain Ground

Caliber 50

Mercs

Gulf Storm

Thunder Zone

Desert Breaker

Ninja Commando

Total Carnage

Gundhara

Shock Troopers

Shock Troopers - 2nd Squad


Romset: 4992 kb / 13 files / 2.04 zip




MAME XML Output:

       <game name="calibr50" sourcefile="seta.c">
              <description>Caliber 50</description>
              <year>1989</year>
              <manufacturer>Athena / Seta</manufacturer>
              <rom name="uh002001.u45" size="262144" crc="eb92e7ed" sha1="2aee8a7bce549ef7d7b35d1c248ebbdbc906e38d" region="maincpu" offset="0"/>
              <rom name="uh002004.u41" size="262144" crc="5a0ed31e" sha1="d6ee7654354ac9f1dc7add1ef9f68a147b6f2953" region="maincpu" offset="1"/>
              <rom name="uh001003.9a" size="65536" crc="0d30d09f" sha1="8a48511b628e85b72fda0968d813f4faebd0c418" region="maincpu" offset="80000"/>
              <rom name="uh001002.7a" size="65536" crc="7aecc3f9" sha1="2454d9c758fa623d4d81a9230871b67d31d16cef" region="maincpu" offset="80001"/>
              <rom name="uh001005.u61" size="262144" crc="4a54c085" sha1="f53ff257ce3d95f945a6befcfb61f1b570f0eafe" region="sub" offset="4000"/>
              <rom name="uh001006.ux2" size="524288" crc="fff52f91" sha1="fd7807e9a8dd5a88df1fcd13746b44a33adbc0fa" region="gfx1" offset="0"/>
              <rom name="uh001007.ux1" size="524288" crc="b6c19f71" sha1="eb8bbaeaf4af07e178100ff16b228b537aa36272" region="gfx1" offset="1"/>
              <rom name="uh001008.ux6" size="524288" crc="7aae07ef" sha1="1db666db20efce1efe5b5769b8e3c78bbf508466" region="gfx1" offset="100000"/>
              <rom name="uh001009.ux0" size="524288" crc="f85da2c5" sha1="d090e49b3a897729c7fb05f9386939448fe1d3d9" region="gfx1" offset="100001"/>
              <rom name="uh001010.u3x" size="524288" crc="f986577a" sha1="8f6c2fca271fed21a1c04e93c3f50dc41348ae30" region="gfx2" offset="0"/>
              <rom name="uh001011.u50" size="524288" crc="08620052" sha1="e2ab49dbabc139e6b276401340085ccab1ae3892" region="gfx2" offset="80000"/>
              <rom name="uh001013.u60" size="524288" crc="09ec0df6" sha1="57c68d05074ea4a1e133be2ce6e25c594f04a712" region="x1snd" offset="0"/>
              <rom name="uh001012.u46" size="524288" crc="bb996547" sha1="0c8f570ef4454b10a023e0c463001c22a8cf99cd" region="x1snd" offset="80000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="8000000"/>
              <chip type="cpu" tag="sub" name="M65C02" clock="2000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="x1snd" name="X1-010" clock="16000000"/>
              <display tag="screen" type="raster" rotate="270" width="384" height="240" refresh="57.420000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2" tilt="yes">
                     <control type="joy" ways="8"/>
                     <control type="dial" minimum="0" maximum="4095" sensitivity="15" keydelta="15"/>
              </input>
              <dipswitch name="Copyright / License" tag="DSW" mask="1">
                     <dipvalue name="Seta (Japan only)" value="0"/>
                     <dipvalue name="Seta USA / Romstar" value="1" default="yes"/>
                     <dipvalue name="Seta / Taito" value="0"/>
                     <dipvalue name="Seta USA / Taito America" value="1" default="yes"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="8">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="8" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW" mask="48">
                     <dipvalue name="2 Coins/1 Credit" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="0"/>
                     <dipvalue name="1 Coin/2 Credits" value="32"/>
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="16"/>
                     <dipvalue name="2 Coins/1 Credit" value="32"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW" mask="192">
                     <dipvalue name="2 Coins/1 Credit" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="192" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="0"/>
                     <dipvalue name="1 Coin/2 Credits" value="128"/>
                     <dipvalue name="1 Coin/2 Credits" value="192" default="yes"/>
                     <dipvalue name="1 Coin/3 Credits" value="128"/>
                     <dipvalue name="1 Coin/4 Credits" value="64"/>
                     <dipvalue name="1 Coin/6 Credits" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="768">
                     <dipvalue name="Easiest" value="768"/>
                     <dipvalue name="Easy" value="512"/>
                     <dipvalue name="Normal" value="256" default="yes"/>
                     <dipvalue name="Hard" value="0"/>
              </dipswitch>
              <dipswitch name="Score Digits" tag="DSW" mask="1024">
                     <dipvalue name="7" value="1024" default="yes"/>
                     <dipvalue name="3" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="2048">
                     <dipvalue name="3" value="2048" default="yes"/>
                     <dipvalue name="4" value="0"/>
              </dipswitch>
              <dipswitch name="Display Score" tag="DSW" mask="4096">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="4096" default="yes"/>
              </dipswitch>
              <dipswitch name="Erase Backup Ram" tag="DSW" mask="8192">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="8192" default="yes"/>
              </dipswitch>
              <dipswitch name="Licensor Option" tag="DSW" mask="16384">
                     <dipvalue name="Option 1" value="16384" default="yes"/>
                     <dipvalue name="Option 2" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage Type" tag="DSW" mask="32768">
                     <dipvalue name="Coin Mode 1" value="32768" default="yes"/>
                     <dipvalue name="Coin Mode 2" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="512"/>
       </game>
 
 


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