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cbuster: MAME ROM Information.


History:

Crude Buster (c) 1990 Data East.


In the near future, ruthless gangs are the new rulers of the streets. Only a brave duo of seasoned street brawlers can end this terror and return peace to the streets. Don't forget to grab and use anything you can find as a weapon (pipes, stones, signs, cars, even enemies!) to survive this onslaught. Features solid graphics & sound and very fun gameplay mechanics!


- TECHNICAL -


Game ID : MAB


Main CPU : 68000 (@ 12 Mhz)

Sound CPU : HuC6280 (@ 8.055 Mhz)

Sound Chips : YM2203 (@ 4.0275 Mhz), YM2151 (@ 3.58 Mhz), (2x) OKI6295 (@ 15.255 Khz)


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Released in March 1990.


This game is known in US as "Two Crude".


Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Crude Buster, Midnight Resistance - PCCB-00039) on 21/08/1990.


- STAFF -


Game designer : Akira Ohtami

Programmers : Takaaki Inowe, Souichi Akiyama

Character designers : Kazumi Minagawa, Sonomi Nagao, Yoshinari Kaihou, Eiko Kurihara, Shintoku Ohe, Shinji Noda, Chie Kitahara, Hitomi Fujiwara, Chika Shamoto, Kazumi Enomoto

Background designers : Masanori Tokoro, Kazunori Hashimoto, Atsushi Kaneko, Shuichi Togashi, Masayuki Inoshita, Inochi Kawamura, Mika Yamaguchi, Tomoo Adachi

Ex. designers : Masayuki Kawaguchi, Hiroshi Kadode, Uzzy, Seiji Koyanagi, Masahiko Tezuka

Sound : Azusa Hara (Asha), Hiroaki Yoshida (MARO), Tatsuya Kinouchi (Kiwch)

Hard : Masami Ohki

Voices : Fred Young

Advicer : Joe Kaminkow

Project leader : Iwao Horita


Special thanks : Kazuyuki Kurata (Kazuyuki Kurasan), Sapporo Satellite, Sendai Satellite


- PORTS -


* Consoles :

Sega Megadrive [JP] (Feb. 28, 1992) "Crude Buster [Model T-13063]"


- SOURCES -


Game's rom.




MAME Info:

0.36b2 [Bryan McPhail]


NOTE:

- At the title screen the "Crude Buster", text turns up and displays correctly. Then just before the "insert coin" shows, two lines cross the text and when they've left the screen, the graphics are cut up in three segments, each shifted 4 pixels to the right of the one above. That behaviour is correct. I've got 4 of these PCBs (don't ask). Mish


Bugs:

- The tempo of the music played by one of the OKI6295's (#1 I think) speeds up when the flamethrower is used. Yonah (ID 00389)


WIP:

- 0.136u4: Fabio Priuli converted Crude Buster to use device versions of the deco16 video chips and added driver_data class and save states.

- 0.131u1: MooglyGuy merged memory maps in Crude Buster.

- 0.126u2: Fabio Priuli added DIP locations to Crude Buster.

- 0.103u3: David Haywood converted Super Burger Time, Vapor Trail and Crude Buster to use the DECO tilemap functions. Fixed gfx1/3 rom loading.

- 0.96u3: Bryan McPhail fixed OKI sample rate in Crude Buster. Changed HuC6280 CPU2 clock speed to 8055000 Hz and 2nd OKI6295 to 15255 Hz.

- 0.37b6: Added prom ($0 - priority). Changed clock speed of the 2x OKI6295 to 7627 Hz.

- 0.36b13: Changed VSync to 58Hz and YM2151 clock speed to 3580000 Hz and the 2x OKI6295 to 7757 Hz.

- 0.36b5: Changed YM-2151 clock speed to 3.7MHz.

- 0.36b2: Bryan McPhail added Crude Buster (World FX version) (Data East 1990) and clones (World FU version), (Japan) and Two Crude (US). The 'FX' board is filled with 'FU' roms except for the 4 program roms, both boards have 'export' stickers which usually indicates a World version. Maybe one is a UK or European version.

- 31st July 1999: Jim Hernandez fixed Crude Buster sound.

- 22nd July 1999: Bryan McPhail sent in a driver for Crude Buster, and modified OKI6295 core to support different frequencies.


STORY:

- New York A.D. 2010: Nuclear explosions of unknown origin have hit New York City! The city was thrown into chaos... And the massive Metropolis was all but destroyed. And 20 years after: The restoration process had barley begun before a brutal rival organization marched into the ruined city and conquered it. This organization is called Big Valley, and their soldiers are armed with the most advanced and bizarre weapons. AND NOW...The government has requested two men enter the ruins secretly and defeat Big Valley. These two men will be paid well for the job. These warriors names are...Crude Buster.


LEVELS: 6


Other Emulators:

* FB Alpha


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Romset: 3265 kb / 18 files / 1.42 zip




MAME XML Output:

       <game name="cbuster" sourcefile="cbuster.c">
              <description>Crude Buster (World FX version)</description>
              <year>1990</year>
              <manufacturer>Data East Corporation</manufacturer>
              <rom name="fx01.rom" size="131072" crc="ddae6d83" sha1="ce3fed1393b71821730fb8d87869a89c8e07c456" region="maincpu" offset="0"/>
              <rom name="fx00.rom" size="131072" crc="5bc2c0de" sha1="fa9c357ae4a5c814b7113df3b2f12982077f3e6b" region="maincpu" offset="1"/>
              <rom name="fx03.rom" size="131072" crc="c3d65bf9" sha1="99dd650fd4b427bca25a0776fbd6221f93504106" region="maincpu" offset="40000"/>
              <rom name="fx02.rom" size="131072" crc="b875266b" sha1="a76f8e061392e17394a3f975584823ad39e0097e" region="maincpu" offset="40001"/>
              <rom name="fu11-.rom" size="65536" crc="65f20f10" sha1="cf914893edd98a0f39bbf7068a469ed7d34bd90e" region="audiocpu" offset="0"/>
              <rom name="mab-00" size="524288" crc="660eaabd" sha1="e3d614e13fdb9af159d9758a869d9dae3dbe14e0" region="gfx1" offset="0"/>
              <rom name="fu05-.rom" size="65536" crc="8134d412" sha1="9c70ff6f9f24ec89c0bb4645afdf2a5ca27e9a0c" region="gfx1" offset="80000"/>
              <rom name="fu06-.rom" size="65536" crc="2f914a45" sha1="bb44ba4779e45ee77ef0006363df91aac1f4559a" region="gfx1" offset="80001"/>
              <rom name="mab-01" size="524288" crc="1080d619" sha1="68f33a1580d33e4dd0858248c12a0a10ac117249" region="gfx2" offset="0"/>
              <rom name="mab-02" size="524288" crc="58b7231d" sha1="5b51a2fa42c67f23648be205295184a1fddc00f5" region="gfx3" offset="0"/>
              <rom name="mab-03" size="524288" crc="76053b9d" sha1="093cd01a13509701ec9dd1a806132600a5bd1915" region="gfx3" offset="a0000"/>
              <rom name="fu07-.rom" size="65536" crc="ca8d0bb3" sha1="9262d6003cf0cb8c33d0f6c1d0ef35490b29f9b4" region="gfx3" offset="140000"/>
              <rom name="fu08-.rom" size="65536" crc="c6afc5c8" sha1="feddd546f09884c51e4d1802477de4e152a51082" region="gfx3" offset="150000"/>
              <rom name="fu09-.rom" size="65536" crc="526809ca" sha1="2cb9e7417211c1eb23d32e3fee71c5254d34a3ff" region="gfx3" offset="160000"/>
              <rom name="fu10-.rom" size="65536" crc="6be6d50e" sha1="b944db4b3a7c76190f6b40f71f033e16e7964f6a" region="gfx3" offset="170000"/>
              <rom name="fu12-.rom" size="131072" crc="2d1d65f2" sha1="be3d57b9976ddf7ee6d20ee9e78fe826ee411d79" region="oki1" offset="0"/>
              <rom name="fu13-.rom" size="131072" crc="b8525622" sha1="4a6ec5e3f64256b1383bfbab4167cbd2ec11b5c5" region="oki2" offset="0"/>
              <rom name="mb7114h.18e" size="256" crc="3645b70f" sha1="7d3831867362037892b43efb007e27d3bd5f6488" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="audiocpu" name="HuC6280" clock="8055000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ym1" name="YM2203" clock="4027500"/>
              <chip type="audio" tag="ym2" name="YM2151" clock="3580000"/>
              <chip type="audio" tag="oki1" name="OKI6295" clock="1006875"/>
              <chip type="audio" tag="oki2" name="OKI6295" clock="2013750"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="240" refresh="58.000000" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="3">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin A" tag="DSW" mask="7">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/4 Credits" value="4"/>
                     <dipvalue name="1 Coin/5 Credits" value="3"/>
                     <dipvalue name="1 Coin/6 Credits" value="2"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW" mask="56">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="48"/>
                     <dipvalue name="1 Coin/3 Credits" value="40"/>
                     <dipvalue name="1 Coin/4 Credits" value="32"/>
                     <dipvalue name="1 Coin/5 Credits" value="24"/>
                     <dipvalue name="1 Coin/6 Credits" value="16"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="768">
                     <dipvalue name="1" value="256"/>
                     <dipvalue name="2" value="0"/>
                     <dipvalue name="3" value="768" default="yes"/>
                     <dipvalue name="4" value="512"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="3072">
                     <dipvalue name="Normal" value="3072" default="yes"/>
                     <dipvalue name="Easy" value="2048"/>
                     <dipvalue name="Hard" value="1024"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="4096">
                     <dipvalue name="Off" value="4096" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="8192">
                     <dipvalue name="Off" value="8192" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Allow Continue" tag="DSW" mask="16384">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="16384" default="yes"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="32768">
                     <dipvalue name="Off" value="32768"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="2048"/>
       </game>
 
 


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