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chboxing: MAME ROM Information.


History:

Champion Boxing (c) 1984 Sega.


An early boxing game for champion :-)


- TECHNICAL -


Main CPU : Z80 (@ 3.579545 Mhz)

Sound Chips : SN76496 (@ 3.579545 Mhz)


Screen orientation : Horizontal

Video resolution : 280 x 210 pixels

Screen refresh : 60.00 Hz

Palette colors : 16


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Champion Boxing is the first game created by Yu Suzuki.


- STAFF -


Designed by : Yu Suzuki


- PORTS -


* Computers :

MSX (1984)


- SOURCES -


Game's rom.




MAME Info:

0.68 [Tomasz Slanina]


Artwork available


WIP:

- 0.144u6: hap fixed Champion Boxing unable to navigate Test Mode menu.

- 15th May 2011: Mr. Do - Nightvoice continues to churn them out. This time, he's vectored Champion Boxing bezel, scanned in by TrevEB.

- 0.132u5: Intel 8255A PPI (MESS Team): Added a new implementation of the I8255A device. Rewritten from scratch to properly support handshaking in modes 1 and 2. Refactored SG-1000a driver to use the new implementation.

- 0.132u1: Fabio Priuli fixed drivers using the TMS9928 (type of frameskip causes crash).

- 0.127u4: Curt Coder fixed refresh rate from 60 to 59.922747Hz and interrupts in SG-1000a driver, added 8255PPI and coin counter.

- 0.119u2: Sonikos cleaned up input ports in SG-1000 driver. Changed dipswitch 'Coin B' to 'Coinage' and fixed 'Language' dipswitch.

- 0.117: Zsolt Vasvari simplified code in TMS9928 video system.

- 0.116u2: Justin Kerk and Lord Nightmare updated Champion Boxing to correctly use the SN76489 instead of the SN76496, which was a later design.

- 0.111u5: Aaron Giles removed gross TMS9928a configuration in place of more standard techniques. Updates the SG-1000A driver accordingly.

- 0.111u4: R. Belmont fixed TMS9928 so it recalculates the pattern mask when its dependancies change so we don't end up in weird half-modes.

- 0.77u1: Fixes and updates from MESS to tms9928a.c [Nathan Woods].

- 0.68: Tomasz Slanina added Champion Boxing (Sega 1984).

- 8th March 2003: Tomasz Slanina sent in a driver for Sega SG-1000 based arcade hardware, supporting Champion Boxing and Champion Pro Wrestling.


LEVELS: 7 (endless)


Recommended Games (Boxing):

Boxer

KO Punch

Champion Boxing

Main Event

Punch-Out!!

Super Punch-Out!!

VS Gong Fight

King of Boxer

Heavyweight Champ

Mike Tyson's Punch-Out!! (PlayChoice-10)

Vs. TKO Boxing

Final Blow

The Final Round

Pound for Pound

Success Joe

Legend of Success Joe

Title Fight

Top Ranking Stars

Best Bout Boxing

Funky Head Boxers


Romset: 40 kb / 3 files / 20.4 zip




MAME XML Output:

       <game name="chboxing" sourcefile="sg1000a.c">
              <description>Champion Boxing</description>
              <year>1984</year>
              <manufacturer>Sega</manufacturer>
              <rom name="cb6105.bin" size="16384" crc="43516f2e" sha1="e3a9bbe914b5bfdcd1f85ca5fae922c4cae3c106" region="maincpu" offset="0"/>
              <rom name="cb6106.bin" size="16384" crc="65e2c750" sha1="843466b8d6baebb4d5e434fbdafe3ae8fed03475" region="maincpu" offset="4000"/>
              <rom name="cb6107.bin" size="8192" crc="c2f8e522" sha1="932276e7ad33aa9efbb4cd10bc3071d88cb082cb" region="maincpu" offset="8000"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3579545"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="snsnd" name="SN76489" clock="3579545"/>
              <display tag="screen" type="raster" rotate="0" width="280" height="216" refresh="59.922738" pixclock="5369317" htotal="342" hbend="25" hbstart="305" vtotal="262" vbend="28" vbstart="244" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="1">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coinage" tag="DSW" mask="48">
                     <dipvalue name="2 Coins/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="32"/>
                     <dipvalue name="1 Coin/3 Credits" value="16"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Language" tag="DSW" mask="128">
                     <dipvalue name="English" value="0" default="yes"/>
                     <dipvalue name="Japanese" value="128"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="16"/>
       </game>
 
 


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