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cookbib2: MAME ROM Information.


History:

Cookie & Bibi 2 (c) 1996 SemiCom.


A "Puzzle Bobble" rip-off.


- TECHNICAL -


Main CPU : 68000 (@ 16 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : YM2151 (@ 4 Mhz), OKI6295 (@ 7.575 Khz)


Screen orientation : Horizontal

Video resolution : 256 x 224 pixels

Screen refresh : 57.50 Hz

Palette colors : 256


Players : 2

Control : 8-way joystick

Buttons : 3


- SERIES -


1. Cookie & Bibi (1995)

2. Cookie & Bibi 2 (1996)

3. Cookie & Bibi 3 (1997)


- STAFF -


Executive producer : Jeon Jae Yeon

Game designer : Han Seung Hoon

Game programmer : Mm Hyun Ho

System programmer : Kim Jin Woo

Graphic designers : Kim Sung Hawan, Kim Kyung Hee, Hong Young Joo

Sound composer / S.E : Jeon Seok Gee


- SOURCES -


Game's rom.




MAME Info:

0.74u2 [?]

0.62 [?]


WIP:

- 0.138u4: Brian Troha added DIP locations to Cookie & Bibi 2.

- 0.100u1: Changed description to 'Cookie & Bibi 2'.

- 0.95u1: Sonikos changed 'Lives' dipswitch to 'Max Vs Round'.

- 0.77u1: David Haywood fixed Cookie & Bibi 2 - Game now playable. Added user1 rom ($0 - 87C52 protdata).

- 18th November 2003: David Haywood emulated the protection (Philips 87c52 MCU) in Cookie & Bibi 2.

- 0.75: Changed VSync to 57.5 Hz.

- 0.74u2: Added Cookie and Bibi 2 (SemiCom 1996).

- 0.62: Added Cookie and Bibi 2 (Testdriver).


LEVELS: 50 (puzzle mode)


Other Emulators:

* FB Alpha

* Raine


Recommended Games (Puzzle Bobble):

Puzzle Bobble

Puzzle Bobble / Bust-A-Move

Puzzle Bobble 2 / Bust-A-Move Again

Puzzle Bobble 2

Puzzle Bobble 3

Puzzle Bobble 4

Super Puzzle Bobble

Candy Puzzle

Cookie & Bibi

Cookie & Bibi 2

Cookie & Bibi 3

XESS - The New Revolution (Cookie & Bibi)

Mouse Shooter GoGo

Puzzle De Pon!

Bang Bang Ball

Freeze (Atari)

Ghostlop (prototype)

Magical Drop II

Magical Drop III

Magic Bubble

Money Puzzle Exchanger

Bubble 2000

Land Maker

Multi 5 (Bubble Gum)

Puzzle Uo Poko

Puzzle De Bowling

Azumanga Daioh Puzzle Bobble


Romset: 1985 kb / 8 files / 670.0 zip




MAME XML Output:

       <game name="cookbib2" sourcefile="snowbros.c">
              <description>Cookie &amp; Bibi 2</description>
              <year>1996</year>
              <manufacturer>SemiCom</manufacturer>
              <rom name="cookbib2.02" size="262144" crc="b2909460" sha1="2438638af870cfc105631d2b5e5a27a64ab5394d" region="maincpu" offset="1"/>
              <rom name="cookbib2.01" size="262144" crc="65aafde2" sha1="01f9f261527c35182f0445d641d987aa86ad750f" region="maincpu" offset="0"/>
              <rom name="cookbib2.07" size="65536" crc="f59f1c9a" sha1="2830261fd55249e015514fcb4cf8392e83b7fd0d" region="soundcpu" offset="0"/>
              <rom name="87c52.mcu" size="65536" status="nodump" region="cpu2" offset="0"/>
              <rom name="protdata.bin" size="512" crc="ae6d8ed5" sha1="410cdacb9b90ea345c0e4be85e60a138f45a51f1" region="user1" offset="0"/>
              <rom name="cookbib2.06" size="131072" crc="5e6f76b8" sha1="725800143dfeaa6093ed5fcc5b9f15678ae9e547" region="oki" offset="0"/>
              <rom name="cookbib2.05" size="524288" crc="89fb38ce" sha1="1b39dd9c2743916b8d8af590bd92fe4819c2454b" region="gfx1" offset="0"/>
              <rom name="cookbib2.04" size="524288" crc="f240111f" sha1="b2c3b6e3d916fc68e1fd258b1279b6c39e1f0108" region="gfx1" offset="80000"/>
              <rom name="cookbib2.03" size="262144" crc="e1604821" sha1="bede6bdd8331128b9f2b229d718133470bf407c9" region="gfx1" offset="100000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="4000000"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="999900"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="57.500000" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="1">
                     <dipvalue name="Off" value="1"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Max Vs Round" tag="DSW1" mask="2">
                     <dipvalue name="3" value="2" default="yes"/>
                     <dipvalue name="1" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW1" mask="28">
                     <dipvalue name="5 Coins/1 Credit" value="0"/>
                     <dipvalue name="4 Coins/1 Credit" value="4"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="12"/>
                     <dipvalue name="1 Coin/1 Credit" value="28" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="20"/>
                     <dipvalue name="1 Coin/2 Credits" value="24"/>
                     <dipvalue name="1 Coin/3 Credits" value="16"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW1" mask="96">
                     <dipvalue name="Easy" value="0"/>
                     <dipvalue name="Normal" value="96" default="yes"/>
                     <dipvalue name="Hard" value="64"/>
                     <dipvalue name="Hardest" value="32"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="1">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="1"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="2">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="2"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="4">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="4"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="8">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="8"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="16">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="16"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="32">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="32"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="256"/>
       </game>
 
 


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