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cookbib3: MAME ROM Information.


History:

Cookie & Bibi 3 (c) 1997 SemiCom.


A "Puzzle Bobble" Ripoff.


- TECHNICAL -


Main CPU : 68000 (@ 16 Mhz), Z80 (@ 4 Mhz)

Sound Chips : YM2151 (@ 4 Mhz), OKI6295 (@ 7.575 Khz)


Screen orientation : Horizontal

Video resolution : 256 x 224 pixels

Screen refresh : 57.50 Hz

Palette colors : 256


Players : 2

Control : 8-way Joystick

Buttons : 3


- SERIES -


1. Cookie & Bibi (1995)

2. Cookie & Bibi 2 (1996)

3. Cookie & Bibi 3 (1997)


- STAFF -


Executive Producer : Jeon Jae Yeon

Programmed by : Kim Hyun Ho

Reprogrammed by : Strider X

Graphic Designer : Kim Sung Hawan

Graphic Assist : Cho Young Kook, Kim Kyung Hee, Cho Oh Hyun, Kim Seung Hwan, Lee Shea Ho

Music and Sound : Jeon Seok Gee

Poster Artist : Sim Seng Bo


- SOURCES -


Game's rom.




MAME Info:

0.99u8 [Corrado Tomaselli, David Haywood]


WIP:

- 0.138u4: Brian Troha added DIP locations to Cookie & Bibi 3.

- 0.100u1: Added protdata rom - Game now playable. Changed description to 'Cookie & Bibi 3'.

- 0.105: Brian Troha corrected dipswitches for Cookie & Bibi 3. Added dipswitches 'Difficulty' and 'Free Play'.

- 0.100u1: Added protdata.bin rom - Game now playable.

- 14th September 2005: David Haywood - With a little help from Corrado Tomaselli we got Cookie and Bibi 3 to run.

- 0.99u8: David Haywood added Cookie and Bibi 3 (Semicom 1997).

- 8th September 2005: Corrado Tomaselli dumped Cookie & Bibi 3.


LEVELS: 50 - 8 (puzzle mode - vs. mode)


Other Emulators:

* FB Alpha


Recommended Games (Puzzle Bobble):

Puzzle Bobble

Puzzle Bobble / Bust-A-Move

Puzzle Bobble 2 / Bust-A-Move Again

Puzzle Bobble 2

Puzzle Bobble 3

Puzzle Bobble 4

Super Puzzle Bobble

Candy Puzzle

Cookie & Bibi

Cookie & Bibi 2

Cookie & Bibi 3

XESS - The New Revolution (Cookie & Bibi)

Mouse Shooter GoGo

Puzzle De Pon!

Bang Bang Ball

Freeze (Atari)

Ghostlop (prototype)

Magical Drop II

Magical Drop III

Magic Bubble

Money Puzzle Exchanger

Bubble 2000

Land Maker

Multi 5 (Bubble Gum)

Puzzle Uo Poko

Puzzle De Bowling

Azumanga Daioh Puzzle Bobble


Romset: 2241 kb / 8 files / 758.0 zip




MAME XML Output:

       <game name="cookbib3" sourcefile="snowbros.c">
              <description>Cookie &amp; Bibi 3</description>
              <year>1997</year>
              <manufacturer>SemiCom</manufacturer>
              <rom name="u52.bin" size="262144" crc="65134893" sha1="b1f26794d1a85893aedf55adb2195ad244f90132" region="maincpu" offset="1"/>
              <rom name="u74.bin" size="262144" crc="c4ab8435" sha1="7f97d3deafb3eb5412a44308ef20d3317405e94c" region="maincpu" offset="0"/>
              <rom name="u35.bin" size="65536" crc="5dfd2a98" sha1="193c0cd9272144c25cbc3660967424d34d0da185" region="soundcpu" offset="c000"/>
              <rom name="87c52.mcu" size="65536" status="nodump" region="cpu2" offset="0"/>
              <rom name="protdata.bin" size="512" crc="c819b9a8" sha1="1d425e8c9940c0e691149e5406dd71808bd73832" region="user1" offset="0"/>
              <rom name="u14.bin" size="131072" crc="e5bf9288" sha1="12fb9542f9105fe1a21a74a08cda4d6372b984ee" region="oki" offset="0"/>
              <rom name="u75.bin" size="524288" crc="cbe4d9c8" sha1="81b043bd2b45ab2a8c9df0ba599c6220ed0c9fbf" region="gfx1" offset="0"/>
              <rom name="u76.bin" size="524288" crc="1be17b57" sha1="57b58cc094d6b47ed6136266f1d34b8bad3f421f" region="gfx1" offset="80000"/>
              <rom name="u77.bin" size="524288" crc="7823600d" sha1="90d431f324b71758c49f3a72ee07701ceb76403f" region="gfx1" offset="100000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="4000000"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="999900"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="57.500000" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="1">
                     <dipvalue name="Off" value="1"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW1" mask="14">
                     <dipvalue name="5 Coins/1 Credit" value="0"/>
                     <dipvalue name="4 Coins/1 Credit" value="2"/>
                     <dipvalue name="3 Coins/1 Credit" value="4"/>
                     <dipvalue name="2 Coins/1 Credit" value="6"/>
                     <dipvalue name="1 Coin/1 Credit" value="14" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="10"/>
                     <dipvalue name="1 Coin/2 Credits" value="12"/>
                     <dipvalue name="1 Coin/3 Credits" value="8"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW1" mask="112">
                     <dipvalue name="Level 1" value="32"/>
                     <dipvalue name="Level 2" value="16"/>
                     <dipvalue name="Level 3" value="0"/>
                     <dipvalue name="Level 4" value="112" default="yes"/>
                     <dipvalue name="Level 5" value="96"/>
                     <dipvalue name="Level 6" value="80"/>
                     <dipvalue name="Level 7" value="64"/>
                     <dipvalue name="Level 8" value="48"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="1">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="1"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="2">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="2"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="4">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="4"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="8">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="8"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="16">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="16"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="32">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="32"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              </dipswitch>
              <dipswitch name="Free Play" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="256"/>
       </game>
 
 


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