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cosmica: MAME ROM Information.


History:

Cosmic Alien (c) 1980 Universal.


An early vertical space shoot'em up game.


- TECHNICAL -


Game ID : 7910


Main CPU : Z80 (@ 1.802666 Mhz)


Screen orientation : Vertical

Video resolution : 192 x 256 pixels

Screen refresh : 60.00 Hz

Palette colors : 8


Players : 2

Control : 2-way joystick

Buttons : 1


- TRIVIA -


Released in January 1980.


Ben Smestad holds the official record for this game with 105,310 points on April 4, 1983.


- SERIES -


Cosmic Series


1. Cosmic Monsters (1979)

2. Cosmic Monsters 2 (1979)

3. Cosmic Guerilla (1979)

4. Cosmic Alien (1980)

5. Devil Zone (1980)

6. Zero Hour (1980)

7. Space Panic (1980)

8. Cosmic Avenger (1981)


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.33b5 [Lee Taylor]


Samples required


WIP:

- 0.141u3: hap fixed incorrect sprite colors for alien formations in Cosmic Alien.

- 0.135u3: Lord Nightmare fixed cosmica2 romset rom split and names to match romset as described in PCBinfo, which it matches (except for one rom which PCBinfo is probably wrong about). The romset uses a different rom daughterboard to the other cosmica romsets, and different sized roms. Changed description of clone 'Cosmic Alien (bootleg or hack?)' to 'Cosmic Alien (early version II?)'.

- 0.135u1: Andrew Welburn and Lord Nightmare added clone Cosmic Alien (first version). Changed description to 'Cosmic Alien (version II)'. Fixed rom names. Lord Nightmare marked Cosmic Alien colors as wrong, added TODO to the driver for fixing colors. Added new XTAL value and switched driver to use it.

- 12th November 2009: Smitdogg - Andrew Welburn dumped an alt set of Cosmic Alien.

- 0.128u1: T. Bellm added samples support to Cosmic Alien. Added Samples (backgr, extend, divea, diveb1-6, fire, loudexp, smallexp and coin.wav) and DAC sound.

- 0.122u8: Changed palettesize to 72 colors.

- 0.68: Changed Z80 CPU clock speed to 1802666 Hz and swapped gfx1 roms ($0, 800).

- 26th November 2002: Zsolt Vasvari added starfield emulation to Cosmic Alien.

- 0.36RC2: Added clone Cosmic Alien (older).

- 0.36b15: Zsolt Vasvari fixed colors in Cosmic Alien. Added user2 rom (starfield generator).

- 21st January 2000: Zsolt Vasvari fixed some problems in Cosmic Alien.

- 0.35b2: Changed visible area to 192x256 (8 colors). Added prom ($0) and user1 color map prom ($0).

- 0.34RC1: Howie Cohen added high score saving to Cosmic Alien.

- 0.33b5: Lee Taylor added Cosmic Alien (Universal 1979).

- 22nd March 1997 / 11th April 1998: Malcor dumped Cosmic Alien by UNIVERSAL (1979).


Recommended Games (Space Shooter):

Andromeda

Astro Fighter

Super Astro Fighter (DECO Cassette)

Astro Wars

Cosmic Alien

Cosmo

Galaxia

Ozma Wars

Sky Love

Destroyer

Mad Alien

Magical Spot

Magical Spot II

Moon Cresta

Moon Quasar

Quasar

Space Trek

Speak & Rescue

Pisces

UniWar S

Altair

Cosmos

Defend the Terra Attack on the Red UFO

Terranean (DECO Cassette)

Saturn


Romset: 17 kb / 10 files / 10.9 zip




MAME XML Output:

       <game name="cosmica" sourcefile="cosmic.c" sampleof="cosmica">
              <description>Cosmic Alien (version II)</description>
              <year>1979</year>
              <manufacturer>Universal</manufacturer>
              <rom name="ii-1.e3" size="2048" crc="535ee0c5" sha1="3ec3056b7fabe07ef49a9179114aa74be44a943e" region="maincpu" offset="0"/>
              <rom name="ii-2.e4" size="2048" crc="ed3cf8f7" sha1="6ba1d98d82400519e844b950cb2fb1274c06d89a" region="maincpu" offset="800"/>
              <rom name="ii-3.e5" size="2048" crc="6a111e5e" sha1="593be409bc969cece2ff88623e53c166b4dc43cd" region="maincpu" offset="1000"/>
              <rom name="ii-4.e6" size="2048" crc="c9b5ca2a" sha1="3384b98954b6bc9a64e753b95757f61ce1d3c52e" region="maincpu" offset="1800"/>
              <rom name="ii-5.e7" size="2048" crc="43666d68" sha1="e44492360a77d93aeaaaa0f38f4ac19732998559" region="maincpu" offset="2000"/>
              <rom name="ii-7.n2" size="2048" crc="aa6c6079" sha1="af4ab73e9e1c189290b26bf42adb511d5a347df9" region="gfx1" offset="0"/>
              <rom name="ii-6.n1" size="2048" crc="431e866c" sha1="b007cd3cc856360a0247bd78bb49d173f5cef321" region="gfx1" offset="800"/>
              <rom name="u7910.d9" size="32" crc="dfb60f19" sha1="d510327ff3492f098659c551f7245835f61a2959" region="proms" offset="0"/>
              <rom name="9.e2" size="1024" crc="ea4ee931" sha1="d0a4afda4b493efb40286c2d67bf56a2a8b8da9d" region="user1" offset="0"/>
              <rom name="8.k3" size="1024" crc="acbd4e98" sha1="d33fe8bdc77bb18a3ffb369ea692210d1b890771" region="user2" offset="0"/>
              <sample name="backgr"/>
              <sample name="extend"/>
              <sample name="divea"/>
              <sample name="diveb1"/>
              <sample name="diveb2"/>
              <sample name="diveb3"/>
              <sample name="diveb4"/>
              <sample name="diveb5"/>
              <sample name="diveb6"/>
              <sample name="fire"/>
              <sample name="loudexp"/>
              <sample name="smallexp"/>
              <sample name="coin"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="1802666"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="samples" name="Samples"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="270" width="256" height="192" refresh="60.000000" pixclock="3932160" htotal="256" hbend="0" hbstart="256" vtotal="256" vbend="32" vbstart="224" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="1">
                     <control type="joy" ways="2"/>
              </input>
              <dipswitch name="Cabinet" tag="DSW" mask="1">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="1"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="2">
                     <dipvalue name="3" value="2" default="yes"/>
                     <dipvalue name="5" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW" mask="12">
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="1 Coin/1 Credit" value="12" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="4"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW" mask="48">
                     <dipvalue name="5000" value="48" default="yes"/>
                     <dipvalue name="10000" value="32"/>
                     <dipvalue name="15000" value="16"/>
                     <dipvalue name="None" value="0"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="supported" palettesize="72"/>
       </game>
 
 


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