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crospang: MAME ROM Information.


History:

Cross Pang (c) 1998 F2 System.


A puzzle game.


- TECHNICAL -


Main CPU : 68000 (@ 7.15909 Mhz)

Sound CPU : Z80 (@ 3.579545 Mhz)

Sound Chips : YM3812 (@ 3.579545 Mhz), OKI6295 (@ 8 Khz)


Players : 2

Control : 4-way joystick

Buttons : 2


- TRIVIA -


Released in April 1998.


- SERIES -


1. Cross Pang (1998)

2. New Cross Pang (1999)


- SOURCES -


Game's rom.




MAME Info:

0.78 [Pierpaolo Prazzoli]


Bugs:

- Audio Test isn't correct when a sound is tested, instead musics are right. Source (ID 02311)


WIP:

- 0.139u2: Stephane Humbert improved dipswitches in Cross Pang (after verification of the M68000 code). Added dipswitches 'Difficulty', 'Bonus Power (Bomb)', 'Bonus Power (Points)' and 2x 'Unused'.

- 0.113u3: Fixed gfx1/2 rom loading.

- 0.100: Cross Pang is now using the sprite draw copied from tumbleb.c instead as the game also seems to be based around Tumble Pop designs, as a result the 'Alpha Blend' bit has been removed and replaced with a flicker sprite bit like Tumble Pop which looks more correct to me. Also changed some default settings [David Haywood].

- 0.86u5: Pierpaolo Prazzoli adjusted sound frequency in Cross Pang. Changed MSM6295 clock speed to 8000 Hz.

- 0.78u4: Pierpaolo Prazzoli added 'Number of Powers' dipswitch.

- 0.78u3: Pierpaolo Prazzoli fixed the sound handler in Cross Pang.

- 0.78u1: Pierpaolo Prazzoli fixed graphics and added sound to Cross Pang. Added YM3812 (3579545 Hz) sound. Changed palettesize to 768 colors. Added dipswitches 'Extra Balls', 'Balls per row' and 'Coinage'.

- 26th December 2003: Pierpaolo Prazzoli fixed dipswitch settings in Cross Pang.

- 25th December 2003: Pierpaolo Prazzoli fixed a lot of the graphics glitches in Cross Pang (sprites, added alpha transparency).

- 0.78: Pierpaolo Prazzoli added Cross Pang (F2 System 1998). Sound not hooked up and some sprite glitches.

- 24th December 2003: Pierpaolo Prazzoli and David Haywood sent in a driver for Cross Pang, it mostly works but sound is not emulated and it has a few graphics glitches.


LEVELS: 60


Other Emulators:

* FB Alpha

* Raine


Recommended Games (Shanghai 2):

Himeshikibu

Match It

Match It II

Tougenkyou

Black Touch (Korea)

Inca

Maya

Miss Puzzle

Puzzle Game Rong Rong

Twins

Double Point

One + Two

Cross Pang

X-Files

Soutenryu

Janpai Puzzle Choukou


Romset: 3008 kb / 10 files / 570.7 zip




MAME XML Output:

       <game name="crospang" sourcefile="crospang.c">
              <description>Cross Pang</description>
              <year>1998</year>
              <manufacturer>F2 System</manufacturer>
              <rom name="p1.bin" size="131072" crc="0bcbbaad" sha1="807f07be340d7af0aad8d49461b5a7f0221ea3b7" region="maincpu" offset="1"/>
              <rom name="p2.bin" size="131072" crc="0947d204" sha1="35e7e277c51888a66d305994bf05c3f6bfc3c29e" region="maincpu" offset="0"/>
              <rom name="s1.bin" size="65536" crc="d61a224c" sha1="5cd1b2d136ad58ab550c7ba135558d6c8a4cd8f6" region="audiocpu" offset="0"/>
              <rom name="s2.bin" size="131072" crc="9f9ecd22" sha1="631ffe14018ba39658c435b8ecb23b19a14569ee" region="oki" offset="0"/>
              <rom name="rom1.bin" size="262144" crc="905042bb" sha1="ed5b97e88d24e55f8fcfaaa34251582976cb2527" region="gfx1" offset="0"/>
              <rom name="rom2.bin" size="262144" crc="bc4381e9" sha1="af0690c253bead3448db5ec8fb258d8284646e89" region="gfx1" offset="1"/>
              <rom name="rom3.bin" size="524288" crc="cc6e1fce" sha1="eb5b3ca7222f48916dc6206f987b2669fe7e7c6b" region="gfx2" offset="0"/>
              <rom name="rom4.bin" size="524288" crc="9a91d494" sha1="1c6280f662f1cf53f7f6defb7e215da75b573fdf" region="gfx2" offset="1"/>
              <rom name="rom5.bin" size="524288" crc="53a34dc5" sha1="2e5cf8093bf507e81d7447736b7727c3fd20c471" region="gfx2" offset="100000"/>
              <rom name="rom6.bin" size="524288" crc="9c633082" sha1="18b8591b695ee429c9c9855d8cbba6249a4bd809" region="gfx2" offset="100001"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="14318180"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3579545"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM3812" clock="3579545"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1056000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="4"/>
              </input>
              <dipswitch name="Coinage" tag="DSW" mask="3">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="2" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="3"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="12">
                     <dipvalue name="Easy" value="8"/>
                     <dipvalue name="Medium" value="12" default="yes"/>
                     <dipvalue name="Hard" value="0"/>
                     <dipvalue name="Hardest" value="4"/>
              </dipswitch>
              <dipswitch name="Bonus Power (Points)" tag="DSW" mask="16">
                     <dipvalue name="5k 20k 15k+" value="16" default="yes"/>
                     <dipvalue name="8k 23k 15k+" value="0"/>
              </dipswitch>
              <dipswitch name="Number of Powers" tag="DSW" mask="32">
                     <dipvalue name="1" value="0"/>
                     <dipvalue name="2" value="32" default="yes"/>
              </dipswitch>
              <dipswitch name="Extra Balls per Move" tag="DSW" mask="192">
                     <dipvalue name="1" value="192"/>
                     <dipvalue name="2" value="128"/>
                     <dipvalue name="3" value="64" default="yes"/>
                     <dipvalue name="4" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="768">
                     <dipvalue name="6/7" value="768" default="yes"/>
                     <dipvalue name="7/8" value="512"/>
                     <dipvalue name="8/9" value="256"/>
                     <dipvalue name="9/10" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus Power (Bomb)" tag="DSW" mask="1024">
                     <dipvalue name="3 Chain Reactions" value="1024" default="yes"/>
                     <dipvalue name="4 Chain Reactions" value="0"/>
              </dipswitch>
              <dipswitch name="Minimum Balls per Row" tag="DSW" mask="6144">
                     <dipvalue name="3" value="6144" default="yes"/>
                     <dipvalue name="4" value="4096"/>
                     <dipvalue name="5" value="2048"/>
                     <dipvalue name="6" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="8192">
                     <dipvalue name="Off" value="8192" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW" mask="16384">
                     <dipvalue name="Off" value="16384" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="32768">
                     <dipvalue name="Off" value="32768" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="768"/>
       </game>
 
 


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