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daioh: MAME ROM Information.


History:

Daioh (c) 1993 Sammy.


An excellent vertically scrolling space shoot'em up. Excellent graphics, multi-layer scrolling, big sprites (especially bosses), and an extreme difficulty that continued to increase from easy to insane the farther along you went without getting killed.


- TECHNICAL -


Main CPU : 68000 (@ 16 Mhz)

Sound Chips : X1-010 (@ 16 Mhz)


Screen orientation : Vertical

Video resolution : 240 x 384 pixels

Screen refresh : 60.00 Hz

Palette colors : 1536


Players : 2

Control : 8-way joystick

Buttons : 6

=> Ion Shot, Laser Shot, Missile Shot, Fire Bomb, Mega Beam, Atomic Bomb


- TRIVIA -


Released in July 1993.


The title of this game translates from Japanese as 'Great King'.


Developed by Athena Co., Ltd. In 1997, Daioh's staff established a new company, called 'Warashi', their first game "Shienryu" was very smilar to Daioh.


Mark Carmichael holds the official record for this game with 144,900 points on July 15, 2006.


- STAFF -


Programmer : Tsutomu Tabata

Graphic designers : Undead Tama, Kata Chumuri, Numa

Composer : Sho

Sound driver : K. Zikil-Hide Ishibashi

Producer : Noriyuki Takasaki

Exective producer : Sakae Nakamura


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.62 [David Haywood]


Bugs:

- On the attract mode screen with the earth down, there is a glitchy line at the bottom and the explosion is glitched. cpukett / Twisty (ID 00317)


WIP:

- 24th November 2002: David Haywood fixed the background layer placement in Daioh.

- 0.62: David Haywood added Daioh (Athena 1993).

- 27th August 2002: David Haywood changed Daioh to use the redumped ROMs, fixing the background graphics glitches.

- 26th August 2002: David Haywood added Daioh to the Seta driver, it's playable but there is some garbage in the background graphics.


LEVELS: 7 (must be finished twice)


Other Emulators:

* FB Alpha

* Raine


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Daioh

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DoDonPachi Dai-Ou-Jou

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Romset: 8192 kb / 7 files / 2.90 zip




MAME XML Output:

       <game name="daioh" sourcefile="seta.c">
              <description>Daioh</description>
              <year>1993</year>
              <manufacturer>Athena</manufacturer>
              <rom name="fg1-001" size="524288" crc="104ae74a" sha1="928c467e3ff98285a4828a927d851fcdf296849b" region="maincpu" offset="0"/>
              <rom name="fg1-002" size="524288" crc="e39a4e67" sha1="c3f47e9d407f32dbfaf209d29b4446e4de8829a2" region="maincpu" offset="1"/>
              <rom name="fg1-004" size="1048576" crc="9ab0533e" sha1="b260ceb2b3e140971419329bee07a020171794f7" region="gfx1" offset="0"/>
              <rom name="fg1-003" size="1048576" crc="1c9d51e2" sha1="1d6236ab28d11676386834fd6e405fd40198e924" region="gfx1" offset="100000"/>
              <rom name="fg1-005" size="2097152" crc="c25159b9" sha1="4c9da3233223508389c3c0f277a00aedfc860da4" region="gfx2" offset="0"/>
              <rom name="fg1-006" size="2097152" crc="2052c39a" sha1="83a444a76e68aa711b0e25a5aa963ca876a6357e" region="gfx3" offset="0"/>
              <rom name="fg1-007" size="1048576" crc="4a2fe9e0" sha1="e55b6f301f842ff5d3c7a0041856695ac1d8a78f" region="x1snd" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="x1snd" name="X1-010" clock="16000000"/>
              <display tag="screen" type="raster" rotate="270" width="384" height="240" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="6" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Unused" tag="COINS" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="COINS" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="COINS" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Country" tag="COINS" mask="128">
                     <dipvalue name="USA (6 buttons)" value="128" default="yes"/>
                     <dipvalue name="Japan (2 buttons)" value="0"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW" mask="7">
                     <dipvalue name="4 Coins/1 Credit" value="1"/>
                     <dipvalue name="3 Coins/1 Credit" value="2"/>
                     <dipvalue name="2 Coins/1 Credit" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="3"/>
                     <dipvalue name="1 Coin/2 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW" mask="56">
                     <dipvalue name="4 Coins/1 Credit" value="8"/>
                     <dipvalue name="3 Coins/1 Credit" value="16"/>
                     <dipvalue name="2 Coins/1 Credit" value="32"/>
                     <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="24"/>
                     <dipvalue name="1 Coin/2 Credits" value="48"/>
                     <dipvalue name="1 Coin/3 Credits" value="40"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="64">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="64" default="yes"/>
              </dipswitch>
              <dipswitch name="Auto Shot" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW" mask="256">
                     <dipvalue name="Off" value="256" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW" mask="512">
                     <dipvalue name="Off" value="512" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="3072">
                     <dipvalue name="Easy" value="2048"/>
                     <dipvalue name="Normal" value="3072" default="yes"/>
                     <dipvalue name="Hard" value="1024"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="12288">
                     <dipvalue name="1" value="0"/>
                     <dipvalue name="2" value="4096"/>
                     <dipvalue name="3" value="12288" default="yes"/>
                     <dipvalue name="5" value="8192"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW" mask="49152">
                     <dipvalue name="300k and every 800k" value="32768"/>
                     <dipvalue name="500k and every 1000k" value="49152" default="yes"/>
                     <dipvalue name="800k and 2000k only" value="16384"/>
                     <dipvalue name="1000k Only" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="1536"/>
       </game>
 
 


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