daytona2: MAME ROM Information. History:
Daytona USA 2 - Battle On The Edge (c) 1998 Sega.
The wild and hot run is back. 16 people can run together. Not only the body of the machine and the road surface, but also smoke and the flames for the crash scenes are reproduced beautifully. The game also uses the real engines' sounds from the real cars.
- TECHNICAL -
Sega Model 3 Step 2.1 hardware
Main CPU : PPC603 (@ 166 Mhz)
Sound hardware : DSB2 (@ 68khz)
Sound Chip : NEC uD65654GF102
Players : 1
Control : Paddle
Buttons : 8
- TRIVIA -
Released in May 1998 in Japan.
A cameo of this game is seen in the 2000 movie, 'Dude, Where's My Car?'. Two "Daytona USA 2" cabinets running the 'Power Edition' upgrade can be briefly shown in that movie.
Soundtrack releases :
Daytona USA 2 Battle on the Edge Sound Tracks [Pony Canyon / Marvelous Entertainment inc. - MJCA-00025 - Jul 17, 1998]
- TIPS AND TRICKS -
* Bumper Camera : To access the awesome bumper cam, press view buttons 1 and 2 during a game.
* Helicopter Camera : To access the awesome sky cam, press all view buttons during the game!
* Time Lap Mode : During transmission select, hold down START and press the accelerator to pick your transmission. If done correctly, the words 'Time Lap Mode' will appear and you will race the track alone without interference from other drivers.
* Mirror Mode : On the circuit select screen, hold down Start and choose a track. Choose car and transmission as normal. You should now have Mirror Mode.
- SERIES -
1. Daytona USA (1993)
2. Daytona USA 2 - Battle On The Edge (1998)
3. Daytona USA 2 - Power Edition (1998)
- SOURCES -
Game's rom.
Machine's picture.
MAME Info:
0.89u3 [R. Belmont]
WIP:
- 0.143u6: Added driveboard rom epr-20985.bin.
- 0.141u2: Aaron Giles fixed banking in Daytona USA 2 by adding a second aperture to CROM at 0xc3000000. A couple of CROMs checksum as bad, but most come out good.
- 0.141u1: Guru redumped Daytona USA 2 (Revision A) CROMs.
- 0.126: Changed description to 'Daytona USA 2 (Revision A)'.
- 0.96u1: Replaced 8-way Joystick with Paddle and 8 buttons.
- 3rd April 2005: Ville Linde - The good news is I figured out why the textures are not working in Daytona 2. The bad news is that there's not really a way to fix it. Turns out that the security board is used to decrypt a piece of code that sets up a table. This table contains all the information needed by the game to upload the textures to the 3D hardware.
- 19th March 2005: Ville Linde - Finally got Daytona USA 2: Battle on the Edge running in MAME. Supposedly some of the roms are bad, which might explain why it's not working good enough yet. The 3D is working, but is in wireframe at the moment because the game doesn't send any textures to the 3D hardware.
- 0.90u2: Changed PPC603 CPU1 clock speed to 166MHz. Added 8-way Joystick, 4x buttons and 2nd coin slot.
- 0.89u3: R. Belmont added Daytona USA 2 (Sega 1998).
Other Emulators:
* Supermodel
Recommended Games (F1-3D):
Turbo
Pole Position
Pole Position II
TX-1
Driving Force
WEC Le Mans 24
Continental Circus
Final Lap
Final Lap 2
Final Lap 3
Final Lap R
Winning Run
Winning Run Suzuka Grand Prix
Winning Run 91
Super Monaco GP
Super Monaco GP (Mega-Tech)
Driver's Eyes
F1 Exhaust Note
Grand Prix Star
F-1 Grand Prix Star II
Racing Beat
Ground Effects
Virtua Racing
Daytona USA
Daytona USA 2
Daytona USA 2 Power Edition
Ace Driver
Driver's Edge
F1 Super Battle
Racin' Force
INDY 500 Twin
Slipstream
Ace Driver: Victory Lap
Sega Touring Car Championship
Super GT 24h
LeMans 24
Ferrari F355 Challenge
Ferrari F355 Challenge (Twin)
Ferrari F355 Challenge 2 (Twin)
Maximum Speed
Romset: 205120 kb / 47 files / 84.0 zip
MAME XML Output:
   | <game name="daytona2" sourcefile="model3.c"> |
   |    | <description>Daytona USA 2 (Revision A)</description> |
   |    | <year>1998</year> |
   |    | <manufacturer>Sega</manufacturer> |
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   |    | <chip type="cpu" tag="maincpu" name="PowerPC 603R" clock="166000000"/> |
   |    | <chip type="cpu" tag="audiocpu" name="68000" clock="12000000"/> |
   |    | <chip type="audio" tag="lspeaker" name="Speaker"/> |
   |    | <chip type="audio" tag="rspeaker" name="Speaker"/> |
   |    | <chip type="audio" tag="scsp1" name="SCSP"/> |
   |    | <chip type="audio" tag="scsp2" name="SCSP"/> |
   |    | <display tag="screen" type="raster" rotate="0" width="496" height="384" refresh="60.000000" /> |
   |    | <sound channels="2"/> |
   |    | <input players="1" buttons="8" coins="2" service="yes"> |
   |    |    | <control type="paddle" minimum="0" maximum="255" sensitivity="30" keydelta="10"/> |
   |    |    | <control type="pedal" minimum="0" maximum="255" sensitivity="30" keydelta="10"/> |
   |    | </input> |
   |    | <driver status="preliminary" emulation="preliminary" color="good" sound="imperfect" graphic="imperfect" savestate="unsupported" palettesize="32768"/> |
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