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deerhuntc: MAME ROM Information.


History:

Deer Hunting USA (c) 2000 American Sammy.


An interactive shooting game where players stalk deer in the wilderness during hunting season.


You are able to select a wilderness where you want to go hunting. Then you will choose your hunting weapon: rifle, shotgun, power bow, or muzzleloader. Next, you will select one of four destinations within the wilderness you selected as your hunting ground. From here, your objective is to shoot and/or kill the male deer (bucks) while trying not to miss or shoot and/or kill female deer (does).


Throughout the game, you will attempt to kill up to four male deer in four different areas within the selected wilderness for a total of up to 16 bucks. Each time you successfully kill a male deer, you are rated based on your scoring, timing and accuracy as well as the weight of the kill. You must try to shoot the bucks in the most vulnerable areas in order to wound and/or kill them instantly.


After you have hunted through all four areas of the wilderness, the season is over and then you are rated on how well you did throughout the game based on scoring, the number of kills, the total weight and the timing and accuracy of your shooting. Afterwards, the game ends, regardless of the results.


- TRIVIA -


Released in May 2000.


This game featured a unique lightgun controller, which was unique in that it was not a pistol/revolver like most other gun games. The controller is shaped like a shotgun, which you must pump after every shot (regardless of which weapon you select in the game).


- UPDATES -


* V4.3

* V4.2

* V4.0


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.119u1 [Luca Elia]


WIP:

- 0.145u4: Brian Troha and The Dumping Union added clone 'Deer Hunting USA V3'. Renamed (deerhuntc) to (deerhuntd).

- 0.133u1: Renamed (deerhuna) to (deerhunta), (deerhunb) to (deerhuntb) and (deerhunc) to (deerhuntc).

- 0.130u4: Derrick Renaud simplified the gun port handling in the Sammy Outdoor Shooting games.

- 0.124u1: Brian Troha added clone Deer Hunting USA V2.

- 0.119u1: Luca Elia added Deer Hunting USA V4.3 (Sammy USA Corporation 2000) and clones USA V4.0 and USA V4.2.

- 15th September 2007: Luca Elia - Some WIP images (from me and Brian Troha) of a series of hunting simulations by Sammy. What you see here are the earlier titles, running on Seta2 hardware with light guns as inputs: Deer Hunting USA (2000), Wing Shooting Championship (2001) and Trophy Hunting - Bear & Moose (2002). Another game in the series, Turkey Hunting USA, is also working but needs a redump of the graphics roms. There are still a few graphical glitches here and there, and the zoom effect is not yet implemented.


Other Emulators:

* FB Alpha


Recommended Games (Shooting):

Desert Gun

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Safari

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Dead Eye

Clay Shoot

Super Shot

Yosaku To Donbei

Unknown Model Racing gun game

Balloon Bomber

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King & Balloon

Tranquilizer Gun

Mole Attack

Mogura Desse

Monkey Mole Panic

Exciting Animal Land Jr.

Pooyan

Teeter Torture

Cloud 9

Great Guns

Razzmatazz

Duck Hunt (PlayChoice-10)

Vs. Duck Hunt

Shooting Gallery

Clay Pigeon

Vs. Gumshoe

Hit 'n Miss

The First Funky Fighter

One Shot One Kill

Egg Venture

Trap Shoot Classic

Mallet Madness

Deer Hunting USA

Turkey Hunting

Wing Shooting Championship

Trophy Hunting - Bear & Moose

Extreme Hunting

Extreme Hunting 2

Hammer

Pye-nage Taikai

Sports Shooting USA


Romset: 38912 kb / 7 files / 17.4 zip




MAME XML Output:

       <game name="deerhuntc" sourcefile="seta2.c" cloneof="deerhunt" romof="deerhunt">
              <description>Deer Hunting USA V3</description>
              <year>2000</year>
              <manufacturer>Sammy USA Corporation</manufacturer>
              <rom name="as0937e01.u06" size="1048576" crc="8d74088e" sha1="cb11ffaf4c0267cc8cbe01accc3daeed910a3af3" region="maincpu" offset="0"/>
              <rom name="as0938e01.u07" size="1048576" crc="c7657889" sha1="4cc707c8abbc0862457375a9a910d3c338859193" region="maincpu" offset="1"/>
              <rom name="as0901m01.u38" merge="as0901m01.u38" size="8388608" crc="1d6acf8f" sha1="6f61fe21bebb7c87e8e6c3ef3ba73b8cf327dde9" region="sprites" offset="0"/>
              <rom name="as0902m01.u39" merge="as0902m01.u39" size="8388608" crc="c7ca2128" sha1="86be3a3ec2f86f61acfa3d4d261faea3c27dc378" region="sprites" offset="800000"/>
              <rom name="as0903m01.u40" merge="as0903m01.u40" size="8388608" crc="e8ef81b3" sha1="97666942ca6cca5b8ea6451314a2aaabad9e06ba" region="sprites" offset="1000000"/>
              <rom name="as0904m01.u41" merge="as0904m01.u41" size="8388608" crc="d0f97fdc" sha1="776c9d42d03a9f61155521212305e1ed696eaf47" region="sprites" offset="1800000"/>
              <rom name="as0905m01.u18" merge="as0905m01.u18" size="4194304" crc="8d8165bb" sha1="aca7051613d260734ee787b4c3db552c336bd600" region="x1snd" offset="100000"/>
              <chip type="cpu" tag="maincpu" name="68301" clock="16666666"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="x1snd" name="X1-010" clock="16666666"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="60.000000" />
              <sound channels="2"/>
              <input players="1" buttons="2" coins="2">
                     <control type="lightgun" minimum="2048" maximum="63488" sensitivity="35" keydelta="10"/>
              </input>
              <dipswitch name="Coin A" tag="DSW1" mask="7">
                     <dipvalue name="4 Coins/1 Credit" value="5"/>
                     <dipvalue name="2 Coins/1 Credit" value="6"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="4"/>
                     <dipvalue name="1 Coin/3 Credits" value="3"/>
                     <dipvalue name="1 Coin/4 Credits" value="2"/>
                     <dipvalue name="1 Coin/5 Credits" value="1"/>
                     <dipvalue name="1 Coin/6 Credits" value="0"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW1" mask="56">
                     <dipvalue name="4 Coins/1 Credit" value="40"/>
                     <dipvalue name="2 Coins/1 Credit" value="48"/>
                     <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="32"/>
                     <dipvalue name="1 Coin/3 Credits" value="24"/>
                     <dipvalue name="1 Coin/4 Credits" value="16"/>
                     <dipvalue name="1 Coin/5 Credits" value="8"/>
                     <dipvalue name="1 Coin/6 Credits" value="0"/>
              </dipswitch>
              <dipswitch name="Discount To Continue" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Vert. Flip Screen" tag="DSW2" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Horiz. Flip Screen" tag="DSW2" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="4">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="4" default="yes"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW2" mask="24">
                     <dipvalue name="Easy" value="16"/>
                     <dipvalue name="Normal" value="24" default="yes"/>
                     <dipvalue name="Hard" value="8"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Blood Color" tag="DSW2" mask="32">
                     <dipvalue name="Red" value="32" default="yes"/>
                     <dipvalue name="Yellow" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW2" mask="64">
                     <dipvalue name="3" value="64" default="yes"/>
                     <dipvalue name="4" value="0"/>
              </dipswitch>
              <dipswitch name="Gun Type" tag="DSW2" mask="128">
                     <dipvalue name="Pump Action" value="128" default="yes"/>
                     <dipvalue name="Hand Gun" value="0"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="good" graphic="imperfect" cocktail="preliminary" savestate="unsupported" palettesize="33008"/>
       </game>
 
 


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