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demoderb: MAME ROM Information.


History:

Demolition Derby (c) 1984 Bally Midway.


Drive your car in a demolition derby and avoid getting hit in the radiator. Hit other cars in the radiator several times to make them explode. Collect wrenches, screwdrivers and car keys for bonuses.


- TECHNICAL -


Bally Midway MCR 3 hardware

[No. 0A59]


[2-Player model]




Main CPU : Z80 (@ 5 Mhz), Z80 (@ 2 Mhz), M6809 (@ 2 Mhz)

Sound Chips : (2x) AY8910 (@ 2 Mhz), DAC


Screen orientation : Horizontal

Video resolution : 512 x 480 pixels

Screen refresh : 30.00 Hz

Palette colors : 64


Players : 4

Control : dial

Buttons : 2


- TRIVIA -


Also released as "Demolition Derby [4-Player model]".


- STAFF -


Concept and Programmer : Jeff Nauman

Artists / Animators : Sharon Perry, Steve Ulstad, Brian Colin

Sounds : Michael Bartlow


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.28 [Christopher Kirmse, Aaron Giles, Nicola Salmoria, Brad Oliver]


Artwork available


SETUP:

- Press F2 before initial screen to configure Track=Steer player 1 CTRL=Accelerate forward ALT=Accelerate backward


Bugs:

- Steering wheel inputs should have their ports inverted instead of reversed. mjenison (ID 04401)


WIP:

- 0.145u7: Added 'Midway SSIO Sound Board' and 'Midway Turbo Chip Squeak Sound Board' sound. Removed mono Speaker and 3rd sound channel. Moved Sound Board prom 82s123.12d to midssio device set.

- 0.129u6: Couriersud fixed duplicated input definitions for P1 and P2 buttons in Demolition Derby.

- 26th July 2008: Mr. Do - Thanks to the BYOAC/CAG artwork, we now have a Demolition Derby bezel.

- 0.122u6: Replaced M6809 CPU3 with M6809E (8MHz).

- 0.98u1: Added Z80 (2MHz) CPU2 and 2x AY8910 (2MHz) sound. Changed M6809 CPU3 clock speed to 2MHz. Added prom ($0 - from shollow). Changed region cpu2 to cpu3 and sound to 3 channels.

- 0.56: Renamed (destderb) to (demoderb) and (destderm) to (demoderm).

- 0.53: Changed palettesize from 128 to 64 colors.

- 0.36b6: Aaron Giles added clone Demolition Derby (2-Player Mono Board Version).

- 0.35b13: Bret Wallace added sound to Demolition Derby. Replaced Z80 CPU2 and 2x AY-8910 with M6809 (2250000 Hz) and DAC sound. Added new cpu2 roms ($c000, e000).

- 0.31: Known issues: Due to missing ROMs from the Turbo Cheap Squeak board, sound doesn't work.

- 0.28: Added Demolition Derby (Bally Midway 1984). Players 2-4 aren't fully supported. Due to missing ROMs from the Turbo Cheap Squeak board, sound doesn't work. Christopher Kirmse, Aaron Giles and Brad Oliver provided a MCR I/II/III driver, supporting: Kick, Solar Fox, Tron, Two Tigers, Domino Man, Satan's Hollow, Wacko, Kozmik Kroozr, Journey, Tapper, Discs of Tron, Demolition Derby, Timber, Spy Hunter and Rampage. Control: Press F2 before initial screen to configure. Track = Steer player 1, CTRL = Accelerate forward and ALT = Accelerate backward. At this time, the game requires a trackball (-trak option). Known issues: Players 2-4 aren't fully supported. No sound (it should work in theory).


Other Emulators:

* Retrocade


Recommended Games (Racing 3):

Drag Race

Sprint 8

Car Jamboree

Zeroize (DECO Cassette)

Buggy Challenge

Demolition Derby

Buggy Boy/Speed Buggy

Turbo Tag

Max RPM

Power Drive

Power Drift

Four Trax

Over Drive

Double Axle

Road Riot 4WD

Road Riot's Revenge

Off Road Challenge

Dirt Devils

Xtreme Rally / Off Beat Racer!

Club Kart: European Session


Romset: 208 kb / 15 files / 59.4 zip




MAME XML Output:

       <game name="demoderb" sourcefile="mcr.c">
              <description>Demolition Derby</description>
              <year>1984</year>
              <manufacturer>Bally Midway</manufacturer>
              <rom name="dd_pro" size="16384" crc="8781b367" sha1="52fe4f4e3fa0370284845d88bc7b30a95c962b22" region="maincpu" offset="0"/>
              <rom name="dd_pro1" size="16384" crc="4c713bfe" sha1="493b6ba01e86e7586ad123c53cf7f0a0c191d670" region="maincpu" offset="4000"/>
              <rom name="dd_pro2" size="16384" crc="c2cbd2a4" sha1="fa642b2f61ff5529ab688a43c1dc14357a4eba6f" region="maincpu" offset="8000"/>
              <rom name="tcs_u5.bin" size="8192" crc="eca33b2c" sha1="938b021ea3b0f23aed7a98a930a58af371a02303" region="tcs:cpu" offset="c000"/>
              <rom name="tcs_u4.bin" size="8192" crc="3490289a" sha1="a9d56ea60bb901267da41ab408f8e1ed3742b0ac" region="tcs:cpu" offset="e000"/>
              <rom name="dd_bg0.6f" size="8192" crc="cf80be19" sha1="a2ab09ee2dc76fab472fec7520ed972ccc10e826" region="gfx1" offset="0"/>
              <rom name="dd_bg1.5f" size="8192" crc="4e173e52" sha1="ac5ae8007a63f9c074444783c1058109327dd118" region="gfx1" offset="2000"/>
              <rom name="dd_fg-0.a4" size="16384" crc="e57a4de6" sha1="d1b2396a85b984e171d751ef8e1cf970ac4ff9fb" region="gfx2" offset="0"/>
              <rom name="dd_fg-4.a3" size="16384" crc="55aa667f" sha1="d611dbf9e8ef383d02514b0edb9ea36670193bf0" region="gfx2" offset="4000"/>
              <rom name="dd_fg-1.a6" size="16384" crc="70259651" sha1="55967aaf2a7617c8f5a199d1e07128d79ce16970" region="gfx2" offset="8000"/>
              <rom name="dd_fg-5.a5" size="16384" crc="5fe99007" sha1="9d640b4715333efdc6300dc353991d6934929399" region="gfx2" offset="c000"/>
              <rom name="dd_fg-2.a8" size="16384" crc="6cab7b95" sha1="8faff7458ab5ff2dd096dd78b1449a4096cc6345" region="gfx2" offset="10000"/>
              <rom name="dd_fg-6.a7" size="16384" crc="abfb9a8b" sha1="14ab416bc76db25ad97353c9072048c64ec95344" region="gfx2" offset="14000"/>
              <rom name="dd_fg-3.a10" size="16384" crc="801d9b86" sha1="5a8c72d1060eea1a3ad67b98aa6eff13f6837af6" region="gfx2" offset="18000"/>
              <rom name="dd_fg-7.a9" size="16384" crc="0ec3f60a" sha1="4176b246b0ea7bce9498c20e12678f16f7173529" region="gfx2" offset="1c000"/>
              <device_ref name="midssio"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="5000000"/>
              <chip type="cpu" tag="ssio:cpu" name="Z80" clock="2000000"/>
              <chip type="cpu" tag="tcs:cpu" name="M6809E" clock="8000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ssio" name="Midway SSIO Sound Board"/>
              <chip type="audio" tag="ssio:ay0" name="AY-3-8910A" clock="2000000"/>
              <chip type="audio" tag="ssio:ay1" name="AY-3-8910A" clock="2000000"/>
              <chip type="audio" tag="tcs" name="Midway Turbo Chip Squeak Sound Board"/>
              <chip type="audio" tag="tcs:dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="0" width="512" height="480" refresh="30.000000" />
              <sound channels="2"/>
              <input players="4" buttons="2" coins="4" tilt="yes">
                     <control type="dial" minimum="0" maximum="63" sensitivity="50" keydelta="10" reverse="yes"/>
              </input>
              <dipswitch name="Service Mode" tag="ssio:IP0" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="ssio:IP3" mask="1">
                     <dipvalue name="2P Upright" value="1" default="yes"/>
                     <dipvalue name="4P Cocktail" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="ssio:IP3" mask="2">
                     <dipvalue name="Normal" value="2" default="yes"/>
                     <dipvalue name="Harder" value="0"/>
              </dipswitch>
              <dipswitch name="Free Play" tag="ssio:IP3" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Reward Screen" tag="ssio:IP3" mask="8">
                     <dipvalue name="Expanded" value="8" default="yes"/>
                     <dipvalue name="Limited" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="ssio:IP3" mask="48">
                     <dipvalue name="2 Coins/1 Credit" value="32"/>
                     <dipvalue name="2 Coins/2 Credits" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="16"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="64"/>
       </game>
 
 


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