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detatwin: MAME ROM Information.


History:

Detana!! Twin Bee (c) 1991 Konami.


The planet Meru is on the attack by the Iva forces. A plea for help has reached Twinbee and you must guide him through a perilous journey through a colorful world fighting to restore peace. This vertically scrolling shoot'em up game features colorful anime-style graphics, lots of power-ups and a fun challenge.


- TECHNICAL -


Main CPU : 68000

Sound CPU : Z80

Sound Chips : YM2151, K053260


Screen orientation : Vertical

Video resolution : 224 x 288 pixels

Screen refresh : 60.00 Hz

Palette colors : 2048


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


The title of this game translates from Japanese as 'It's Here!! Twin Bee'.


This game is known outside Japan as "Bells & Whistles".


King Records released a limited-edition soundtrack album for this game (Detana!! TwinBee : Konami Kukeiha Club - KICA-7503) on 05/06/1991.


- SERIES -


1. Twin Bee [Model GX412] (1985)

2. Moero! Twin Bee: Cinnamon Hakasei wo Sukue (1988, Famicom)

3. Twin Bee 3 Poko Poko Daimaou (1989, Famicom)

4. Twin Bee Da!! (1990, Game Boy)

5. Detana!! Twin Bee (1991)

6. Pop'n Twin Bee (1993, Super Famicom)

7. Twin Bee Yahhoo! Fushigi no Kuni de Oo-Abare!! (1995)


- STAFF -


Director : M. Ohsawa

Programmer : T. Shimomura

Designers : R. Shogaki, H. Ashida, K. Ishimoto

Animation : Shuzilow. Ha

Sound designers : H. Maezawa, Michiru Yamane, Masae Nakashima

Engineer : H. Matsuura


- PORTS -


* Consoles :

NEC PC-Engine (1992)

Sega Saturn

Sony PlayStation ("Detana Twin Bee Yahhoo! Deluxe Pack")

Sony PSP (2007, "Twin Bee Portable")


* Computers :

Sharp X68000 (1991)


- SOURCES -


Game's rom.




MAME Info:

0.36b13 [?]

0.36b4 [Nicola Salmoria]


Artwork available


Bugs:

- [possible] Minor input bug. Jpikachu / Canim (ID 00793)


WIP:

- 0.144u7: hap fixed missing graphics in Bells & Whistles and clone.

- 0.143u7: Roberto Zandona fixed screen size and zoom in Bells & Whistles and graphic glitch on the final boss. Changed visible area to 224x280.

- 0.129u6: Phil Bennett fixed Bells & Whistles ROM Check fails at startup.

- 3rd September 2006: Mr. Do - Added instruction cards for Detana Twinbee.

- 0.108u1: More rom names fixes.

- 0.108: Fixed rom names.

- 0.97u4: Mamesick fixed inverted stereo channels.

- 0.92: Fixed rom names.

- 27th February 2004: R. Belmont fixed the sound balance in Asterix, Detana Twinbee and Sunset Riders.

- 0.72u1: Acho A. Tang fixed sticky sprites in clone Detana! Twinbee.

- 0.67: Changed description to 'Bells & Whistles (Version L)' and clone to 'Detana!! Twin Bee (Japan ver. J)'.

- 0.59: Removed 3rd coin slot.

- 0.36b13: Added Bells & Whistles.

- 0.36b5: Changed Z80 CPU2 clock speed to 3579545 Hz.

- 0.36b4: Nicola Salmoria added Detana!! Twin Bee (Japan) (Konami 1991).

- 27th August 1999: Nicola sent in a driver for Detana!! Twin Bee.


LEVELS: 7


Other Emulators:

* FB Alpha


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The Game Paradise - Master of Shooting!

Silver Millennium

Twinkle Star Sprites

Captain Tomaday

Diet Family


Romset: 3649 kb / 11 files / 1.61 zip




MAME XML Output:

       <game name="detatwin" sourcefile="tmnt.c" cloneof="blswhstl" romof="blswhstl">
              <description>Detana!! Twin Bee (Japan ver. J)</description>
              <year>1991</year>
              <manufacturer>Konami</manufacturer>
              <rom name="060_j02.e09" size="131072" crc="11b761ac" sha1="1a143b0a43da48bdcfe085a2a9d1a2de0329fafd" region="maincpu" offset="0"/>
              <rom name="060_j03.g09" size="131072" crc="8d0b588c" sha1="a444493557cc19c7828b40a54dac9165c1f5b541" region="maincpu" offset="1"/>
              <rom name="060_j09.e11" size="131072" crc="f2a5f15f" sha1="4b8786e5ce0b895e6358e16e2a0a926325d0afcc" region="maincpu" offset="40000"/>
              <rom name="060_j10.g11" size="131072" crc="36eefdbc" sha1="a3ec5078779b4ab33edf32e04db3e221e52b36c7" region="maincpu" offset="40001"/>
              <rom name="060j01.f3" merge="060j01.f3" size="65536" crc="f9d9a673" sha1="8e5631c20dc37913cc7fa84f7ef786ff1ef85f09" region="audiocpu" offset="0"/>
              <rom name="060e07.k16" merge="060e07.k16" size="524288" crc="c400edf3" sha1="3f507df8804c1774e2e213f5eb8be0aa7e818d65" region="gfx1" offset="0"/>
              <rom name="060e08.k12" merge="060e08.k12" size="524288" crc="70dddba1" sha1="2acb94f249cf89b3d53798a6ee1c960f84a04d2e" region="gfx1" offset="80000"/>
              <rom name="060e06.k7" merge="060e06.k7" size="524288" crc="09381492" sha1="5a3008dec99a8e0043405e9c4f5145794b8606e0" region="gfx2" offset="0"/>
              <rom name="060e05.k3" merge="060e05.k3" size="524288" crc="32454241" sha1="7a246b255ff30118c4f8e07e6ba03a22fd5ddc8a" region="gfx2" offset="80000"/>
              <rom name="060e04.d1" merge="060e04.d1" size="1048576" crc="c680395d" sha1="acde593a5ec501e89c8aaca6c4fbacf707a727e1" region="k053260" offset="0"/>
              <rom name="blswhstl.nv" merge="blswhstl.nv" size="128" crc="87434e3f" sha1="458d21cfc0ef3415c0b09d8d748263b9218bdb24" region="eeprom" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3579545"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3579545"/>
              <chip type="audio" tag="k053260" name="K053260" clock="3579545"/>
              <display tag="screen" type="raster" rotate="90" width="280" height="224" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="2" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="2048"/>
       </game>
 
 


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