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dominob: MAME ROM Information.


History:

Domino Block (c) 1996 Wonwoo Systems.


- TRIVIA -


All the sounds and songs were ripped from Taito's "Arkanoid".


- UPDATES -


There is a Version 2 (Ver.2) released in same year.


- SOURCES -


Game's rom.




MAME Info:

0.119u2 [Tomasz Slanina, David Haywood]


SETUP:

- Button 1 = 'Use Domino'. The ball will bounce along the bricks in a horizontal line, without coming down.

- Button 2 = 'Use Rocket'. Your paddle will jump to the top of the screen then back down, destroying everything in its path.


NOTE:

- This is a hacked up version of Arkanoid with high colour backgrounds and gameplay modifications. It runs on custom Korean hardware. Bonus Lives always at 200000, 500000, then every 300000 (no dipswitch). There are 6 stages of 5 rounds. When these 30 levels are completed, you'll have to complete round 1 of each stage with a smaller bat. When this stage 7 is completed, the game ends but you can't enter your initials if you have achieved a high score! It's funny to see that this game, as 'arkanoid', does NOT allow you to enter "SEX" as initials (which will be replaced by "H !").


WIP:

- 0.135u3: Guru added clone Domino Block ver.2. Changed Z80 CPU1 clock speed to 6MHz and AY-3-8910A to 3MHz and VSync to 59.152400 Hz.

- 0.135u2: Fabio Priuli added driver data and save state support to Domino Block.

- 8th June 2009: Guru - Domino Block ver 2 (1996 Wonwoo System) arrived. Thanks to Gp-Lee.

- 0.120u1: Updates for the Domino Block driver [Stephane Humbert]: Fixed dipswitches, inputs and added a couple of notes. Added dipswitches 'Coinage', 'Difficulty 1', 'Difficulty 2' and 'Striptease'.

- 0.119u2: Tomasz Slanina added Domino Block (Wonwoo Systems 1990).

- 24th August 2007: Guru - Domino Block (Wonwoo System 1996) arrived last week from Korea. Thanks to gp-lee for sending it out.

- 21st August 2007: Tomasz Slanina - Domino Block (Wonwoo System 1996) runs on modified arkanoid hardware (with extra bg layer and palette ram).


LEVELS: 42 (7 x 6)


Recommended Games (Breakout):

Gee Bee

Super Breakout

Tournament Table

Bomb Bee

Cutie Q

Field Goal

Straight Flush

Wall Crash

Cannon Ball (Pacman Hardware)

Flying Ball (DECO Cassette)

Wink

Arkanoid

Tournament Arkanoid

Arkanoid - Revenge of DOH

Arkanoid Returns

Gigas

Gigas Mark II

Riddle of Pythagoras

Block Gal

Free Kick

Super Free Kick

Goindol

Mahjong Block Jongbou

Quester

Reaktor

Thunder & Lightning

Block Block

Ghox

Off the Wall

Twin Squash

Block Carnival / Thunder & Lightning 2

Play Girls

Peek-a-Boo!

Blocken

Wiggie Waggie

Cuby Bop

Zip & Zap

Bal Cube

Domino Block

Pop 'n Bounce

Puchi Carat

Puzzle Break

VS Block Breaker

Bestri

Mad Ball

Jumping Break

The Block Kuzushi

Gunbarich


Romset: 2208 kb / 8 files / 625.4 zip




MAME XML Output:

       <game name="dominob" sourcefile="dominob.c">
              <description>Domino Block</description>
              <year>1996</year>
              <manufacturer>Wonwoo Systems</manufacturer>
              <rom name="u81" size="65536" crc="709b7a29" sha1="7c95cbaf669a0885101a48e937868c245f87567e" region="maincpu" offset="0"/>
              <rom name="u33" size="32768" crc="359c98de" sha1="5c96dfb538c6b25530582f8c2a0cb20d85c39f68" region="gfx1" offset="0"/>
              <rom name="u34" size="32768" crc="0031f713" sha1="9341f84081e2d8954e476236e93e49b4d8819b8f" region="gfx1" offset="8000"/>
              <rom name="u35" size="32768" crc="6eb87657" sha1="40ff9d6f21ade48b16f0cefea08a9364a4ee9144" region="gfx1" offset="10000"/>
              <rom name="u111" size="524288" crc="b835be84" sha1="bbb744a28df00017f81d6eac12b00b5f3aca3a8b" region="gfx2" offset="0"/>
              <rom name="u112" size="524288" crc="60d7bfd7" sha1="9f6475ce717e3d5a42aaaacc3ec340e74b7e40b4" region="gfx2" offset="40000"/>
              <rom name="u113" size="524288" crc="3c999d1e" sha1="e10c61d7868d9c902e337c9947506761878e31a5" region="gfx2" offset="80000"/>
              <rom name="u114" size="524288" crc="2364124e" sha1="55dc6c46f54655c574a96f5c920e4e1f2e05fd5d" region="gfx2" offset="c0000"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="6000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="aysnd" name="AY-3-8910A" clock="3000000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="240" refresh="59.152400" />
              <sound channels="1"/>
              <input players="1" buttons="2" coins="1">
                     <control type="dial" minimum="0" maximum="255" sensitivity="30" keydelta="15"/>
              </input>
              <dipswitch name="Coinage" tag="DSW" mask="1">
                     <dipvalue name="2 Coins/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="1" default="yes"/>
              </dipswitch>
              <dipswitch name="Difficulty 1" tag="DSW" mask="6">
                     <dipvalue name="Easy" value="6" default="yes"/>
                     <dipvalue name="Medium" value="4"/>
                     <dipvalue name="Hard" value="2"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty 2" tag="DSW" mask="24">
                     <dipvalue name="Easy" value="24" default="yes"/>
                     <dipvalue name="Medium" value="16"/>
                     <dipvalue name="Hard" value="8"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="96">
                     <dipvalue name="1" value="96"/>
                     <dipvalue name="3" value="64" default="yes"/>
                     <dipvalue name="5" value="32"/>
                     <dipvalue name="7" value="0"/>
              </dipswitch>
              <dipswitch name="Striptease" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="512"/>
       </game>
 
 


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