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doncdoon: MAME ROM Information.


History:

Donchan Puzzle Hanabi de Doon! (c) 2003 Aruze.


A puzzle game with a fireworks theme.


- TECHNICAL -


Seta Aleck64 hardware


CPU : R4300i @ 93.75 MHz

Co-Processor : 64-bit RISC processor @ 62.5 MHz, RCP SP (Sound and Graphics Processor), and DP (Pixel Drawing Processor)

Sound : 16 bit stereo, 44.1Khz; ADPCM sound compression, up to 100PCM channels

RAM : Rambus D-RAM 36 Mbits

Resolution : 256 X 224 - 640 X 480

Colours : 16.8 million colors


Players : 2


- TRIVIA -


Released in December 2003 in Japan only.


Developed by Takumi.


- PORTS -


* Consoles :

Nintendo GameBoy Advance (2004)


- SOURCES -


Game's ROM.




MAME Info:

0.126u3 [?]


WIP:

- 0.145u4: Angelo Salese fixed swapped romsets between doncdoon and kurufev. Changed description to 'Hanabi de Doon! - Don-chan Puzzle'.

- 0.143u7: Changed input from 9 to 2 buttons.

- 0.132: Tafoid and Fujix changed year to 2003 (Arcade TV Game List book).

- 0.126u3: Added 'Donchan no Hanabi de Doon' (Aruze? 200?).

- 20th April 2008: Guru - 'Donchan no Hanabi de Doon' Aleck64 cart arrived from Japan a couple of days ago.


Romset: 40960 kb / 3 files / 12.7 zip




MAME XML Output:

       <game name="doncdoon" sourcefile="aleck64.c" romof="aleck64">
              <description>Hanabi de Doon! - Don-chan Puzzle</description>
              <year>2003</year>
              <manufacturer>Aruze</manufacturer>
              <rom name="pifdata.bin" merge="pifdata.bin" size="2048" crc="5ec82be9" sha1="9174eadc0f0ea2654c95fd941406ab46b9dc9bdd" region="user1" offset="0"/>
              <rom name="ua3003-all01.u3" size="16777216" crc="f362fa82" sha1="4f41ee23edc18110be1218ba333d1c58376ab175" region="user2" offset="0"/>
              <rom name="ua3003-alh01.u4" size="16777216" crc="47c56387" sha1="c8cc6c0a456b593aef711d0a75b2342ba2f8203f" region="user2" offset="1000000"/>
              <rom name="nus-zsij-0.u1" size="8388608" crc="547d8122" sha1="347f0785767265acb0f0c21646e06cbe6f561821" region="user3" offset="0"/>
              <rom name="normpnt.rom" merge="normpnt.rom" size="128" crc="e7f2a005" sha1="c27b4a364a24daeee6e99fd286753fd6216362b4" region="normpoint" offset="0"/>
              <rom name="normslp.rom" merge="normslp.rom" size="128" crc="4f2ae525" sha1="eab43f8cc52c8551d9cff6fced18ef80eaba6f05" region="normslope" offset="0"/>
              <chip type="cpu" tag="maincpu" name="VR4300 (big)" clock="93750000"/>
              <chip type="cpu" tag="rsp" name="RSP" clock="62500000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="dac1" name="DMA-driven DAC"/>
              <chip type="audio" tag="dac2" name="DMA-driven DAC"/>
              <display tag="screen" type="raster" rotate="0" width="640" height="240" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Test Mode" tag="IN0" mask="16777216">
                     <dipvalue name="Off" value="16777216" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIP SW2" tag="IN0" mask="33554432">
                     <dipvalue name="Off" value="33554432" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="good" graphic="imperfect" savestate="unsupported" palettesize="4096"/>
       </game>
 
 


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