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drgnbstr: MAME ROM Information.


History:

Dragon Buster (c) 1984 Namco.


A role-playing game in which you travel through various scenery to rescue the princess from an evil dragon.


- TECHNICAL -


Game ID : DB


Main CPU : M6809 (@ 1.536 Mhz), HD63701 (@ 1.536 Mhz)

Sound Chips : Namco 8-channel WSG


Players : 2

Control : 4-way joystick

Buttons : 2


- TRIVIA -


Even if title screen says 1984, Dragon Buster was released in February 1985 in Japan.


Dragon buster is the first game from Namco to include a life-bar system.


Massimo Gaspari holds the official record for this game with 1,300,560 points on July 18, 1985.


Namco released a board game based on this game (same name) in 1985 (in Japan only) : You roll the dice to move around the board and complete quests. The game includes a variety of event cards, charts for randomizing events and encounters,counters for monsters and items and such. The goal of this game is to kill the dragon and rescue the princess.


- SERIES -


1. Dragon Buster (1985)

2. Dragon Buster II - Yami no Fuuin (1989, Nintendo Famicom)


- STAFF -


Music by : Yuriko Keino


- PORTS -


* Consoles :

Nintendo Famicom (1987)

Sony PlayStation [JP] (Feb 09, 1996; "Namco Museum Vol.2 [Model SLPS-00209]")

Sony PlayStation [JP] (Feb 09, 1996; "Namco Museum Vol.2 [Model SLPS-00210]")

Sony PSP (2005, "Namco Museum Battle Collection")

Microsoft XBOX 360 (2008, "Namco Museum Virtual Arcade")


* Computers :

FM-77AV (1987)

NEC PC-9801 (1989)

Sharp X68000 (1993)

Sharp X1

MSX2


- SOURCES -


Game's rom.




MAME Info:

0.36b11 [Manuel Abadia]


WIP:

- 0.143: Wilbert Pol fixed immediate crash while using -DEBUG in SkyKid driver.

- 0.141u4: hap fixed priority problems in Dragon Buster.

- 0.139u1: Atari Ace removed global variables from NAMCO sound core.

- 0.130u3: Kanikani added DIP locations to SkyKid driver.

- 0.123u1: Zsolt Vasvari removed color tables from Dragon Buster. Added RESNET color computations where appropriate. Changed palettesize to 1280 colors.

- 0.122u7: Changed HD63701 CPU2 clock speed to 6144000 Hz.

- 0.120u2: Mike Haaland added save state support to Dragon Buster.

- 0.107u3: Brian Troha properly documented and connected the CUS60 MCU code to Dragon Buster.

- 0.96u1: Added dipswitches 'Spurt Time', 'Level of Monster', 'Starting Vitality', 'Bonus Vitality', 'Bonus Level' and 'Allow Continue'.

- 0.93: Added clock parameter to Namco CUS30 sound (24000 Hz).

- 0.80: Nicola Salmoria fixed sprites in Dragon Buster.

- 0.60: Added 'Starting Vitality' dipswitch.

- 0.59: Fixed rom names.

- 0.37b12: Changed VSync to 60.606060Hz.

- 26th March 2000: Manuel Abadia added cocktail support to Sky Kid and Dragon Buster.

- 0.36b12: Changed 8-way Joystick to 4-way.

- 0.36b11: Manuel Abadia added Dragon Buster (Namco 1984).

- 23rd November 1999: Manuel Abadia fixed Sky Kid and Dragon Buster colors.

- 21st November 1999: Manuel Abadia fixed the resolution in Sky Kid, Dragon Buster, Metro Cross and Baraduke.

- 20th November 1999: Manuel Abadia sent in a driver for Sky Kid / Dragon Buster, but the colors aren't quite correct yet.


LEVELS: 3


Other Emulators:

* FB Alpha


Recommended Games (Knights):

Warlords

Demons & Dragons

Cavelon

Dragon's Lair

Hunchback

Knightmare

Dragon Buster

The Tower of Druaga

Ghosts'n Goblins

Ghouls'n Ghosts

Ghouls'n Ghosts (Mega-Tech)

Vs. Castlevania

Castlevania (PlayChoice-10)

Cadash

Dragon Unit

Dark Seal

Rampart

Crossed Swords

The King of Dragons

Knights of the Round

Exvania

Wizard Fire

Dungeons & Dragons: Tower of Doom

Dungeons & Dragons: Shadow over Mystara

Light Bringer

Action Hollywood (Excaliwood)

Sol Divide

Knights of Valour

Knights of Valour Plus

Knights of Valour Super Heroes

Knights of Valour 2

Knights of Valour - The Seven Spirits

The Crystal of Kings


Recommended Games (Dragons):

Demons & Dragons (prototype)

Firebeast (prototype)

Dragon Buster

Dragon Spirit

Syvalion

Dragon Breed

Saint Dragon

Dragon Saber

Black Heart

Dragon Gun

Dragon Blaze


Romset: 110 kb / 14 files / 57.6 zip




MAME XML Output:

       <game name="drgnbstr" sourcefile="skykid.c">
              <description>Dragon Buster</description>
              <year>1984</year>
              <manufacturer>Namco</manufacturer>
              <rom name="db1_2b.6c" size="16384" crc="0f11cd17" sha1="691d853f4f08898ecf4bccfb70a568de309329f1" region="maincpu" offset="8000"/>
              <rom name="db1_1.6b" size="16384" crc="1c7c1821" sha1="8b6111afc42e2996bdc2fc276be0c40556cd431e" region="maincpu" offset="c000"/>
              <rom name="db1_3.6d" size="16384" crc="6da169ae" sha1="235211c26562fef0660e3fde1e87f2e52626d119" region="maincpu" offset="10000"/>
              <rom name="db1_4.3c" size="8192" crc="8a0b1fc1" sha1="c2861d0da63e2d17f2d1ad46dccf753ecd902ce3" region="mcu" offset="8000"/>
              <rom name="cus60-60a1.mcu" size="4096" crc="076ea82a" sha1="22b5e62e26390d7d5cacc0503c7aa5ed524204df" region="mcu" offset="f000"/>
              <rom name="db1_6.6l" size="8192" crc="c080b66c" sha1="05dcd45274d0bd12ef8ae7fd10c8719e679b3e7b" region="gfx1" offset="0"/>
              <rom name="db1_5.7e" size="8192" crc="28129aed" sha1="d7f52e871d97179ec88c142a1c70eb6ad09e534a" region="gfx2" offset="0"/>
              <rom name="db1_8.10n" size="16384" crc="11942c61" sha1="0f065cb82cf83967e90b3c7326b36956f4fa9a52" region="gfx3" offset="0"/>
              <rom name="db1_7.10m" size="16384" crc="cc130fe2" sha1="4f5d4f21152b3b4e523a6d17dd5ff5cef52447f2" region="gfx3" offset="4000"/>
              <rom name="db1-1.2n" size="256" crc="3f8cce97" sha1="027b3fb0f322a9d68b434b207a40b31799a8a8d6" region="proms" offset="0"/>
              <rom name="db1-2.2p" size="256" crc="afe32436" sha1="e405787f7f2aa992edd63078e3944334d8acddb1" region="proms" offset="100"/>
              <rom name="db1-3.2r" size="256" crc="c95ff576" sha1="861a7340d29e6a6a0d5ead93abd3f73cc3df0cc7" region="proms" offset="200"/>
              <rom name="db1-4.5n" size="512" crc="b2180c21" sha1="a5d14c31d54f04494ea99c3d94bd1b5e072b612e" region="proms" offset="300"/>
              <rom name="db1-5.6n" size="512" crc="5e2b3f74" sha1="ef58661fa12a52bc358e81179254d37de7551b38" region="proms" offset="500"/>
              <chip type="cpu" tag="maincpu" name="M6809" clock="1536000"/>
              <chip type="cpu" tag="mcu" name="HD63701" clock="6144000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="namco" name="Namco CUS30" clock="24000"/>
              <display tag="screen" type="raster" rotate="0" width="288" height="224" refresh="60.606060" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="4"/>
              </input>
              <dipswitch name="Coin B" tag="DSWA" mask="3">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="3" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="2"/>
              </dipswitch>
              <dipswitch name="Freeze" tag="DSWA" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Round Skip" tag="DSWA" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSWA" mask="16">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="16" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSWA" mask="96">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="32"/>
                     <dipvalue name="1 Coin/1 Credit" value="96" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="64"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSWA" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Allow Continue" tag="DSWB" mask="1">
                     <dipvalue name="No" value="1" default="yes"/>
                     <dipvalue name="Yes" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus Level" tag="DSWB" mask="2">
                     <dipvalue name="Full" value="2" default="yes"/>
                     <dipvalue name="Partial" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus Vitality" tag="DSWB" mask="12">
                     <dipvalue name="64" value="0"/>
                     <dipvalue name="48/64" value="8"/>
                     <dipvalue name="32/64" value="4"/>
                     <dipvalue name="None" value="12" default="yes"/>
              </dipswitch>
              <dipswitch name="Starting Vitality" tag="DSWB" mask="48">
                     <dipvalue name="160" value="0"/>
                     <dipvalue name="128" value="48" default="yes"/>
                     <dipvalue name="96" value="16"/>
                     <dipvalue name="64" value="32"/>
              </dipswitch>
              <dipswitch name="Level of Monster" tag="DSWB" mask="64">
                     <dipvalue name="Normal" value="64" default="yes"/>
                     <dipvalue name="Difficult" value="0"/>
              </dipswitch>
              <dipswitch name="Spurt Time" tag="DSWB" mask="128">
                     <dipvalue name="Normal" value="128" default="yes"/>
                     <dipvalue name="Difficult" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="BUTTON2" mask="2">
                     <dipvalue name="Upright" value="2" default="yes"/>
                     <dipvalue name="Cocktail" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="1280"/>
       </game>
 
 


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