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drgnunit: MAME ROM Information.


History:

Dragon Unit (c) 1989 Seta.


A beat'em up / platform game.


- TECHNICAL -


Main CPU : 68000 (@ 8 Mhz)

Sound Chips : X1-010 (@ 16 Mhz)


Screen orientation : Horizontal

Video resolution : 384 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 512


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Released in June 1989.


Licensed to Athena for Japan Manufacture, to Taito for Japan and US distribution and to Romstar for USA distribution


This game is also known as "Castle of Dragon".


- STAFF -


Producer : Sakae Nakamura

Game Director : Crazy Tom

Game Designer : Minoru Esaki

Composer : Shotaro Sasaki

Manupilater : Kouichi Ishibashi

Map designer : Yoshie Ishiyama

Extra debuger : Undead Tama (Undead Tamai), Zensack Yamamura

Programmer : Tom_boy

Animator : Super Esaki

Sound Mixer : Enjoy Sasaki

Hardware Service : Drunkard Nonaka


- PORTS -


* Consoles :

Nintendo Famicom (1989)


- SOURCES -


Game's rom.




MAME Info:

0.37b5 [Luca Elia]


Artwork available


Bugs:

- [possible] In the 1st level, when the main character moves between the two game layers, sprite priority fails. Kekule (ID 01105)


WIP:

- 0.143u2: Brian Troha implemented coin mode 1 & 2 for Dragon Unit / Castle of Dragon.

- 12th August 2007: Mr. Do - DaPlumber has been hard at work, and cleaned up a couple pieces from the BYOAC/CAG artwork: Castle of Dragon bezel.

- 0.76u2: Inigo Luja fixed Dragon Unit dipswitches. Added 'Difficulty' and 'Demo Sounds' dipswitches.

- 6th August 2000: Guru - Dumped an alternative version of Castle of Dragon taken from an original Seta PCB. This version appears to be an official version, and not a prototype (like the current version in MAME). It looks similar, but can't be rom-swapped with the current set.

- 0.37b5: Luca Elia added Dragon Unit / Castle of Dragon (Seta 1989).

- 6th July 2000: Luca Elia added Thundercade, Caliber 50, Dragon Unit and Blandia to the Seta driver.


STORY:

- One day, from out of nowhere, ferocious dragon Zuriv arrived in the peaceful Kingdom of Wenlary. Zuriv destroyed the town and locked the princess on the top floor of castle. Two young kings, named Duke and Narda left for a journey to recue the trapped princess.


LEVELS: 7


Other Emulators:

* FB Alpha

* Raine


Recommended Games (Knights):

Warlords

Demons & Dragons

Cavelon

Dragon's Lair

Hunchback

Knightmare

Dragon Buster

The Tower of Druaga

Ghosts'n Goblins

Ghouls'n Ghosts

Ghouls'n Ghosts (Mega-Tech)

Vs. Castlevania

Castlevania (PlayChoice-10)

Cadash

Dragon Unit

Dark Seal

Rampart

Crossed Swords

The King of Dragons

Knights of the Round

Exvania

Wizard Fire

Dungeons & Dragons: Tower of Doom

Dungeons & Dragons: Shadow over Mystara

Light Bringer

Action Hollywood (Excaliwood)

Sol Divide

Knights of Valour

Knights of Valour Plus

Knights of Valour Super Heroes

Knights of Valour 2

Knights of Valour - The Seven Spirits

The Crystal of Kings


Romset: 3328 kb / 26 files / 1.70 zip




MAME XML Output:

       <game name="drgnunit" sourcefile="seta.c">
              <description>Dragon Unit / Castle of Dragon</description>
              <year>1989</year>
              <manufacturer>Seta</manufacturer>
              <rom name="prg-e.bin" size="131072" crc="728447df" sha1="8bdc52a4cc5f36794a47f963545bdaa26c9acd6b" region="maincpu" offset="0"/>
              <rom name="prg-o.bin" size="131072" crc="b2f58ecf" sha1="5198e75b22bab630b458797988f2e443c601351f" region="maincpu" offset="1"/>
              <rom name="obj-2.bin" size="131072" crc="d7f6ab5a" sha1="a32f1705e833c339bd0c426a395cc706da96dad7" region="gfx1" offset="0"/>
              <rom name="obj-1.bin" size="131072" crc="53a95b13" sha1="b7c7994441aafcea49662dc0fbebd6db836723f5" region="gfx1" offset="1"/>
              <rom name="obj-6.bin" size="131072" crc="80b801f7" sha1="5b5635903137e50bc982d05b73c2648bbf182e71" region="gfx1" offset="40000"/>
              <rom name="obj-5.bin" size="131072" crc="6b87bc20" sha1="9a0e3e18339d6c12e63960fb940a56c16dcb87cf" region="gfx1" offset="40001"/>
              <rom name="obj-4.bin" size="131072" crc="60d17771" sha1="0874c10a2527293715db95bd7c83886d94f810cf" region="gfx1" offset="80000"/>
              <rom name="obj-3.bin" size="131072" crc="0bccd4d5" sha1="7139ef793efe7c6477f78b50207227b1be223755" region="gfx1" offset="80001"/>
              <rom name="obj-8.bin" size="131072" crc="826c1543" sha1="f669f255b4596da5648592b5993b02671e404102" region="gfx1" offset="c0000"/>
              <rom name="obj-7.bin" size="131072" crc="cbaa7f6a" sha1="060f0651b8ca07d239ef1b7c63943cdd433e1ae9" region="gfx1" offset="c0001"/>
              <rom name="scr-1o.bin" size="131072" crc="671525db" sha1="e230e99754c9f40af7da2054bd5ea09823e0b1b7" region="gfx2" offset="0"/>
              <rom name="scr-2o.bin" size="131072" crc="2a3f2ed8" sha1="9d188100437a10eb3d3097f28e28e3cb2dc1b21d" region="gfx2" offset="20000"/>
              <rom name="scr-3o.bin" size="131072" crc="4d33a92d" sha1="8b09768abb460446405224565eb6652d2dc1c571" region="gfx2" offset="40000"/>
              <rom name="scr-4o.bin" size="131072" crc="79a0aa61" sha1="9905d90afb759b1d983856d7bef17c139d4f0e4f" region="gfx2" offset="60000"/>
              <rom name="scr-1e.bin" size="131072" crc="dc9cd8c9" sha1="04450a5cfde5d6b69fdd745cd930309863e1aadd" region="gfx2" offset="80000"/>
              <rom name="scr-2e.bin" size="131072" crc="b6126b41" sha1="13275f05868d93af95ebb162d229b69ddd660438" region="gfx2" offset="a0000"/>
              <rom name="scr-3e.bin" size="131072" crc="1592b8c2" sha1="d337de280c5ea3704dec9baa04c45e1c837924a9" region="gfx2" offset="c0000"/>
              <rom name="scr-4e.bin" size="131072" crc="8201681c" sha1="7784a68828d728107b0228bb3568129c543cbf40" region="gfx2" offset="e0000"/>
              <rom name="snd-1.bin" size="131072" crc="8f47bd0d" sha1="c55e22ac4294931cfb72ac88a2128891d9f8ee93" region="x1snd" offset="0"/>
              <rom name="snd-2.bin" size="131072" crc="65c40ef5" sha1="726b46144e2216d17b0828abad2f5e7c2305c174" region="x1snd" offset="20000"/>
              <rom name="snd-3.bin" size="131072" crc="71fbd54e" sha1="bdaf7ecf1c79c6c8fc82d959186ca2f3304729c8" region="x1snd" offset="40000"/>
              <rom name="snd-4.bin" size="131072" crc="ac50133f" sha1="d56a9569bd72c7bc13d09dcea9789cdc7252ffb4" region="x1snd" offset="60000"/>
              <rom name="snd-5.bin" size="131072" crc="70652f2c" sha1="04ff016a087a230efe4644eb76f68886aae26978" region="x1snd" offset="80000"/>
              <rom name="snd-6.bin" size="131072" crc="10a1039d" sha1="a1160fe600d39ae6fdbf247f634c2e094b3a675f" region="x1snd" offset="a0000"/>
              <rom name="snd-7.bin" size="131072" crc="decbc8b0" sha1="9d315d1119fbc2bf889efdb174ebc5e26ecad859" region="x1snd" offset="c0000"/>
              <rom name="snd-8.bin" size="131072" crc="3ac51bee" sha1="cb2ee501895b848d434991152dea293685f8ed22" region="x1snd" offset="e0000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="8000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="x1snd" name="X1-010" clock="16000000"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="240" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coinage Type" tag="COINS" mask="16">
                     <dipvalue name="Coin Mode 1" value="16" default="yes"/>
                     <dipvalue name="Coin Mode 2" value="0"/>
              </dipswitch>
              <dipswitch name="Title" tag="COINS" mask="32">
                     <dipvalue name="Dragon Unit" value="32" default="yes"/>
                     <dipvalue name="Castle of Dragon" value="0"/>
              </dipswitch>
              <dipswitch name="(C) / License" tag="COINS" mask="192">
                     <dipvalue name="Athena (Japan)" value="192" default="yes"/>
                     <dipvalue name="Athena / Taito (Japan)" value="128"/>
                     <dipvalue name="Seta USA / Taito America" value="64"/>
                     <dipvalue name="Seta USA / Romstar" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="3">
                     <dipvalue name="Easy" value="3"/>
                     <dipvalue name="Normal" value="2" default="yes"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW" mask="12">
                     <dipvalue name="150K, Every 300K" value="8"/>
                     <dipvalue name="200K, Every 400K" value="12" default="yes"/>
                     <dipvalue name="300K, Every 500K" value="4"/>
                     <dipvalue name="400K Only" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="48">
                     <dipvalue name="1" value="0"/>
                     <dipvalue name="2" value="16"/>
                     <dipvalue name="3" value="48" default="yes"/>
                     <dipvalue name="5" value="32"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown 1-8*" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="256">
                     <dipvalue name="Off" value="256" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW" mask="512">
                     <dipvalue name="Off" value="512" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="1024">
                     <dipvalue name="1 of 4 Scenes" value="1024" default="yes"/>
                     <dipvalue name="1 of 8 Scenes" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW" mask="2048">
                     <dipvalue name="Off" value="2048" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW" mask="12288">
                     <dipvalue name="2 Coins/1 Credit" value="4096"/>
                     <dipvalue name="1 Coin/1 Credit" value="12288" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="0"/>
                     <dipvalue name="1 Coin/2 Credits" value="8192"/>
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="4096"/>
                     <dipvalue name="2 Coins/1 Credit" value="8192"/>
                     <dipvalue name="1 Coin/1 Credit" value="12288" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW" mask="49152">
                     <dipvalue name="2 Coins/1 Credit" value="16384"/>
                     <dipvalue name="1 Coin/1 Credit" value="49152" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="0"/>
                     <dipvalue name="1 Coin/2 Credits" value="32768"/>
                     <dipvalue name="1 Coin/2 Credits" value="49152" default="yes"/>
                     <dipvalue name="1 Coin/3 Credits" value="32768"/>
                     <dipvalue name="1 Coin/4 Credits" value="16384"/>
                     <dipvalue name="1 Coin/6 Credits" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="512"/>
       </game>
 
 


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