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dtfamily: MAME ROM Information.


History:

Diet Family (c) 2001 SemiCom.


A vertical shoot'em up in which you can choose 5 different incredible characters. It seems the main goal of this game is destroy all food and escape getting fat.


- TECHNICAL -


Players : 2

Control : 8-way joystick

Buttons : 2


- SOURCES -


Game's ROM.




MAME Info:

0.145u1 [Dr. Spankenstein, Paratech, joe35car, tormod, M. Hoenig, Mosquito2001, M. Ponweiser, M. Viste, Phil Bennett, N. Francfort, A. Costin, J. Finney, gamerfan, Smitdogg, The Dumping Union]


WIP:

- 0.145u1: Added Diet Family (SemiCom 2001). David Haywood added correct speed up to Diet Family.

- 16th February 2012: Smitdogg - We got the crazy rare Diet Family shooting game by Semicom. It's pretty good, I think it's easily one of their best games. The enemy patterns and powerups are like an oldschool Galaga style but the game has newer-school elements like a combo and scoring system and selectable players that have differing shots and movement speeds and there is a B buttom "bomb" type move that freezes enemies for a bit when you get in trouble, and the theme is sort of outrageous. It was incredibly expensive and I paid for the majority of it out of pocket so if you can help reimburse me any of the cost I would appreciate it and you'll be credited on it when it gets added to MAME.


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Diet Family


Romset: 13824 kb / 9 files / 3.65 zip




MAME XML Output:

       <game name="dtfamily" sourcefile="vamphalf.c">
              <description>Diet Family</description>
              <year>2001</year>
              <manufacturer>SemiCom</manufacturer>
              <rom name="rom1" size="524288" crc="738636d2" sha1="ba7906df99764ee7e1f505c319d364c64c605ff0" region="user1" offset="0"/>
              <rom name="rom2" size="524288" crc="0953f5e4" sha1="ee8b3c4f9c9301c9815747eab5435e006ec84ca1" region="user1" offset="80000"/>
              <rom name="roml00" size="2097152" crc="7e2a7520" sha1="0ff157fe34ff31cd8636af821fe14c12242d757f" region="gfx1" offset="0"/>
              <rom name="romu00" size="2097152" crc="c170755f" sha1="019d24979071f0ab2b3c93a5ec9327e6a0b2afa2" region="gfx1" offset="2"/>
              <rom name="roml01" size="2097152" crc="3d487ffe" sha1="c5608423d608922c0e1ac8bdfaa0de062b2c9821" region="gfx1" offset="400000"/>
              <rom name="romu01" size="2097152" crc="716efedb" sha1="fb468d93817a49173698872c49a289c257f77a92" region="gfx1" offset="400002"/>
              <rom name="roml02" size="2097152" crc="c3dd3c96" sha1="2707f690b5850685f782fc04a7dbd1d91f443223" region="gfx1" offset="800000"/>
              <rom name="romu02" size="2097152" crc="80830961" sha1="b318e9e3a4d1d7dca61d7d4c9ee01f605e2b2f4a" region="gfx1" offset="800002"/>
              <rom name="vrom1" size="524288" crc="4aacaef3" sha1="c079170dc0ba0b91b1780cd175dc38151d640ff0" region="oki" offset="0"/>
              <chip type="cpu" tag="maincpu" name="E1-16T" clock="50000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3500000"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1750000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="4" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="32768"/>
       </game>
 
 


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