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eagle2: MAME ROM Information.


History:

Eagle (c) 1980 Centuri.


- TECHNICAL -


The sides of the Upright cabinet are decorated with huge stickers of a ship breaking into three parts orbiting a dish-shaped planet. The word 'EAGLE' is written in large letters diagonally across most of the side with round alien ships placed around it. The control panel has an overlay sticker containing docking instructions and labels for the left, right, and one/two player start buttons. Pictures of asteroids and a planet also decorate control panel. The marquee has a different, older-looking tri-stage ship with little planets and alien ships scattered around. The word 'EAGLE' is positioned on the right hand side with what looks like wings on each side.


Height: 180.34cm (71in.)

Width: 64.47cm (25-3/8in.)

Depth: 76.20cm (30in.)


- TRIVIA -


Eagle has slightly altered graphics compared to the original (Moon Cresta).


Sam Blackburn holds the official record for this game with 108,640 points.


Original products:

Moon Cresta [Upright Model MCA-5001] (Nichibitsu)

Moon Cresta [Cocktail Table Model MC-50001] (Nichibitsu)


Licensed products:

Eagle [Upright model] (Centuri)

Eagle [Maxi model] (Centuri)

Moon Cresta (Gremlin)

Super Moon Cresta (Gremlin)

Moon Cresta (Game World)

Moon Cresta (Compu-Games)

Moon Cresta (PETACO)

Moon Cresta [Cocktail Table model] (Karateco)

Moon Cresta [Upright model] (Karateco)

Moon Cresta (Electro game)


Unofficial products:

Fantazia (Subelectro)

Moon War (Unknown manufacturer)

Floritas (Unknown manufacturer)


- SERIES -


1. Eagle (1980)

2. Terra Cresta (1985)

3. Dangar - Ufo Robo (1986)

4. Terra Force (1987)

5. Terra Cresta II (1992, NEC PC Engine)


- STAFF -


Designed and programmed by : Shigeki Fujiwara


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.09 [?]

0.05 [Nicola Salmoria, Robert Anschuetz]


Artwork available


Bugs:

- eagle2: Original PCB videos. Smitdogg (ID 04013)

- Clones mooncrgx, mooncrsb, mooncrs2: The demo sequence is way out in left. Fujix (ID 00447)

- Clone mooncrgx: Sprite cutoff in cocktail mode incorrect. Robbbert (ID 02074)

- Side-byside test. Gary Walton (01666)

- Clone smooncrs: In cocktail mode you cant see player 2's shots and enemies bullets go in other direction then your ship but they seem to hit you anyway. Gmitra (ID 00451)

- Clone smooncrs: From when you start the emulation to when you lose your 1st life, a strange insectoid rumbling noise is heard, does not occur in any of the other clones. Fever (ID 00449)


WIP:

- 0.145u8: Andy Welburn added clone Moon Cresta (Nichibutsu UK, unencrypted).

- 0.142u2: Robbbert fixed corrupt graphics on 3rd and 4th stages in clones Moon War (Moon Cresta bootleg), Space Dragon (Moon Cresta bootleg, set 2) and Moon Cresta (Galaxian hardware).

- 0.141u4: Marcello Mancini, Silvio Finotti, Augusto Garcia and hap added clone Super Star Crest.

- 18th August 2010: Smitdogg - Dave France sent an Eagle board set. All the roms are labeled differently than the sets in MAME but I dumped it and it matches "eagle2".

- 0.136u4: Andrew Welburn added clone Moon Cresta (Nichibutsu UK). Changed description of clone 'Moon Cresta (Nichibutsu, unencrypted)' to 'Moon Cresta (Nichibutsu USA, unencrypted)'.

- 9th February 2010: Smitdogg - Andrew Welburn dumped his Alca Meteor board. It's a bootleg of Moon Cresta/Super Moon Cresta.

- 0.135u1: Siftware added clone Steraranger (Moon Cresta bootleg).

- 0.133u3: Galaxian sound updates [Couriersud]: Moon Cresta and Galaxian now have their respective schematics emulated, i.e. Moon Cresta has a slightly different mixing stage. This fixed explosion of own ship sounds wrong.

- 0.133u1: Renamed (mooncrsu) to (mooncrstu), (mooncrsa) to (mooncrsto) and (mooncrsg) to (mooncrstg).

- 29th October 2008: Mr. Do - Looks like Ad_Enuff's getting back into gear again (woohoo!). He's cleaned up three more for us this time around: Addy took the existing Moon Cresta artwork, and cleaned it up quite nicely.

- 0.127u2: MikeDX fixed duplicated Cabinet dipsetting in clone Moon Cresta (Galaxian hardware).

- 0.125u7: Couriersud fixed corrupted enemies in 3rd + 4th Wave.

- 0.118u6: David Haywood added clone Moon War (Moon Cresta bootleg).

- 0.118u1: Fixed dipswitches in clone Moon Cresta (bootleg set 3), Super Moon Cresta and Space Dragon. Changed description of clone 'Fantazia' to 'Fantazia (bootleg?)'.

- 0.117u1: David Haywood added clones Space Dragon (Moon Cresta bootleg, set 1) and (Moon Cresta bootleg, set 2). The boards were marked 'Space Dragon' although this doesn't appear in the games.

- 0.105u3: Brian Troha added clone Moon Cresta (bootleg set 3). All Moon Cresta versions use now prom mmi6331.6l (same CRC as l06_prom.bin).

- 20th April 2006: f205v dumped Moon Cresta (bootleg set 3).

- 28th December 2005: f205v, Gnoppi and Corrado Tomaselli dumped Space Dragon (Moon Cresta bootleg, set 2). It's a clone of "Moon Cresta (Galaxian Hardware)" different from the other "Space Dragon" on this same site.

- 28th June 2005: f205v dumped Moon War (Moon Cresta bootleg).

- 27th June 2005: f205v and Gnoppi dumped Space Dragon (Moon Cresta bootleg, set 1).

- 0.87u2: Chaneman added clone Eagle (set 3).

- 22nd January 2004: Pierpaolo Prazzoli added the color PROM to clone Fantazia.

- 0.78u5: Pierpaolo Prazzoli fixed the graphics in the later levels in clone Space Thunderbird.

- 0.78u3: Added clone Space Thunderbird (Fortrek 1981?).

- 11th January 2004: Pierpaolo Prazzoli added Space Thunderbird (an alternate version of Moon Cresta) to the Galaxian driver.

- 0.63: Changed description of clone 'Moon Cresta (bootleg on Galaxian hardware)' to 'Moon Cresta (Galaxian hardware)'.

- 0.61: MASH added clone Moon Cresta (Nichibutsu, unencrypted).

- 0.59: Added clone Moon Cresta (Nichibutsu, old rev).

- 3rd March 2002: Guru added an alternative version of Moon Cresta to the Galaxians driver.

- 22nd January 2000: Zsolt Vasvari fixed the speed of Moon Cresta.

- 24th November 1999: Tatsuyuki Satoh added more accurate noise sound to the Moon Cresta sound emulation.

- 23rd November 1999: Juergen Buchmueller fixed some problems with the new Moon Cresta sound emulation.

- 22nd November 1999: Juergen Buchmueller modified the way in which mooncrst sound is generated.

- 0.35: Added clone Super Moon Cresta.

- 0.35b12: Zsolt Vasvari added clone Moon Cresta (bootleg set 2). Changed description of clone '(bootleg)' to '(bootleg set 1)'.

- 27th April 1999: Zsolt Vasvari added an earlier Moon Cresta romset to the driver.

- 0.35b11: Marco Cassili added clone Eagle (set 2). Changed description of clone 'Eagle' to 'Eagle (set 1)'.

- 9th April 1999: Marco Cassili added an Eagle clone, a Zaxxon clone and a Mr. Do! Run Run clone.

- 0.34b8: Barry Rodewald fixed clone Moon Cresta (bootleg on Galaxian hardware).

- 0.34b1: Added color prom.

- 0.33b7: Nicola Salmoria added clone Moon Cresta (bootleg on Galaxian hardware). Added original gfx ROMs to Moon Cresta, fixing graphics glitches on the title screen. Known issues: The "mooncrst" set has some bad graphics (e.g. missing (c) sign) due to missing original gfx ROMs. Wrong graphics and dip switches in "mooncrgx".

- 0.33b5: Attempt at making the main Galaxian / Moon Cresta sound channel more accurate [Nicola Salmoria].

- 0.31: Al Kossow added clone Eagle (Centuri 1980). Known issues: Dipswitches for the alternate sets might be inaccurate.

- 0.30: Known issues: The graphics ROMs in the Moon Cresta (Nichibutsu) set are wrong.

- 0.29: Valerio Verrando added clone Moon Cresta (Gremlin). Changed description of clone 'Moon Cresta (Gremlin)' to 'Moon Cresta (bootleg)'.

- 0.28: Merged mooncrst, moonqsr and scramble vidhrdw into the new Galaxian driver [Nicola Salmoria].

- 0.27: Exchanged the infamous two sprite banks in Moon Cresta [Nicola Salmoria].

- 0.26: Known issues: In bootleg version, the highscore should show Gremlin logo. But probably available rom images are corrupted.

- 0.25: Robert Anschuetz provided infos about how to enable a shot sample with Moon Quasar, Moon Cresta, Galaxian and clones. Found the meaning of SW1 in Moon Cresta (Thanks to Mikiya Yadohisa).

- 0.24: Changed parent description to 'Moon Cresta (Nichibutsu)' and clone to 'Moon Cresta (Gremlin)'.

- 0.21: Fixed a bug in all games with starbackground: using a frameskip > 0 introduced slowdowns. Now the speed remains unchanged.

- 0.19: Changed noise_length and noise_rate values in Moon Cresta audio driver, so now noise is much more noisier!

- 0.18: Nicola Salmoria added some lousy noise to Moon Cresta.

- 0.16: Added clone Fantazia. The highscore should show Gremlin logo. But probably available rom images are corrupted. Not playable yet!

- 0.15: Nicola Salmoria added high score saving to Moon Cresta.

- 0.12: Gary Walton confirms that the colors in Moon Cresta and Moon Quasar are 100% accurate. Very good!

- 0.10: Thanks to Gary Walton and Simon Walls, we now have 100% accurate colors in Crush Roller and Uniwars/Japirem. Moon Cresta and Moon Quasar might be correct as well, but I'm not sure [Nicola Salmoria].

- 0.09: Added Moon Cresta (Nichibutsu). These ROMs are encrypted, and slightly different from the other version. This is very likely the version Chuck Cochems remembers (with aliens teleporting right in front of your ship). I renamed the other version (which looks like a mix of the code from a bootleg version and the graphics from the Gremlin original version) "mooncrsb" [Nicola Salmoria]. Renamed (mooncrst) to (mooncrsb).

- 0.06: Star background in Galaxians & co [Nicola Salmoria]. The way I calculate it is probably not correct, anyway it looks reasonable.

- 0.05: Nicola Salmoria added Moon Cresta (bootleg 1980). Game is playable with wrong colors and limited sound. Control: Arrows = Move around and CTRL = Fire. Infos from Robert Anschuetz (Arcade emulator). Info on Moon Cresta taken from Arcade Emulator by Robert Anschuetz. Known issues: Only one sound channel is emulated, and I'm not sure it's correct. No star background. What do the dip switches do?


LEVELS: 10 (endless)


Other Emulators:

* FB Alpha

* GalEMU

* HiVE

* Retrocade

* Sparcade

* Tickle

* VAntAGE


Recommended Games (Space Shooter):

Andromeda

Astro Fighter

Super Astro Fighter (DECO Cassette)

Astro Wars

Cosmic Alien

Cosmo

Galaxia

Ozma Wars

Sky Love

Destroyer

Mad Alien

Magical Spot

Magical Spot II

Moon Cresta

Moon Quasar

Quasar

Space Trek

Speak & Rescue

Pisces

UniWar S

Altair

Cosmos

Defend the Terra Attack on the Red UFO

Terranean (DECO Cassette)

Saturn


Romset: 25 kb / 13 files / 16.0 zip




MAME XML Output:

       <game name="eagle2" sourcefile="galdrvr.c" cloneof="mooncrst" romof="mooncrst">
              <description>Eagle (set 2)</description>
              <year>1980</year>
              <manufacturer>Nichibutsu (Centuri license)</manufacturer>
              <rom name="e1.7f" size="2048" crc="45aab7a3" sha1="52ae0463f363dc0964b976faa2c0c428d85a4f12" region="maincpu" offset="0"/>
              <rom name="e2" size="2048" crc="cc538ebd" sha1="4ef3c7363e2dcd9ed99779039ccc50a9f2084dbd" region="maincpu" offset="800"/>
              <rom name="f03.bin" size="2048" crc="29a2b0ab" sha1="e9fc7161d0566e36307c45b7132e2262c0af4845" region="maincpu" offset="1000"/>
              <rom name="f04.bin" size="2048" crc="4c6a5a6d" sha1="366516f63c9b5239e703e4dfb672659049ddbf44" region="maincpu" offset="1800"/>
              <rom name="e5" size="2048" crc="06d378a6" sha1="99dbe9fc7f95f8fdce86eb5c32bd1ca1bea0ca3c" region="maincpu" offset="2000"/>
              <rom name="e6.6" size="2048" crc="9f09f8c6" sha1="47c600629e02357389dd78c7fcaec862e0da4ef0" region="maincpu" offset="2800"/>
              <rom name="e7" size="2048" crc="b45af1e8" sha1="d7020774707234acdaef5c655f667d5ee9e54a13" region="maincpu" offset="3000"/>
              <rom name="e8" size="2048" crc="c437a876" sha1="845941b873970ac62ba9bb6353bee53d0fcfa292" region="maincpu" offset="3800"/>
              <rom name="e10.2" size="2048" crc="25b38ebd" sha1="f679c2f2cb5892680fec102fafbdfeae156ce373" region="gfx1" offset="0"/>
              <rom name="e12" size="2048" crc="628fdeed" sha1="a798530c65e639fbf00ed3a4e8c428935bf5f38e" region="gfx1" offset="800"/>
              <rom name="e9" size="2048" crc="ba664099" sha1="9509123bed02a9d47f2c056e1562b80206da5579" region="gfx1" offset="1000"/>
              <rom name="e11" size="2048" crc="ee4ec5fd" sha1="bf08b3f111f780dc8c81275e4e6247388183a8da" region="gfx1" offset="1800"/>
              <rom name="l06_prom.bin" merge="mmi6331.6l" size="32" crc="6a0c7d87" sha1="140335d85c67c75b65689d4e76d29863c209cf32" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3072000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="discrete" name="DISCRETE"/>
              <display tag="screen" type="raster" rotate="90" width="768" height="224" refresh="60.606061" pixclock="18432000" htotal="1152" hbend="0" hbstart="768" vtotal="264" vbend="16" vbstart="240" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="2">
                     <control type="joy" ways="2"/>
              </input>
              <dipswitch name="Cabinet" tag="IN0" mask="32">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="32"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="IN1" mask="64">
                     <dipvalue name="30000" value="0" default="yes"/>
                     <dipvalue name="50000" value="64"/>
              </dipswitch>
              <dipswitch name="Language" tag="IN1" mask="128">
                     <dipvalue name="English" value="128" default="yes"/>
                     <dipvalue name="Japanese" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="IN2" mask="3">
                     <dipvalue name="4 Coins/1 Credit" value="3"/>
                     <dipvalue name="3 Coins/1 Credit" value="2"/>
                     <dipvalue name="2 Coins/1 Credit" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Free Play" tag="IN2" mask="12">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="12"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="32"/>
       </game>
 
 


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