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extrmatn: MAME ROM Information.


History:

Extermination (c) 1987 Taito.


A shoot'em up game.


- TECHNICAL -


This game runs on "The New Zealand Story" hardware.


Board Number : M6100305A

Prom Stickers : B06


Main CPU : Z80 (@ 8 Mhz), Z80 (@ 6 Mhz)

Sound Chips : YM2203 (@ 3 Mhz)


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in April 1987 in Japan.


Licensed to World Games for US manufacture and distribution.


- TIPS AND TRICKS -


* Select stage: If you find all gates of underground rooms, you will be able to select the next stage.


- STAFF -


Director : Masaki Ogata

Game designer : Hiroyuki Sakou

Game programmers : YLW, Busuwa Kiraida, Kazutomo Ishida

Software support : Masaki Ogata, Satoshi Kuranaga

Character designers : Yukio Ishikawa, Kohzoh Igarashi, Tetsurou Kitagawa, Yoshihiko Wakita

Character coding : Hiroyuki Sakou

Original story : YLW

Sound programmers : Hisayoshi Ogura, Naoto Yagishita

Hardware analysis : Noboru Yasukawa

Art designer : Hisayasu Nakane

Tools : HP 64000 System, Mentor, Taito Animator


- SOURCES -


Game's rom.




MAME Info:

0.129u4 [Stefan Lindberg]

0.35b13 [Nicola Salmoria]


WIP:

- 0.143u8: Kanikani added DIP locations to Extermination.

- 0.133u1: Renamed (extrmatu) to (extrmatnu) and (extrmatj) to (extrmatnj).

- 0.129u4: Stefan Lindberg added Extermination (World). Renamed (extrmatn) to (extrmatu).

- 22nd July 2008: Guru - Extermination (Taito) arrived, for decapping the 8742 MCU.

- 0.122u2: Changed Z80 CPU1 clock speed to 6MHz.

- 0.120u3: Corrado Tomaselli added clone Extermination (Japan). Fixed rom names.

- 5th November 2007: Corrado Tomaselli dumped Extermination (Japan).

- 0.60: Added dipswitches 'Difficulty', 'Damage Multiplicator' and 6x 'Unused'.

- 27th April 2002: Stephane Humbert fixed the dipswitches in Extermination.

- 0.35b13: Nicola Salmoria added Extermination (US) (Taito / World Games 1987).

- 22nd May 1999: Nicola sent in a driver for Extermination.


LEVELS: 8


Other Emulators:

* FB Alpha

* Raine


Recommended Games (Metal Soldier):

Equites

Formation Z

Finalizer - Super Transformation

Metal Soldier Isaac II

Dangar - Ufo Robo

Transformer

Extermination

Toki no Senshi - Chrono Soldier


Romset: 705 kb / 9 files / 352.3 zip




MAME XML Output:

       <game name="extrmatn" sourcefile="tnzs.c">
              <description>Extermination (World)</description>
              <year>1987</year>
              <manufacturer>Taito Corporation Japan</manufacturer>
              <rom name="b06-05.11c" size="65536" crc="918e1fe3" sha1="1aa69e7ae393f275d440b3d5bf817475e443045d" region="maincpu" offset="0"/>
              <rom name="b06-06.9c" size="65536" crc="8842e105" sha1="68675e77801504c5f67f82fae42f55152ffadebe" region="maincpu" offset="20000"/>
              <rom name="b06-19.4e" size="65536" crc="8de43ed9" sha1="53e6d8fa93889c38733d169e983f2caf1da71f43" region="sub" offset="0"/>
              <rom name="extr8742.4f" size="2048" status="nodump" region="audiocpu" offset="0"/>
              <rom name="b06-01.13a" size="131072" crc="d2afbf7e" sha1="28b4cf94798f049a9f8375464741dbef208d7290" region="gfx1" offset="0"/>
              <rom name="b06-02.10a" size="131072" crc="e0c2757a" sha1="3c89044caa28b10b4d1bef1515881810c23d312a" region="gfx1" offset="20000"/>
              <rom name="b06-03.7a" size="131072" crc="ee80ab9d" sha1="f4e4833cadff7d856b5a8075a61d902427653e16" region="gfx1" offset="40000"/>
              <rom name="b06-04.4a" size="131072" crc="3697ace4" sha1="6d6e4e64147365bcfcf74a84eb7ae84dffedd304" region="gfx1" offset="60000"/>
              <rom name="b06-09.15f" size="512" crc="f388b361" sha1="f00db6ad6994cfe9b7ad76e30b7049b11f8c16e4" region="proms" offset="0"/>
              <rom name="b06-08.17f" size="512" crc="10c9aac3" sha1="09d6f791dea358e78099af7a370b00b8504ffc97" region="proms" offset="200"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="6000000"/>
              <chip type="cpu" tag="sub" name="Z80" clock="6000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2203" clock="3000000"/>
              <display tag="screen" type="raster" rotate="270" width="256" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Unused" tag="DSWA" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSWA" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSWA" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWA" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSWA" mask="48">
                     <dipvalue name="2 Coins/1 Credit" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="0"/>
                     <dipvalue name="1 Coin/2 Credits" value="32"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSWA" mask="192">
                     <dipvalue name="2 Coins/1 Credit" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="192" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="0"/>
                     <dipvalue name="1 Coin/2 Credits" value="128"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSWB" mask="3">
                     <dipvalue name="Easy" value="2"/>
                     <dipvalue name="Medium" value="3" default="yes"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Damage Multiplier" tag="DSWB" mask="192">
                     <dipvalue name="*1" value="192" default="yes"/>
                     <dipvalue name="*1.5" value="128"/>
                     <dipvalue name="*2" value="64"/>
                     <dipvalue name="*3" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="512"/>
       </game>
 
 


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