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finalb: MAME ROM Information.


History:

Final Blow (c) 1988 Taito.


A boxing game where you fight your way to the top and aim to become the Heavyweight Champion of the World.


- TECHNICAL -


Taito F2 System hardware

Prom Stickers : B82


Main CPU : 68000

Sound CPU : Z80

Sound Chips : YM2610


Players : 2

Control : 8-way joystick

Buttons : 5


- TRIVIA -


Released in April 1988.


The game has five boxers, each with a nickname :

Detroit Kid - The Invincible Black Panther

Dynamite Joe - The Miracle Fighter

Fernando Gomez - The South American Eagle

Kim Nang - The Korean Comet

King Jason - The Black King


Final Blow was released for the Sega Genesis (Mega Drive in Europe) as "James 'Buster' Douglas Knockout Boxing", featuring then-World Heavyweight Champion James 'Buster' Douglas. The game was released in America in 1990, immediately after his historic victory over 'Iron' Mike Tyson in Tokyo, Japan. The game was one of the key games used to market the console as part of the 'Genesis does what Nintendon't' Campaign, particularly since Nintendo used Mike Tyson for its "Mike Tyson's Punch-Out!!" video game.


- STAFF -


Software : Ichiro Fujisue, Masaya Kinoshita, Yuichi Ohnogi, Takayuki Ishiwata

Character designers : Yukiwo Ishikawa, Kazuhiro Numata

Hardware : Katujiro Fujimoto, Minoru Yoshimura

Cabinet : Hisayuki Yamaguchi, Yoshihiro Akiyama

Art designer : Akio Nomura

Sound : Zuntata Sound Team

Game designers : Yukiwo Ishikawa, Kazuhiro Numata


- PORTS -


* Consoles :

Sega Mega Drive (1990)

Sony PlayStation 2 [JP] (2007, "Taito Memories II Gekan [Model SLPM-66713]")


* Computers :

FM Towns PC (1990)

Commodore C64 (1991)

Atari ST (1991)

Commodore Amiga (1991)


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.37b5 [David Graves, Nicola Salmoria]

0.34b8 [Brad Oliver]


Artwork available


WIP:

- 0.143u3: Changed 'Unknown' to 'Unused' dipswitches.

- 13th January 2008: Mr. Do - Some more bezels from the BYOAC/CAG artwork: Final Blow. From Vintage Arcade we have the JPN instruction card for the aformentioned Final Blow.

- 0.106u12: MASH added plds ($0, 200, 400, 600, 800 - tibpal16l8.ic41, tibpal16l8.ic42, tibpal16l8.ic51, gal16v8.ic13 and gal16v8.ic35) to Final Blow and clones.

- 0.84: David Haywood added clone Final Blow (US).

- 0.56: Fixed rom names.

- 0.53: Changed input to 5x buttons. Added 'Alternate Controls' dipswitch.

- 0.37b5: David Graves and Nicola Salmoria added Final Blow (World) (Taito 1988) and clone (Japan).

- 5th July 2000: Jarek Burczynski fixed the Taito F2 sprite decoding in Final Blow.

- 0.34b8: Brad Oliver added Final Blow (Testdriver).

- 27th March 1998: CaBBe dumped Final Blow (World).


LEVELS: 5


Other Emulators:

* FB Alpha

* Raine


Recommended Games (Boxing):

Boxer

KO Punch

Champion Boxing

Main Event

Punch-Out!!

Super Punch-Out!!

VS Gong Fight

King of Boxer

Heavyweight Champ

Mike Tyson's Punch-Out!! (PlayChoice-10)

Vs. TKO Boxing

Final Blow

The Final Round

Pound for Pound

Success Joe

Legend of Success Joe

Title Fight

Top Ranking Stars

Best Bout Boxing

Funky Head Boxers


Romset: 3138 kb / 15 files / 1.38 zip




MAME XML Output:

       <game name="finalb" sourcefile="taito_f2.c">
              <description>Final Blow (World)</description>
              <year>1988</year>
              <manufacturer>Taito Corporation Japan</manufacturer>
              <rom name="b82-09.10" size="131072" crc="632f1ecd" sha1="aa3d1c2059b0dd619d1f6e3e0705b65b4f4be74e" region="maincpu" offset="0"/>
              <rom name="b82-17.11" size="131072" crc="e91b2ec9" sha1="c854104b8d48d20ab9278ecd122c987c3d886a26" region="maincpu" offset="1"/>
              <rom name="b82-06.19" size="131072" crc="fc450a25" sha1="6929bd2d47549cab037e8807b778741b3c215788" region="gfx1" offset="0"/>
              <rom name="b82-07.18" size="131072" crc="ec3df577" sha1="37a0bb87a12f0332c8e67b22f91c24584f3d46ce" region="gfx1" offset="1"/>
              <rom name="b82-04.4" size="524288" crc="6346f98e" sha1="3fac5ea56b5ae280cd7ca0e0c6c308376056e1ba" region="gfx2" offset="0"/>
              <rom name="b82-03.5" size="524288" crc="daa11561" sha1="81dd596c1b36138904971c36466ec29d08d4fd84" region="gfx2" offset="1"/>
              <rom name="b82-05.3" size="524288" crc="aa90b93a" sha1="06f41052659959c58d72c9f68f9f6069cb835672" region="gfx2" offset="180000"/>
              <rom name="b82_10.16" size="65536" crc="a38aaaed" sha1="d476ea516a797e71e0306da54c17ed1759fe1ccd" region="audiocpu" offset="0"/>
              <rom name="b82-02.1" size="524288" crc="5dd06bdd" sha1="6eeaec6743805ba429b0ef58a530bc0740646324" region="ymsnd" offset="0"/>
              <rom name="b82-01.2" size="524288" crc="f0eb6846" sha1="4697c3fd61ac0d55c0d2a4354ff74719947397c5" region="ymsnd.deltat" offset="0"/>
              <rom name="tibpal16l8.ic41" size="260" crc="11a0a19a" sha1="0c195a1808dad21130dd377531ed5b8228981581" region="plds" offset="0"/>
              <rom name="tibpal16l8.ic42" size="260" crc="cc53deb8" sha1="174da395d9ee74cfdc2bfd0d91297a8a8991c7c5" region="plds" offset="200"/>
              <rom name="tibpal16l8.ic51" size="260" crc="f2878537" sha1="196639bbcf292fe896dc2a3571ec51c5b45ced5e" region="plds" offset="400"/>
              <rom name="gal16v8.ic13" size="279" crc="a4f75fd0" sha1="fbcaa60fb4a9f605baa48ebb55551c158dcc9730" region="plds" offset="600"/>
              <rom name="gal16v8.ic35" size="279" crc="ca4eb3e1" sha1="139c03448f692d32566cd7280b0d5fde63842dc1" region="plds" offset="800"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2610" clock="8000000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="5" coins="2" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Alternate Controls" tag="DSWA" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSWA" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSWA" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSWA" mask="8">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="8" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSWA" mask="48">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="16"/>
                     <dipvalue name="2 Coins/1 Credit" value="32"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSWA" mask="192">
                     <dipvalue name="1 Coin/2 Credits" value="192" default="yes"/>
                     <dipvalue name="1 Coin/3 Credits" value="128"/>
                     <dipvalue name="1 Coin/4 Credits" value="64"/>
                     <dipvalue name="1 Coin/6 Credits" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSWB" mask="3">
                     <dipvalue name="Easy" value="2"/>
                     <dipvalue name="Medium" value="3" default="yes"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="4096"/>
       </game>
 
 


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