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fitegolf: MAME ROM Information.


History:

Lee Trevino's Fighting Golf (c) 1988 SNK.


A golf game.


- TECHNICAL -


Game ID : 'GU'


Main CPU : (2x) Z80 (@ 4 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : (2x) YM3526 (@ 4 Mhz)


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in May 1988.


This game is also known as "Country Club".


Lee Buck Trevino (born on December 1, 1939 in Dallas, Texas) is one of the legends of the golf world. Trevino won 6 majors in his career, winning the US Open twice (1968 and 1971), The Open Championship twice (1971 and 1972) and the PGA Championship twice (1974 and 1984). He also has 29 PGA Tour wins and 29 Champions tour wins and was inducted into the World Golf Hall of Fame in 1981. He is an icon for Mexican Americans, and is often referred to as 'The Merry Mex' and 'Supermex'.


- PORTS -


* Consoles :

Nintendo Famicom (1988, "Fighting Golf [Model SFX-FI]")


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.35b8 [Carlos A. Lozano, Phil Stroffolino]


WIP:

- 0.133u1: Renamed (fitegol2) to (fitegolfu).

- 0.127u2: Nicola Salmoria fixed palette decoding of early SNK games (Fighting Golf). The least significan bits were assigned incorrectly. Stephane Humbert fixed dipswitches and inputs for Fighting Golf and clone (US). Added dipswitches 'Gameplay' and 'Unused'.

- 0.127u1: SNK rewrite [Nicola Salmoria]: Fixed sprite-sprite priorities. Converted to tilemaps, removed hacks, proper memory maps, screen flip / cocktail mode support, added DIP locations, better implementation of sound CPU communication, replaced 2x YM3526 sound with YM3812 and hooked sound CPU interrupts to YM3812 chip.

- 0.126u4: Changed clock speed of the 2x Z80 to 3350000 Hz.

- 0.125u3: Robiza fixed graphics corruption in Fighting Golf and clone.

- 0.106u12: MASH added plds ($0, 200, 400 - pal16r6a.6c, pal16l8a.3f and pal20l8a.6r) to Fighting Golf and clone (US).

- 0.68: Added dipswitches 'Language','Cabinet', 'Shot Time', 'Bonus Holes', 'Game Mode', 'Play Holes', 'Allow Continue' and 'Test Mode'.

- 0.67: Changed description to 'Fighting Golf (World?)' and clone '(set 2)' to '(US)'.

- 29th December 2002: Tomasz Slanina fixed Fighting Golf dipswitches.

- 0.60: Added clone Fighting Golf (set 2). Changed parent description to 'Fighting Golf (set 1)'.

- 0.35b8: Carlos A. Lozano and Phil Stroffolino added Fighting Golf (SNK 1988).


Recommended Games (Golf):

18 Holes Pro Golf

Pro Sports - Bowling, Tennis, and Golf

Tournament Pro Golf (DECO Cassette)

Birdie King

Birdie King 2

Birdie King 3

Crowns Golf

Crowns Golf in Hawaii

Super Crown Golf

Vs. Stroke & Match Golf (Men Version)

Golf (PlayChoice-10)

Big Event Golf

Competition Golf Final Round

Tee'd Off

Great Golf (Mega-Tech)

Birdie Try

Country Club

Fighting Golf

Leader Board (Arcadia)

Arnold Palmer Tournament Golf (Mega-Tech)

Super Masters Golf

U.S. Classic

Golden Tee Golf

Golden Tee Golf II

Golden Par Golf

Golden Tee 3D Golf

Golden Tee '97

Golden Tee '98

Golden Tee '99

Golden Tee 2K

Golden Tee Classic

Major Title

Major Title 2

Top Player's Golf

Dynamic Country Club

Dynamic Golf / Virtua Golf

Golfing Greats

Mario's Open Golf (PlayChoice-10)

Skins Game (Nintendo Super System)

Eagle Shot Golf

Konami's Open Golf Championship

Super Eagle Shot

Pebble Beach - The Great Shot

Neo Turf Masters / Big Tournament Golf

Country Club Classic

-

Atari Mini Golf

Mini Golf

Tri-Sports (Minigolf Deluxe)


Romset: 292 kb / 17 files / 114.6 zip




MAME XML Output:

       <game name="fitegolf" sourcefile="snk.c">
              <description>Fighting Golf (World?)</description>
              <year>1988</year>
              <manufacturer>SNK</manufacturer>
              <rom name="gu2" size="16384" crc="19be7ad6" sha1="6f0faf606e44a3f8cc027699cc816aa3414a1b98" region="maincpu" offset="0"/>
              <rom name="gu1" size="32768" crc="bc32568f" sha1="35fec3dbdd773ec7f427ecdd81066fb8f1b74e05" region="maincpu" offset="4000"/>
              <rom name="gu6" size="16384" crc="2b9978c5" sha1="5490e9f796697318650fc5f70c0e64d6785ad7fc" region="sub" offset="0"/>
              <rom name="gu5" size="32768" crc="ea3d138c" sha1="af0a0bfe2d266179946948cf42fe697505798a4f" region="sub" offset="4000"/>
              <rom name="gu3" size="16384" crc="811b87d7" sha1="fb387f42085d6e0e5a88729ca0e50656411ce037" region="audiocpu" offset="0"/>
              <rom name="gu4" size="32768" crc="2d998e2b" sha1="a471cfbb4dabc90fcc29c562620b9965eaff6861" region="audiocpu" offset="4000"/>
              <rom name="82s137.2c" size="1024" crc="6e4c7836" sha1="3ab3c498939fac992e2bf1c33983ee821a9b6a18" region="proms" offset="0"/>
              <rom name="82s137.1b" size="1024" crc="29e7986f" sha1="85ba8d3443458c27728f633745857a1315dd183f" region="proms" offset="400"/>
              <rom name="82s137.1c" size="1024" crc="27ba9ff9" sha1="f021d10460f40de4447560df5ac47fa53bb57ff9" region="proms" offset="800"/>
              <rom name="gu8" size="16384" crc="f1628dcf" sha1="efea343d3a9dd45ef74947c297e166e34afbb680" region="tx_tiles" offset="0"/>
              <rom name="gu7" size="32768" crc="4655f94e" sha1="08526206d8e929bb01d61fff8de2ee99fd287c17" region="bg_tiles" offset="0"/>
              <rom name="gu9" size="32768" crc="d4957ec5" sha1="8ead7866ba5ac66ead6b707aa868bcae30c486e1" region="sp16_tiles" offset="0"/>
              <rom name="gu10" size="32768" crc="b3acdac2" sha1="7377480d5e1b5ab2c49f5fee2927623ce8240e19" region="sp16_tiles" offset="8000"/>
              <rom name="gu11" size="32768" crc="b99cf73b" sha1="23989fc3914e77d364807a9eb96a4ddf75ad7cf1" region="sp16_tiles" offset="10000"/>
              <rom name="pal16r6a.6c" size="260" crc="de291f4e" sha1="b50294d30cb8eacc7a9bb8b46695a7463ef45ff1" region="plds" offset="0"/>
              <rom name="pal16l8a.3f" size="260" crc="c5f1c1da" sha1="e17293be0f77d302c59c1095fe1ec65e45557627" region="plds" offset="200"/>
              <rom name="pal20l8a.6r" size="324" crc="0f011673" sha1="383e6f6e78daec9c874d5b48378111ca60f5ed64" region="plds" offset="400"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3350000"/>
              <chip type="cpu" tag="sub" name="Z80" clock="3350000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ym1" name="YM3812" clock="4000000"/>
              <display tag="screen" type="raster" rotate="0" width="288" height="216" refresh="60.000000" pixclock="3870720" htotal="288" hbend="0" hbstart="288" vtotal="224" vbend="8" vbstart="224" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2" service="yes" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Language" tag="DSW1" mask="1">
                     <dipvalue name="English" value="1" default="yes"/>
                     <dipvalue name="Japanese" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW1" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW1" mask="4">
                     <dipvalue name="Upright" value="4" default="yes"/>
                     <dipvalue name="Cocktail" value="0"/>
              </dipswitch>
              <dipswitch name="Gameplay" tag="DSW1" mask="8">
                     <dipvalue name="Basic Player" value="0" default="yes"/>
                     <dipvalue name="Avid Golfer" value="8"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW1" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW1" mask="48">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="16"/>
                     <dipvalue name="2 Coins/1 Credit" value="32"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW1" mask="192">
                     <dipvalue name="1 Coin/2 Credits" value="0" default="yes"/>
                     <dipvalue name="1 Coin/3 Credits" value="64"/>
                     <dipvalue name="1 Coin/4 Credits" value="128"/>
                     <dipvalue name="1 Coin/6 Credits" value="192"/>
              </dipswitch>
              <dipswitch name="Shot Time" tag="DSW2" mask="1">
                     <dipvalue name="Short (10 sec)" value="0"/>
                     <dipvalue name="Long (12 sec)" value="1" default="yes"/>
              </dipswitch>
              <dipswitch name="Bonus Holes" tag="DSW2" mask="2">
                     <dipvalue name="More (Par 1,Birdie 2,Eagle 3)" value="2" default="yes"/>
                     <dipvalue name="Less (Par 0,Birdie 1,Eagle 2)" value="0"/>
              </dipswitch>
              <dipswitch name="Game Mode" tag="DSW2" mask="12">
                     <dipvalue name="Demo Sounds Off" value="4"/>
                     <dipvalue name="Demo Sounds On" value="12" default="yes"/>
                     <dipvalue name="Freeze" value="0"/>
                     <dipvalue name="Infinite Holes (Cheat)" value="8"/>
              </dipswitch>
              <dipswitch name="Play Holes" tag="DSW2" mask="48">
                     <dipvalue name="2" value="48" default="yes"/>
                     <dipvalue name="3" value="32"/>
                     <dipvalue name="4" value="16"/>
                     <dipvalue name="5" value="0"/>
              </dipswitch>
              <dipswitch name="Allow Continue" tag="DSW2" mask="64">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="64" default="yes"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="1024"/>
       </game>
 
 


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