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fromancr: MAME ROM Information.


History:

Taisen Mahjong Final Romance R (c) 1995 Video System.


The ongoing mahjong final romance! It can go all night long, baby!


- TECHNICAL -


Game ID : VSMR-30


Main CPU : 68000 (@ 16 Mhz), Z80 (@ 8 Mhz)

Sound CPU : Z80 (@ 8 Mhz)

Sound Chips : YM2610 (@ 8 Mhz)


Screen orientation : Horizontal

Video resolution : 352 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 4096


Player : 2

Control : mahjong keyboard


- TRIVIA -


The title of this game translates from Japanese as 'Final Romance Mahjong Competition R'.


- SERIES -


1. Idol-Mahjong Final Romance (1991)

2. Taisen Idol-Mahjong Final Romance 2 (1995)

3. Taisen Mahjong Final Romance R (1995)

4. Taisen Mahjong Final Romance 4 (1998)


- STAFF -


Executive producer : Kouzi Furukawa

Character designer / Animation director : Gensho Sugiyama

Animator : Masaya Onishi, P-Suke Tanaka, Giichi Morimachi, Shinya Takahashi

Recording studio : TAVAC

Finish work : SHAFT

"BG"-picture : TULIP

Performance director : Tadao Okubo (Zitensha)

Animation producer / Animation check : Toshiyuki Okabayashi (Kool Kizz)

Item planner / Assistant director : Kazuki Ito

Programmers : Zavi, Takushi Seki

Graphic editors : GSX-R, Yoshiaki Kurihara, Rowgy, Nene, Maiko Matsuzaki

Sound composer : Hoso-Q

Sound effects : Pirowo

Script writer / General director : Yasunobu Hayashi


* CAST :

1st stage, Rina Koizumi : Satomi Koroogi

2nd stage, Mika Fujisaki : Fumie Kusachi

3rd stage, Kate Yamamura : Naoko Matsui

4th stage, Ryoko Hayami : Rie Iwatsubo

5th stage, Asuka Sendo : Ayako Shiraishi


- PORTS -


* Consoles :

Sega Saturn (1996)


- SOURCES -


Game's rom.




MAME Info:

0.57 [Takahiro Nogi, Uki]

0.53 [Takahiro Nogi]


< Japan >


Bugs:

- See the intro of the game until (Video System Co.) logo screen appears for the sixth time, you will see the screen in wrong colours. king_krm (ID 00432)


WIP:

- 0.131u2: Fabio Priuli fixed P2 palette write handlers for Taisen Mahjong FinalRomance R.

- 0.74: Removed 2nd sound channel.

- 0.57: Takahiro Nogi and Uki added Taisen Mahjong FinalRomance R (Japan) (Video System 1995).

- 9th December 2001: Takahiro Nogi fixed graphics and other bugs in a lot of mahjong games, added another ROM set to Mahjong Club 90's, added Mahjong Ren-ai Club, Crystal Gal, Mahjong Uchuu yori Ai wo komete, AV2 Mahjong No.2 Rouge no Kaori, Ojanko High School, Ojanko Yakata, Ojanko Yakata 2bankan, Chinese Casino, Rettou Juudan Nekkyoku Janshi - Higashi Nippon Hen and Taisen Mahjong Final Romance 4.

- 0.53: Takahiro Nogi added Taisen Mahjong FinalRomance R (Japan) (Testdriver).

- 28th April 2001: Takahiro Nogi sent in preliminary drivers for Ojanko High School, Idol Mahjong Housoukyoku, Mahjong Natsu Monogatari, Mahjong Fun Club - Idle Saizensen, Mahjong Daiyogen, Nekketsu Mahjong Sengen! After 5, Idol Mahjong Final Romance, Taisen Mahjong Final Romance R and Taisen Idol Mahjong Final Romance 2, but they still have some problems.


LEVELS: 5


Romset: 51840 kb / 17 files / 13.6 zip




MAME XML Output:

       <game name="fromancr" sourcefile="fromanc2.c">
              <description>Taisen Mahjong FinalRomance R (Japan)</description>
              <year>1995</year>
              <manufacturer>Video System Co.</manufacturer>
              <rom name="2-ic20.bin" size="524288" crc="378eeb9c" sha1="c1cfc7440590a229b3cdc1114428a473fea15b63" region="maincpu" offset="0"/>
              <rom name="5-ic73.bin" size="65536" crc="3e4727fe" sha1="816c0c2cd2e349900fb9cd63cbced4c621017f37" region="audiocpu" offset="0"/>
              <rom name="4-ic1.bin" size="65536" crc="6d02090e" sha1="08a538f3a578adbf83718e5e592c457b2ad841a6" region="sub" offset="0"/>
              <rom name="ic1-3.bin" size="4194304" crc="70ad9094" sha1="534f10478a929e9e0cc4e01573a68474fe696099" region="gfx1" offset="0"/>
              <rom name="ic2-4.bin" size="4194304" crc="c6c6e8f7" sha1="315e4e8ae9d1e3d68f4b2cff723d78652dc74e57" region="gfx1" offset="400000"/>
              <rom name="ic28-13.bin" size="4194304" crc="7d7f9f63" sha1="fe7b7a6bd9610d953f109b5ff8e38aab1c4ffac1" region="gfx2" offset="0"/>
              <rom name="ic29-14.bin" size="4194304" crc="8ec65f31" sha1="9b63b18d5ad8f7ec37fa950b21d547fec559d5fa" region="gfx2" offset="400000"/>
              <rom name="ic31-16.bin" size="4194304" crc="e4859534" sha1="91fbbe0ab8119a954d76d33134290a7f7640e4ba" region="gfx2" offset="800000"/>
              <rom name="ic32-17.bin" size="4194304" crc="20d767da" sha1="477d86538e95583238c50e11acee3ed9ed17b75a" region="gfx2" offset="c00000"/>
              <rom name="ic34-19.bin" size="4194304" crc="d62a383f" sha1="0b11a97fa11a0b9657219d70a2ba26843b37d285" region="gfx2" offset="1000000"/>
              <rom name="ic35-20.bin" size="4194304" crc="4e697f38" sha1="66b2e9ecedfcf878defb31528611574c1711e831" region="gfx2" offset="1400000"/>
              <rom name="ic37-22.bin" size="4194304" crc="6302bf5f" sha1="bac8bead71e25e060bc75abd428dce97e5d51ef2" region="gfx2" offset="1800000"/>
              <rom name="ic38-23.bin" size="4194304" crc="c6cffa53" sha1="41a1c31d921fa92aa285e0a874565e929dba80dc" region="gfx2" offset="1c00000"/>
              <rom name="ic40-25.bin" size="4194304" crc="af60bd0e" sha1="0dc3a2e9b06626b3891b60368c3ef4d7ce1bdc6a" region="gfx2" offset="2000000"/>
              <rom name="ic28-29.bin" size="2097152" crc="f5e262aa" sha1="35464d059f4814832bf5cb3bede4b8a600bc8a84" region="gfx3" offset="0"/>
              <rom name="ic81.bin" size="2097152" crc="8ab6e343" sha1="5ae28e6944edb0a4b8d0071ce48e348b6e927ca9" region="ymsnd" offset="0"/>
              <rom name="ic82.bin" size="2097152" crc="f57daaf8" sha1="720eadf771c89d8749317b632bbc5e8ff1f6f520" region="ymsnd" offset="200000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="8000000"/>
              <chip type="cpu" tag="sub" name="Z80" clock="8000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2610" clock="8000000"/>
              <display tag="lscreen" type="raster" rotate="0" width="352" height="240" refresh="60.000000" />
              <display tag="rscreen" type="raster" rotate="0" width="352" height="240" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" coins="4" service="yes">
                     <control type="mahjong"/>
              </input>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="4096"/>
       </game>
 
 


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