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galspnbl: MAME ROM Information.


History:

Gals Pinball (c) 1996 Comad.


A video-pinball game with girls... lots of girls.


- TECHNICAL -


Main CPU : 68000 (@ 10 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : YM3812 (@ 3.579545 Mhz), OKI6295 (@ 8 Khz)


Screen orientation : Vertical

Video resolution : 224 x 512 pixels

Screen refresh : 60.00 Hz

Palette colors : 33792


Players : 1

Buttons : 3


- SERIES -


1. Hot Pinball (1995)

2. Gals Pinball (1996)


- SOURCES -


Game's rom.




MAME Info:

0.37b6 [Nicola Salmoria]


Bugs:

- The top playing field is missing graphics; the ball runs in channels that don't actually appear in the upper playing field. Sixtoe (ID 00483)


WIP:

- 0.146: Brian Troha added missing button to Gals Pinball & Hot Pinball along with misc documentation. Changed 68000 CPU1 clock speed to 12MHz, YM3812 to 4MHz and OKI6295 to 1MHz. Added 4th button.

- 0.143u3: Brian Troha corrected dipswitches and added DIP locations to Gals Pinball. Added dipswitches 'Difficulty' and 'Hit Difficulty'.

- 0.135u3: Fabio Priuli added driver data struct and save states to the Gals Pinball driver.

- 0.112u4: Stephane Humbert and Justin Szczap fixed most dipswitches and inputs in the galspnbl driver. Added dipswitches 'Extra Ball', 'Coin A/B', 'Balls' and 2x 'Unused'.

- 0.76u2: Sebastien Volpe fixed aspect ratio calculation bug on some rotated games (Gals Pinball for example).

- 0.37b7: Added new gfx1 rom ($40000). Changed 68000 CPU1 clock speed to 10MHz. Removed 5th player button.

- 0.37b6: Nicola Salmoria added Gals Pinball (Comad 1996). Known issues: Scrolling is wrong. Sprite/tile priority might be wrong. There is an unknown bit in the fg tilemap, marking some tiles that I'm not currently drawing. Coin insertion is not recognized consistenly. Does the game support 2 players? I didn't find a start button. Almost all dipswitches unknown.

- 18th August 2000: Nicola sent in a preliminary driver for Gals Pinball.


Other Emulators:

* FB Alpha


Recommended Games (Pinball):

Gee Bee

Bomb Bee

Cutie Q

Video Pinball

Pinbo

Vs. Pinball

Pinball Action

Super Wing

Panic Road

Speed Ball

Time Scanner

PinBot (PlayChoice-10)

Alien Crush

Super Pinball Action

Witch

Grand Cross

Hot Pinball

Gals Pinball


Romset: 5184 kb / 14 files / 3.22 zip




MAME XML Output:

       <game name="galspnbl" sourcefile="galspnbl.c">
              <description>Gals Pinball</description>
              <year>1996</year>
              <manufacturer>Comad</manufacturer>
              <rom name="7.rom" size="524288" crc="ce0189bf" sha1="06d8cc6f5b819fe2ca536ce553db6986547a15ba" region="maincpu" offset="0"/>
              <rom name="3.rom" size="524288" crc="9b0a8744" sha1="ac80f22b8b2f4c559c225bf203af698bf59699e7" region="maincpu" offset="1"/>
              <rom name="8.rom" size="524288" crc="eee2f087" sha1="37285ae7b49c9d20ad92b3971db89ba593975154" region="maincpu" offset="100000"/>
              <rom name="4.rom" size="524288" crc="56298489" sha1="6dce296d752fa5579e8a3c1db3e563c4f98b6bae" region="maincpu" offset="100001"/>
              <rom name="9.rom" size="524288" crc="d9e4964c" sha1="0bb63384ed57a6ee1d45d1f2c181172a3f0b39df" region="maincpu" offset="200000"/>
              <rom name="5.rom" size="524288" crc="a5e71ee4" sha1="f41ea4ab07be263157d6c1f4a96ef45c9bccfe39" region="maincpu" offset="200001"/>
              <rom name="10.rom" size="524288" crc="3a20e1e5" sha1="850be621547bc9c7519055211392f2684e440462" region="maincpu" offset="300000"/>
              <rom name="6.rom" size="524288" crc="94927d20" sha1="0ea1a179956ad9a93a99cccec92f0490044ad1d3" region="maincpu" offset="300001"/>
              <rom name="2.rom" size="65536" crc="fae688a7" sha1="e1ef7abd18f6a820d1a7f0ceb9a9b1a2c7de41f0" region="audiocpu" offset="0"/>
              <rom name="17.rom" size="262144" crc="7d435701" sha1="f6a2241c95f101d09b18f550689d125abd3ea9c4" region="gfx1" offset="0"/>
              <rom name="18.rom" size="262144" crc="136adaac" sha1="5f5e70a66d256cad9fcdbc5a7fff035f9a3279b9" region="gfx1" offset="40000"/>
              <rom name="15.rom" size="131072" crc="4beb840d" sha1="351cd8da361a55794595d2cf7b0fed9233d0a5a0" region="gfx2" offset="0"/>
              <rom name="16.rom" size="131072" crc="93d3c610" sha1="0cf1f311ec2646a436c37e121634731646c06437" region="gfx2" offset="20000"/>
              <rom name="1.rom" size="262144" crc="93c06d3d" sha1="8620d274ca7824e7e72a1ad1da3eaa804d550653" region="oki" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM3812" clock="4000000"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1000000"/>
              <display tag="screen" type="raster" rotate="90" width="512" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="1" buttons="4" coins="2">
              </input>
              <dipswitch name="Difficulty" tag="DSW1" mask="3">
                     <dipvalue name="Easy" value="2"/>
                     <dipvalue name="Normal" value="3" default="yes"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Very Hard" value="0"/>
              </dipswitch>
              <dipswitch name="Extra Ball" tag="DSW1" mask="12">
                     <dipvalue name="100K 500K" value="4"/>
                     <dipvalue name="200K 800K" value="12" default="yes"/>
                     <dipvalue name="200K only" value="8"/>
                     <dipvalue name="None" value="0"/>
              </dipswitch>
              <dipswitch name="Hit Difficulty" tag="DSW1" mask="16">
                     <dipvalue name="Normal" value="16" default="yes"/>
                     <dipvalue name="Hard" value="0"/>
              </dipswitch>
              <dipswitch name="Slide Show" tag="DSW1" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="64" default="yes"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW2" mask="7">
                     <dipvalue name="4 Coins/1 Credit" value="2"/>
                     <dipvalue name="3 Coins/1 Credit" value="3"/>
                     <dipvalue name="2 Coins/1 Credit" value="4"/>
                     <dipvalue name="2 Coins/1 Credit 3/2" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit 2/3" value="6"/>
                     <dipvalue name="1 Coin/1 Credit 5/6" value="0"/>
                     <dipvalue name="1 Coin/2 Credits" value="5"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW2" mask="56">
                     <dipvalue name="4 Coins/1 Credit" value="16"/>
                     <dipvalue name="3 Coins/1 Credit" value="24"/>
                     <dipvalue name="2 Coins/1 Credit" value="32"/>
                     <dipvalue name="2 Coins/1 Credit 3/2" value="8"/>
                     <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit 2/3" value="48"/>
                     <dipvalue name="1 Coin/1 Credit 5/6" value="0"/>
                     <dipvalue name="1 Coin/2 Credits" value="40"/>
              </dipswitch>
              <dipswitch name="Balls" tag="DSW2" mask="192">
                     <dipvalue name="2" value="0"/>
                     <dipvalue name="3" value="192" default="yes"/>
                     <dipvalue name="4" value="128"/>
                     <dipvalue name="5" value="64"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="33792"/>
       </game>
 
 


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