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gamshara: MAME ROM Information.


History:

Gamshara (c) 2002 Mitchell.


An action shooting game with identical mechanics to TAD's "Cabal".


- TECHNICAL -


Namco System 10 hardware.

Game ID : 1002


Main CPU : PSX (@ 16.9344 Mhz)


Players : 2

Control : 8-way Joystick

Buttons : 6


- TRIVIA -


Released in August 2002 in Japan.


The title of this game translates from Japanese as 'Daredevil'.


- SOURCES -


Game's rom.




MAME Info:

0.104u5 [smf, Guru]


WIP:

- 0.141u2: Added new user2 roms to Gamshara. Replaced PSX CPU with CXD8661R.

- 0.104u5: smf added Gamshara (10021 Ver.A) (Mitchell 2003).

- 10th March 2006: Guru dumped Gamshara (10021 Ver.A).

- 21st February 2006: Guru - Gamshara (Namco System10, the game is like Cabal) arrived, purchased on eBay by The Dumping Project Team, thanks to Major Roy Fokker for the funds.


Romset: 33792 kb / 2 files / 12.2 zip




MAME XML Output:

       <game name="gamshara" sourcefile="namcos10.c">
              <description>Gamshara (10021 Ver.A)</description>
              <year>2003</year>
              <manufacturer>Mitchell</manufacturer>
              <rom name="10021a.8e" size="17301504" crc="6c0361fc" sha1="7debf1f2e6bed31d59fb224a78a17a94fc573785" region="user2" offset="0"/>
              <rom name="10021a.8d" size="17301504" crc="73669ff7" sha1="eb8bbf931f1f8a049208d081d040512a3ffa9c00" region="user2" offset="1080000"/>
              <chip type="cpu" tag="maincpu" name="CXD8606BQ" clock="101491200"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <display tag="gpu:screen" type="raster" rotate="0" width="640" height="480" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="6" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <driver status="preliminary" emulation="preliminary" color="good" sound="preliminary" graphic="good" savestate="unsupported" palettesize="65536"/>
       </game>
 
 


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